Thanks for the nice comments

!
Now, here are some infos for the tech guys:
About the mixer:
- the core digisound mixer was written in 1991/92 and can handle any number of voices up to 16 with independent frequency and volume
- it was part of a larger project called Hextracker that i intend to release someday in the future (may be for the 20 years of the ST

) after i update the MOD control with some missing Protracker 2.x commands (not known to me in 1991/92)
- an upgrade of the 40KHz player is currently under work again to add those missing Protracker 2.x commands and to push the mixer strategy to the max for a 100% CPU player
About this screen:
- the mixer is limited to 8 voices and takes 70% of the CPU
- the PSG is updated every 512 cycles (= 1 scan line)
- the "Playfield" takes around 15% of the CPU
- Fullscreen handling takes almost 9% of the CPU
- the sprite(s) take(s) around 6% of the CPU
- I have very very few cycles left

and a very small amount of memory left

!
Don't ask me about dates for the next releases.
ST coding is about fun.
So as long as i have ideas, time and fun, i will do some coding.
Otherwise, i stop.
So there are no deadlines and so no dates for the releases.
Have fun

,
Paulo.
PS: yesterday i checked the screen under Steem 3.2 and i saw that sometimes the top border flickers

and then stops from being removed

. This is very strange because the screen was developed using the very nice hard disk feature from Steem (working on an a ST without an ST !

) but with version 3.1 (i did not make the upgrade yet).
So i checked with the other version 2.61, and it also works.
Of course the screen also works on my real ST and with SainT.
So something has changed regarding top border removal timings, clock cycle counting or MFP timers with Steem 3.2 ...
