What has always made me happy, is when I see a game, or any app
for that matter, that takes full advantage of what the ST/STe/Falcon
can do.
Too often, that has not happened...

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"Kill the Beast" fullscreen in Vodka demo By Equinoxpunkrulesok wrote:I think at this point it could be good to compile a list of all "beast" style Intros, Demos or Games
So keops, in my "expert" opinion, SOTB could have been done way better on the ST (of course not the same as on the amiga). What's your expert opinion? And do you think they could actually fill a game in the demo?keops wrote:"Kill the Beast" fullscreen in Vodka demo By Equinoxpunkrulesok wrote:I think at this point it could be good to compile a list of all "beast" style Intros, Demos or Games
pseudo-3D... parallax scrollingbirdy-scc wrote:Shadow of The Best more like... hur hur.
I'm amazed that it was the best selling game over 2 years - unless those years were 2008-09
Don't it use hardware scrolling??DarkLord wrote:What has always made me happy, is when I see a game, or any app
for that matter, that takes full advantage of what the ST/STe/Falcon
can do.
Too often, that has not happened...
Hey. I liked SOTB, don't get me wrong - it just makes me feel sad when I see thingswongck wrote:Don't it use hardware scrolling??DarkLord wrote:What has always made me happy, is when I see a game, or any app
for that matter, that takes full advantage of what the ST/STe/Falcon
can do.
Too often, that has not happened...
I remembered this game, my friends like it but I never liked platform games.
they could look otherway arround:DarkLord wrote:I know that marketing is marketing, and you have to go to where the sales are, but
how many times have we come to regret writing to the lowest common denominator!
Bad because it is a arcade game? No it is bad because of the gameplay and funny you mention Rastan Saga 2 as an example of arcade game because that game is also having crap gameplayozy2000 wrote: As to the game? People moan about the gameplay, why? What is wrong with the gameplay? Beast is an arcade game, do people go into arcades and then expect Ultima IV style RPG stats and missions and other crap after inserting their coin into Rastan Saga II machine? No they don't. And Shadow of the Beast looks better than some mid 80s coin ops with it's 1983-84 designed custom chips, now that is pure technical genius of RJ/Jay/Dave in full force right there. The game plays fine unless you are a wet blanket RPG freak IMO. If we had more Beast 1 looking and playing games and less rubbish like Xenon II or ChaseHQ (those two also apply to ST as bad games btw) then both companies may have lasted longer.
just to precise, 12.5% is valid for 4 and less bitplane mode. In case of 32 colour mode (6 bitplane mode) it is about 32.5% less 68000 speedozy2000 wrote: 32 colours per scanline
4096 colour palette
28khz 4 channel DACs for sound
Copper (which can actually do more than just palette switches btw)
Blitter (now I will assume these are more or less the same speed given the ST uses 1 less bitplane)
All in a trade off for 12.5% less 68000 speed.
Just for the record, 4 bpl is 16 colors, 5 bpl 32 colors, and 6 bpl 64 colors (amiga half-bright mode).Cyprian wrote:just to precise, 12.5% is valid for 4 and less bitplane mode. In case of 32 colour mode (6 bitplane mode) it is about 32.5% less 68000 speedozy2000 wrote: 32 colours per scanline
4096 colour palette
28khz 4 channel DACs for sound
Copper (which can actually do more than just palette switches btw)
Blitter (now I will assume these are more or less the same speed given the ST uses 1 less bitplane)
All in a trade off for 12.5% less 68000 speed.