STOT #2/2023 - Fire & Brimstone

Take part in tournaments on your ST or Falcon computers. Feel free to play with the real machine or use an emulator. We're currently playing Son Shu Shi, which is game #18 in Season 4.

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ThorN
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STOT #2/2023 - Fire & Brimstone

Post by ThorN »

SSB & I had a little chat about the next game, we got two names: Ghouls'n Goblins and Fire & Brimstone.
We let a dize site decide and the winner is: Fire & Brimstone.

Game: Fire & Brimstone
Mode: Single Player (press fire and play)
Duration June 2023
Rules: Score and post a picture of your score in this thread
Advises: Cool players don't use save states :-)

--------------------------------------------------------------------------------------
þorN's Ranking Service:
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Final Results:

1. LynXX 143700
2. þorN 32700
3. RiverPirate 21300
4. SSB 3100

Screens
1. þorN Level 3 Screen 1


Tipps:
--------
- In the first screen don't shoot the big guy. Simply pass him by.
- In the first screen shoot the raven to get a bridge potion. Use it in the screen with the fire and the hole behind it
- Be quick or be dead

and then turn left and when it's close to you turn right and walk through it.
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More infos & manual on Atarimania.com
A nice review on Ataricrypt with Map of all levels.
No entries at Highscore.com nor Twin Galaxies yet.
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Re: STOT #2/2023 - Fire & Brimstone

Post by simonsunnyboy »

3100 - it is hard to make a screenshot if you do not enter the high score table

About 4 or 5 screens in, there is a fire with a pit directly afterwards. How is one supposed to jump over this?
I am unable to make it without touching the fire and dying :(
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Re: STOT #2/2023 - Fire & Brimstone

Post by ThorN »

I was able to do a screenshot when II had 3200 points :-) But I do not understand how to get shielded when you simply turn from left to right like in the first screen. In the screen with the two fire but a hole behind the 2nd one. I always fail, even that in Ataricrypts video I could see that he goes through the fire. Does anybody know?
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Re: STOT #2/2023 - Fire & Brimstone

Post by RiverPirate »

ThorN wrote: Tue May 30, 2023 9:38 pm Advises: Cool players don't use save states :-)
I would even say we should forbid the use of save states because this alters the chances massively.
A score should be achived in one continuous play.
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Re: STOT #2/2023 - Fire & Brimstone

Post by christos »

Does it matter for this game though? It's virtually impossible to proceed to the second screen.
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Re: STOT #2/2023 - Fire & Brimstone

Post by LynXX »

Not sure this is a good game for STOT :shrug: First of all it's frustratingly difficult, but also on the second screen you can safely keep shooting bats and rack up points...
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Re: STOT #2/2023 - Fire & Brimstone

Post by simonsunnyboy »

christos wrote: Sun Jun 04, 2023 8:42 am Does it matter for this game though? It's virtually impossible to proceed to the second screen.
Just don' shoot at the guy and duck when he runs past you.
Once learned that is not the problem anymore ;)
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Re: STOT #2/2023 - Fire & Brimstone

Post by ThorN »

After seeing another video from an Amiga walkthorugh (i try to only these the parts I'm stuck at) I saw that you need to shoot on the bird in the first screen to get the blue potion. This will show an bridge and then you could travel over the 2nd fire in the level where there is a hole behind the fire. But this is really unfair. At least I found Mjöllnir in the next screen. The game is really hard, so it's a good choice I would say, since the chance it hight that you reach a point where you wasn't before.

Save states for score are banned, since nobody could control it without a video as attachement. In this game for learning they are necessary it seems. But the score is only a real score without it. Recarding the birds: We had that problem before when we played Super Sprint. If you know such a place, please avoid it for the fun of it. So scoring in our round this month should end up in pictures with new screens where nobody was before.
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Re: STOT #2/2023 - Fire & Brimstone

Post by simonsunnyboy »

So shooting anything that is not the background *is* a recommended technique in this game? :D
I'll give it a go.
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Re: STOT #2/2023 - Fire & Brimstone

Post by ThorN »

I don't know if there are reliable rules in the game at all? First 20 times I played, I moved towards the giant in screen 1 and died when I hit him. Now I have a version (from Marcers USB) where I just walk through him ?? In Ataricrypt's video you wark through a fire, but I have to use a bridge above it, which is only available one time, so I have to avoid to come back to this screen.

On the other side, I'm alread a number of screens ahead of screen 3 I was before I this compo starts, so yes it's challenging, but you are able to make progress by training. I plan a twitch session playing the game tomorrow 10pm CEST.
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Re: STOT #2/2023 - Fire & Brimstone

Post by simonsunnyboy »

I used the PASTI dump from Atarimania...and the big guy depends if you shot him.
Don't shoot and all is well..

Anyway I intend to play this some more as the looks and sounds are beautiful and there is an urge to get farther,

I also discovered that the STX files are single sided. This game would have run on my setup back in 1990 with just a SF354 available.
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Re: STOT #2/2023 - Fire & Brimstone

Post by ThorN »

I start at 22:00 CEST a twisch session: https://www.twitch.tv/thornpionierwerk
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Re: STOT #2/2023 - Fire & Brimstone

Post by ThorN »

13400 in Level 1: First time I made it to Level 2
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Re: STOT #2/2023 - Fire & Brimstone

Post by RiverPirate »

Does anyone know how to use the potions?
I only found out what button to press in order to change the weapon.
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Re: STOT #2/2023 - Fire & Brimstone

Post by ThorN »

cursor keys:
potion left = left cursor
potion right = right cursor

have a look in the manual on Atarimania.
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Re: STOT #2/2023 - Fire & Brimstone

Post by RiverPirate »

Found something different, but it works.
The potions currently in Thor's possession are shown at the bottom-right of
the screen. Potions are cast by pressing one of the cursor keys for the
left potion, or one of the keys on the numeric pad for the right potion.

BLUE-----------builds a magic bridge over certain obtacles
RED------------fires lightning bolt; kills or damages all enemies on screen
GOLD-----------gives Thor extra high jumping abilty
WHITE----------lights up dark rooms
I also found out that the game can be paused with F8 and continued with F9 which might be useful for taking score photos.
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Re: STOT #2/2023 - Fire & Brimstone

Post by RiverPirate »

21300
AST F&B 21300.JPG
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Re: STOT #2/2023 - Fire & Brimstone

Post by ThorN »

32700. Reached Level 3

Wow finally I reached a lot of goals this time (in fair scoring mode without shooting on birds and nastys all the time):
- finished Level 1
- finished Level 2
- Entered the high score table
- had fun
- don't gave up
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Re: STOT #2/2023 - Fire & Brimstone

Post by simonsunnyboy »

I still wanted to try more, never managed anything decent. I gave up this time :(

The game itself looks pretty it is just too hard.
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Re: STOT #2/2023 - Fire & Brimstone

Post by ThorN »

Thanks all attendees. Game over for now, let's play Plutos!
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Re: STOT #2/2023 - Fire & Brimstone

Post by RiverPirate »

Congratulations, but somehow I cannot find the winner's posting with 143700 points... :shrug:
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Re: STOT #2/2023 - Fire & Brimstone

Post by ThorN »

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Re: STOT #2/2023 - Fire & Brimstone

Post by RiverPirate »

These are for the entry "2. þorN 32700" (first link is corrupt anyway) but I cannot find any proof for the entry "1. LynXX 143700".
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Re: STOT #2/2023 - Fire & Brimstone

Post by LynXX »

This post: viewtopic.php?p=447517#p447517 although like I said I took advantage of a design flaw to rack up the points...
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Re: STOT #2/2023 - Fire & Brimstone

Post by ThorN »

yes, that's the one. We are in round 2 and need to get back into routines. Finding a flaw is also worth a celebration. We once played Super Sprint and there you was also able to get a lot of points because of a flaw.
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