STrange roboTS : Atari STe higeSTcolor demo

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Cyg
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STrange roboTS : Atari STe higeSTcolor demo

Post by Cyg »

Hi !

We just released and bugfixed our last hicolor prod on the lovely Atari STe.
Image
Featuring 100s of colors on each screen, and I hope you will agree, a better rendering & design.

You can download it or watch it at DHS Tv or Youtube from Pouet : http://www.pouet.net/prod.php?which=62142

Let's start the next demo ! :D
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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by Cyprian »

really impressive
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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by Brume »

I agree with Cyprian: have seen this demo a few days ago and I must admit it's probably one of the best demos I've ever seen on STe.
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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by Dal »

2013 has been a great year for the Atari platform. Thanks for another great release Cyg!

:cheers:
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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by DarkLord »

Agreed with everyone above, and many thanks for all your hard work,
but I have to ask...why "last"? :(
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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by CiH »

Agreed with everyone above, and many thanks for all your hard work,
but I have to ask...why "last"? :(
I think that's just a simple mistranslation. 'Last' in this context means 'previous' or 'current' rather than 'final'.
Let's start the next demo ! :D
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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by DarkLord »

Ah, okay - guess I just read it the wrong way.

I'm glad its not. :)
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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by Cyg »

Thank you for your support !

I confirm, it's not the last, it's just the last in date for the moment.

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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by dma »

Cyg wrote:I confirm, it's not the last, it's just the last in date for the moment.
"latest" is the word then. ;)
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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by calimero »

is there any chance to make it work on falcon?

it run but screen is mess!
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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by Cyg »

Thanks DMA-SC :-)

No chance it will work on Falcon, it's too close to the CPU timings and video capabilities, sorry...
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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by AtariZoll »

Impressive demo, indeed.
Now, some bad thing: on Mega STE it works not well, likely because some slightly different clock. Machine is PAL, just to say. I can not test it on STE at moment.
strrobsMSTE.jpg
There are some bad pixels in regular Steem, while in later Steem SSE it is flawless. So, I guess that you solved that wake up state shifts and timing well :D
Video on YouTube - is it recorded from real STE ?
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Famous Schrodinger's cat hypothetical experiment says that cat is dead or alive until we open box and see condition of poor animal, which deserved better logic. Cat is always in some certain state - regardless from is observer able or not to see what the state is.
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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by Cyg »

AtariZoll, thanks for your capture.
Did you try the MegaSTE version, it can be download from here : http://top250filmsdvd.com/atari/STRGMSTE.prg
Only the rotozoom part should be crap, as in your capture.

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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by calimero »

Cyg wrote:Thanks DMA-SC :-)

No chance it will work on Falcon, it's too close to the CPU timings and video capabilities, sorry...
ok, than I will bring my STe on table for this occasion :)
(I do not want to watch youtube or emulators ;))
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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by bullis1 »

I was also having problems watching on MSTE. I'll try the other version as well. I do like what I saw on the DHS video DB.
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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by Dal »

In desperation to see this demo, I quickly grabbed an STE, UltraSatan and a SCART cable before I left the house yesterday for a 2-day business trip.

I arrived at my hotel, hooked it all up to the LCD TV only to find it refuse to sync reliably to the STE, leaving me with a jittery screen. No good at all!

Cue the theme from "A-Team"...
Luckily, the SCART lead has an Audio lead running from the SCART plug to the RCA audio outs on the STE. As the TV out is also an RCA connector, I had a plan...

After routing around, I found a small piece of wire (actually, using nail clippers, I stole a few inches off the antenna wire from the alarm clock radio - we won't tell the hotel though).

After cutting this newly acquired 'off-cut' into 2 pieces and stripping off the 4 ends, I popped open the SCART connector, wrapped one piece of wire around pin 1, and the other around pin 3 - the electronic-savvy among you will recognise this as the Left audio input and Audio Ground. I then found a way of securing the bare ends to the Antenna input socket on the TV. All that was left was to plug the left audio cable into the TV out from the ST and let auto-tune find CH36.

Job done and worth the effort! :)

Here's my modded cable:
image.jpg
I love it when a plan comes together!
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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by Cyg »

Impressive cable !
I hope it worth the effort :D
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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by AtariZoll »

I tried MSTE version on Mega STE - it is fine most of time, except small rotozoom part, mentioned.
But there is lot of pixel errors through whole demo playback, when machine is in warm wake-up state - and it is in which STE machines are most .
waksterrs.jpg
That's why I asked on what HW is video made. And I will help to fix those timing problems in conversion SW - as you know Cyg, 'shiftpixels' setting works not in mode 0. And there are some errors with mode 2 at mostright pixels in lines. All it should be really not hard.
Some use special mask files with problematic pixel positions regarding wake-up states, like Photochrome. It is good way, but decreases available colors for those pixel positions. I think that doing conversions for warm wake-up state of STE is fine, and will give little better quality. Only that users should take care, and turn off machine for short if there are bad pixels. There will be same bad pixels in regular Steem 3.2 . But Steem SSE has support for diverse wake-up states, so you can test on it, and will have same output as on real STE in warm wake-up state.
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Famous Schrodinger's cat hypothetical experiment says that cat is dead or alive until we open box and see condition of poor animal, which deserved better logic. Cat is always in some certain state - regardless from is observer able or not to see what the state is.
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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by wongck »

AtariZoll wrote:waksterrs.jpg
LOL,,,, Other than the pixel errors... looks great !!!
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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by guythp »

I must confess I have only watched the youtube version as my STe is up in the attic, but I must say that is the most impressive demos I've seen.

Utterly fantastic work and I look forward to seeing more! (and I will get the ST out to see it on the real hardware I promise!)
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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by micv2 »

Hello, I'm new here.. :)

All Ste demos work fine on my 1040 ste with 4MB RAM and Ultrasatan. Only this demo has graphic errors in the upper area, why? Is my STE broken?
Best regards :cheers:
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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by Cyg »

Hi, back almost 10years after here and saw the feedback from micv2,

Sorry I don't know exactly about your issue, it looks like the top screen pixels are corrupted with some memory stuff that shouldn't be placed there ?

I may re-open my old Hicolor framework in the next weeks/months to check/arrange it better, STrange roboTS was not planed to be the last, so something is missing ;-)

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Re: STrange roboTS : Atari STe higeSTcolor demo

Post by HospesSTE »

If the author has successfully returned to the forum ;), I will still ask for a link to a working version of the demo for the Atari MegaSTE. All the links I found have unfortunately already expired:/
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