
Github: https://github.com/Gehstock/Mist_FPGA/t ... 07800_TeST
YT video of core's current state: https://youtu.be/xzNl5wyFzXI
MiST Forum topic: http://www.atari-forum.com/viewtopic.php?f=115&t=32589
Moderators: Mug UK, Zorro 2, spiny, Greenious, Sorgelig, Moderator Team
on which board this core works?Gehstock wrote:http://ece545.com/F16/reports/F15_Atari7800.pdf Link to the Sourcecode Inside
Per their PDF; Our goal for this project was to implement the Atari 7800 game system on theSorgelig wrote:on which board this core works?Gehstock wrote:http://ece545.com/F16/reports/F15_Atari7800.pdf Link to the Sourcecode Inside
crocky wrote:From what I have read publicly, Rysha is working on it. Since it is hobby for the devs it will take as much time as it takes, good to know someone is looking at it atleast. I am looking forward to it as well
I wouldn't say the 2600 core works great, it really is spotty for game support over HDMI at least some games just won't display anything. I am hopeful that the 7800 core / new 2600 core might fix that. I am just glad something at least is there, and that people care about the 7800. I would say it is Atari's second best console and hardly anyone knew or cared about it. It has some of the best arcade ports and is a classic arcade lovers dream of a console.djmartins wrote: It's here:
https://github.com/Kitrinx/Atari7800_MiSTer
Core is 11 months old and doesn't run much stuff yet.
Clearly going to take a lot of time and work to get it going and we have the other Atari cores that work great right now.
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There are an amazing amount of MiSTer cores out there right now when you think of it.
In case of 2600/VCS console the properties of the video output (resolution, refresh rate) are determined by the ROM you use, so depends on the software instead of hardware. I think it's not an issue of the core if a particular game uses non-standard parameters and your display can't handle it properly. See details here:redsteakraw wrote: ...
I wouldn't say the 2600 core works great, it really is spotty for game support over HDMI at least some games just won't display anything...
When bog standard titles like Space Invaders, Asteroids, Centipede, Haunted House, etc. are not working properly, then something is wrong with the core. These titles all work perfectly on real 2600 hardware via LCD or CRT.DrOG wrote:In case of 2600/VCS console the properties of the video output (resolution, refresh rate) are determined by the ROM you use, so depends on the software instead of hardware. I think it's not an issue of the core if a particular game uses non-standard parameters and your display can't handle it properly. See details here:redsteakraw wrote: ...
I wouldn't say the 2600 core works great, it really is spotty for game support over HDMI at least some games just won't display anything...
http://www.atari-forum.com/viewtopic.ph ... 50#p366826
These games all run on the core from what I tried just now, are you talking about anything specific?Lightwave wrote:DrOG wrote:redsteakraw wrote:
When bog standard titles like Space Invaders, Asteroids, Centipede, Haunted House, etc. are not working properly, then something is wrong with the core. These titles all work perfectly on real 2600 hardware via LCD or CRT.
Asteroids F8 Yes Flawed 5/9/2019 Start & Select fails to register. Try loading Ms. Pac-Man first then Asteroids.crocky wrote:These games all run on the core from what I tried just now, are you talking about anything specific?Lightwave wrote:DrOG wrote:
Good tip, but ideally it would just work properly and we wouldn't need workaroundsNML32 wrote:I’ve had pretty good luck starting Atari 2600 games where the start and select buttons are unresponsive by rapidly button mashing the DPad, start, and select buttons.