Well, after formatting and defrag the card, now I'm able to change the game without resetting the board. Hope we'll see new updates for this great core .
I've done a thread on Twitter with pics of 30 Mega Drive working games:
I've found some time to play with the Megadrive MIST core recently, and have managed to reduce the sprite flickering problems significantly.
Updated binaries are here: http://retroramblings.net/?p=1189
and source here: https://github.com/robinsonb5/fpgagen
It's not a total fix - there's still some flickering in busy scenes, but it's much improved from what it was. Please test - I've only tested on my very early MIST board - hopefully it will be stable on newer boards too.
robinsonb5 wrote:I've found some time to play with the Megadrive MIST core recently, and have managed to reduce the sprite flickering problems significantly.
Updated binaries are here: http://retroramblings.net/?p=1189
and source here: https://github.com/robinsonb5/fpgagen
It's not a total fix - there's still some flickering in busy scenes, but it's much improved from what it was. Please test - I've only tested on my very early MIST board - hopefully it will be stable on newer boards too.
robinsonb5 wrote:I've found some time to play with the Megadrive MIST core recently, and have managed to reduce the sprite flickering problems significantly.
Updated binaries are here: http://retroramblings.net/?p=1189
and source here: https://github.com/robinsonb5/fpgagen
It's not a total fix - there's still some flickering in busy scenes, but it's much improved from what it was. Please test - I've only tested on my very early MIST board - hopefully it will be stable on newer boards too.
Just a question, Megadrive pad support will be added?
I think it's not possibile (pins are different, to switch 5 and 7 for the power), unless you make an adapter.
It's more simple to map 3 and 6 button megadrive pads on a standard CD32 joypad.
But in this case better use a commercial supernes or megadrive USB style pads.
DanyPPC wrote:I think it's not possibile (pins are different, to switch 5 and 7 for the power), unless you make an adapter.
It's more simple to map 3 and 6 button megadrive pads on a standard CD32 joypad.
But in this case better use a commercial supernes or megadrive USB style pads.
Not impossible depending on the construction (in some case it's actually easier, in my MAME cab I used the boards from some cheap USB pads and just re-arranged the wires where they were inserted into the board), but if the pads are surface-mounted indeed it's a PITA.
Reality is that, which, when you stop believing in it, doesn't go away. --P.K.Dick