here's another online image tool coded in Javascript for you to play around with: http://tool.anides.de/
Just use drag and drop or click on the background to load images. The tool also supports the IFF format (incomplete). The button "Save" will download the image as an IFF file to use it on the Atari ST or Amiga.
calimero wrote:hm... I did not know even that 'NEOchrome Master raster image' have palette change each line!
Is it older or newer than Spectrum512 format?
NEOchrome Master is an improved version of NEOchrome by Delta Force. It's definitely newer than Spectrum 512.
Save seems broken on the NeoChrome Raster format for me right now.
Also - can you re-implement the older version of the checks algorithm?
Thanks for the report and sorry for the inconvenience. I actually did too many experiments and unfortunately the "working" version was overwritten with the test files. I'll have to take a look on that for sure.
However, I just was working on the Spectrum 512/4k converter part of the retro image tool today and the newest (but still beta) version can be tested here:
A short Spectrum 512/4k slideshow program for the Atari ST(E) is also available here (just put the saved SPU files in the same folder and start the program):
Thanks for the quick response - the test version definitely implements the Checks dither much better (very high seems the closest parallel to the original).
Anything that calls SaveSPU still not saving for me though, it still falls over at var Context = Canvas.getContext("2d"); with the error Uncaught TypeError: Cannot read property 'getContext' of undefined
I am still *very* appreciative of this excellent tool though, I use it a heck of a lot.
Simply amazing - I just need to write some code to display them on a real Atari outside of NeoChrome Master now - i.e., 68000 routine for loading and displaying an IFF file.
Do you have any links to data format descriptions that you have used (for the Neochrome Master format especially)? I'm looking at JavaScript source code and I'm analyzing the RAST and PCHG chunks (if I'm correct the PCHG is thankfully not compressed) but I'd love to see standard documentation. Because I'm planning to break those standards and create a software overscan viewer for Ataris.
Thank you many many times! The large repository is a true treasure trove (and I didn't know it), and thank you for pointing out the obvious first location that I didn't search - Neochrome Master archive. I am super time constrained so tomorrow is going to be the day my code must start working right off the bat.