STOT #4/14(?) Road Blasters

Take part in tournaments on your ST or Falcon computers. Feel free to play with the real machine or use an emulator. We're currently playing Son Shu Shi, which is game #18 in Season 4.

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simonsunnyboy
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STOT #4/14(?) Road Blasters

Post by simonsunnyboy »

A new round of STOT starts today at noon. We now play Road Blasters for 3 weeks:

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http://www.atarimania.com/game-atari-st ... 24254.html

We play at medium difficulty. No cheats, no passwords.

Final Table
1. ThorN 972088
2. Xerus 893192
3. Marakatti 312602
4. SSB 300814
5. Dal 210002
Simon Sunnyboy/Paradize - http://paradize.atari.org/

Stay cool, stay Atari!

1x2600jr, 1x1040STFm, 1x1040STE 4MB+TOS2.06+SatanDisk, 1xF030 14MB+FPU+NetUS-Bee

simonsunnyboy
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Re: STOT #4/14(?) Road Blasters

Post by simonsunnyboy »

First score: 245936
http://www.npoi.de/stot/?p=261
Simon Sunnyboy/Paradize - http://paradize.atari.org/

Stay cool, stay Atari!

1x2600jr, 1x1040STFm, 1x1040STE 4MB+TOS2.06+SatanDisk, 1xF030 14MB+FPU+NetUS-Bee

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Marakatti
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Re: STOT #4/14(?) Road Blasters

Post by Marakatti »

Presuming that warping is not allowed: 312602
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Dal
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Re: STOT #4/14(?) Road Blasters

Post by Dal »

First attempt: 210002
STE: Desktopper case, IDE interface, UltraSatan (8GB + 512Mb) + HXC floppy emulator. Plus some STE's/STFM's

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Re: STOT #4/14(?) Road Blasters

Post by ThorN »

205256

After falling asleep in the beginning, the game become intersting.

simonsunnyboy
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Re: STOT #4/14(?) Road Blasters

Post by simonsunnyboy »

New score: 300814 see http://www.npoi.de/stot/?p=274
Simon Sunnyboy/Paradize - http://paradize.atari.org/

Stay cool, stay Atari!

1x2600jr, 1x1040STFm, 1x1040STE 4MB+TOS2.06+SatanDisk, 1xF030 14MB+FPU+NetUS-Bee

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ThorN
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Re: STOT #4/14(?) Road Blasters

Post by ThorN »

972088

Learned, that driving with the mouse (ok used a PC trackball) is nice. Shooting on on targets increase the score multiplicator, good to know. Also understand whats Warp is. I don't use it, makes more sense to play linear.

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Xerus
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Re: STOT #4/14(?) Road Blasters

Post by Xerus »

893 192 (without warpzone)
A game is soooooo lonnnng, 44 tracks and I didn't see the end !!
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Re: STOT #4/14(?) Road Blasters

Post by simonsunnyboy »

Before STOT I never played this game that much. When I suggested playing this, I wasn't aware that it was so repetitive :(

Well, that's why we play, i think. To really play some old games and decide later if it was worth ;)
Simon Sunnyboy/Paradize - http://paradize.atari.org/

Stay cool, stay Atari!

1x2600jr, 1x1040STFm, 1x1040STE 4MB+TOS2.06+SatanDisk, 1xF030 14MB+FPU+NetUS-Bee

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Re: STOT #4/14(?) Road Blasters

Post by ThorN »

It's true, RB is a long road :-) but after 15 levels there is a new set of graphics. And nice ones. A average game that makes fun, but yes there should be 5 levels less in the first graphicsset.

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Re: STOT #4/14(?) Road Blasters

Post by ThorN »

Round is over. Thanks to all participants. Next enjoy Stormtropper or play Pang in the STOT Classics.

The game was intersting while it become better the more you play it. The problem of course was that the game could took ages.

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Re: STOT #4/14(?) Road Blasters

Post by Xerus »

Congrats for your high score ThorN and I'm agree with your last sentence Simonsunnyboy ;)
It's the charm of STOT, to discover games and to see they are worth.

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