I open it in advance so I can put the link in the release notes.
This will probably remain a one post thread

Moderators: Mug UK, Steem Authors, Moderator Team
True but as you say it only happens the 1st time, no big issue. I think it was worse in v3.6.grzeniu wrote:Thank you for the very long awaited release. I notice a small bug in the GUI. Volume slider in the Sound Menu is at min position and the sound has maximum volume when the emulator was run for the first time. Slider have to be moved to the right to correct this. Please fix it. Thanks.
Is that a "bug"Zamuel_a wrote:Will steem ever emulate the Falcon in the future? I prefer using it over Hatari so it had been nice, but maybe there would be to much work to make it happen.
No, it uses the step sound.Stefan jL wrote:
Clicking on "seek sound" seems to do nothing? Does it not need another seek.wav for it to work.. as there is only one in the zip?
I just noticed after I post it that it might had been in the wrong thread, but maybe it could be considered a bugStefan jL wrote:Is that a "bug"Zamuel_a wrote:Will steem ever emulate the Falcon in the future? I prefer using it over Hatari so it had been nice, but maybe there would be to much work to make it happen.
Clicking on "seek sound" seems to do nothing? Does it not need another seek.wav for it to work.. as there is only one in the zip?
Q:
Is support for Falcon planned?
A:
No. To me those machines, like the TT, have no interest.
Steem SSE is strictly STF/STE.
Atari supported Falcon only for a few months, and little software was
developed. Software was so specialised in audio it is very hard to emulate,
not to mention protections.
Now nothing keeps dedicated people from starting a Falcon branch of Steem.
For example with this I can do nothing. Fullscreen problem? Same problem with v3.6? etc. And why run Steem on a 5 monitor setup??Krakerman wrote:I have a 5 monitor setup on a nvidia gtx670 and gtx760 and when I run SSE 3.7 I get a blank white screen.
Too bad, it did on another computer. At least we know it's a problem of D3D9 install.mOdmate wrote:Ah, thanks for the hints. The No3D3 version works. But adding d3d9.dll does not help to get the main built running. Please define "older computers".
I did the same and the tune played...Marcer wrote:HI
Just tried Maxymiser Live v1.33... 2mb version prg.. loaded a tune and pressed play.. 4 bombs..
tried different tunes.. crashes. not sure the issue..
It works fine with FreeImage v3.16.0, please update your software:Champions_2002 wrote:I have used Steem 3.7 and Marcer says 3.64 with tos 1.6, 1.4, & 1.62 with no other settings have been changed.
Apparently it's a common issue with many games, it's not a Steem bug, but the usual M$ confusion. I can't give better advice than google would.Steven Seagal wrote: Too bad, it did on another computer. At least we know it's a problem of D3D9 install.
This is the first report in that vein. Normally Steem only messes with its buffers.dma wrote:When i got sound activated under STeemSSE (any sound output setting other than "mute" then), it makes my overall PC sound go all muffled when the emulation is running.
Is there something i could do about it?
Yep, that's a bug, will be fixed, thx for the report.avtandil wrote: 1. For all types of machines 14 MB RAM is not working. It was still
working on 3.5.4, but starting from VC9 - 301 stopped.
It's part of file steem.new, included in the download.avtandil wrote:2. In Links window link for TeraDesk is missing
http://solair.eunet.rs/~vdjole/teradesk.htm - I suppose this
shell deserve to be mentioned.
While MALEB site http://atari.scum.org/ is posted 2 times.