Had a quick try in Hatari. It looks nice.
Some issues:
* larger explosions cover too much of the screen, so that it's impossible to see where the ship is. Is the original game using transparency?
* when screen is really full of stuff, it gets slow pretty quickly (as expected

)
* large enemies visible in the screenshot are visibly updated on screen 1/4 at the time (at least some of them)
* enemies on second wave after those are pretty much invisible
* a lot of the sprites are flickering, is this Hatari or game issue?
Maybe there should be some limit & priority for pyrotechnical effects, to avoid too many items slowing screen updates & making it impossible to see the ship?
EDIT: doesn't work with 4MB, works with 8MB. Added attachment of explosions.
grab0001.png
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