
STOT season 2 round 4. Super sprint.
Moderators: ThorN, Moderator Team
Re: STOT season 2 round 4. Super sprint.
Weird. Hatari won't grab screenshots for me when running this game. Also, the keyboard player's throttle gets stuck, so I had a self-restarting player going from over 10,000 points to zero repeatedly for over an hour.
I think I'll give up for a day or two and try it in another emulator... since it probably doesn't work in mono on my real STE
I think I'll give up for a day or two and try it in another emulator... since it probably doesn't work in mono on my real STE

tá'n poc ar buile!
Re: STOT season 2 round 4. Super sprint.
first try: 17 470
Big Score kRadD, how many loop for your game?
Big Score kRadD, how many loop for your game?
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Re: STOT season 2 round 4. Super sprint.
I only choose increase score so I need 3 games for 10'000 points
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Re: STOT season 2 round 4. Super sprint.
96740 slightly better than before
Re: STOT season 2 round 4. Super sprint.
Why don't they make top-down racers any more? Is it because they attained perfection in 1986?
My first attempt: 119,700
My first attempt: 119,700
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Re: STOT season 2 round 4. Super sprint.
80110 !
It was a classic in his day.
But we can do better (gfx, sfx).
I like Skidmarks on Amiga, very amusing at several !
A mix of these two games and we reach the perfection imho
There are half a dozen but it is true that Super Sprint is very good for a first test!Why don't they make top-down racers any more? Is it because they attained perfection in 1986?
It was a classic in his day.
But we can do better (gfx, sfx).
I like Skidmarks on Amiga, very amusing at several !
A mix of these two games and we reach the perfection imho

Re: STOT season 2 round 4. Super sprint.
10260... hardly even worth submitting, but still! I creamed the other racers in each level until the jump one, which kills me nearly every time (often repeatedly)... it's probably better to stop the car and align it before going into the jump, since the delay caused by missing and crashing is so high and the other cars always make it without problems.
Also, I think traction 1 is more useful than speed 1, maybe...
Also, I think traction 1 is more useful than speed 1, maybe...
tá'n poc ar buile!
Re: STOT season 2 round 4. Super sprint.
26070 this time... got caught out by the exact same level - you come third once and it's game over? Ouch 
Damn that jump!!

Damn that jump!!
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tá'n poc ar buile!
Re: STOT season 2 round 4. Super sprint.
Indy Heat was a reasonable update!?Xerus wrote:80110 !There are half a dozen but it is true that Super Sprint is very good for a first test!Why don't they make top-down racers any more? Is it because they attained perfection in 1986?
It was a classic in his day.
But we can do better (gfx, sfx).
I like Skidmarks on Amiga, very amusing at several !
A mix of these two games and we reach the perfection imho
Atari STFM 512 / STe 4MB / Mega ST+DSP / Falcon 4MB 16Mhz 68882 - DVD/CDRW/ZIP/DAT - FDI / Jaguar / Lynx 1&2 / 7800 / 2600 / XE 130+SD Card // Sega Dreamcast / Mega2+CD2 // Apple G4
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http://soundcloud.com/nativ ~ http://soundcloud.com/nativ-1 ~ http://soundcloud.com/knot_music
http://soundcloud.com/push-sounds ~ http://soundcloud.com/push-records
Re: STOT season 2 round 4. Super sprint.
I liked Super Off-Road racing on the Megadrive, but the ST version was really frustrating. The 8-bit machines had Championship Sprint which included a track editor and some different tracks. I wonder why it never saw a 16-bit release?nativ wrote:Indy Heat was a reasonable update!?Xerus wrote:80110 !There are half a dozen but it is true that Super Sprint is very good for a first test!Why don't they make top-down racers any more? Is it because they attained perfection in 1986?
It was a classic in his day.
But we can do better (gfx, sfx).
I like Skidmarks on Amiga, very amusing at several !
A mix of these two games and we reach the perfection imho
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Re: STOT season 2 round 4. Super sprint.
great fun game - i think i missed this first time round (like, 15 years ago!!!)
56000 on my 3rd try - damn i hate that ramp level, the rest are easy compared to that
56000 on my 3rd try - damn i hate that ramp level, the rest are easy compared to that
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Re: STOT season 2 round 4. Super sprint.
Missed to picture a moderate score of 35000 something...
here a mediocre score of 8290 *sigh*
here a mediocre score of 8290 *sigh*
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1x2600jr, 1x1040STFm, 1x1040STE 4MB+TOS2.06+SatanDisk, 1xF030 14MB+FPU+NetUS-Bee
Stay cool, stay Atari!
1x2600jr, 1x1040STFm, 1x1040STE 4MB+TOS2.06+SatanDisk, 1xF030 14MB+FPU+NetUS-Bee
Re: STOT season 2 round 4. Super sprint.
48 160
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Re: STOT season 2 round 4. Super sprint.
My first try is about 20.000, I can't get a snapshot because the floppy is write-protected and it is impossible to reach to hall of fame...

I'll try with another MSA disk image


I'll try with another MSA disk image

Strider from MJJ Prod
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May the TOS be with you!
Re: STOT season 2 round 4. Super sprint.
That game saves highscores on disk, that's why you must keep the floppy unprotected.
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Re: STOT season 2 round 4. Super sprint.
Slight improvement: 30420

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Simon Sunnyboy/Paradize - http://paradize.atari.org/
Stay cool, stay Atari!
1x2600jr, 1x1040STFm, 1x1040STE 4MB+TOS2.06+SatanDisk, 1xF030 14MB+FPU+NetUS-Bee
Stay cool, stay Atari!
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Re: STOT season 2 round 4. Super sprint.
Strider from MJJ Prod
May the TOS be with you!
May the TOS be with you!
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Re: STOT season 2 round 4. Super sprint.
I'm getting nowhere on this using the analog PC joypad - it's far too sensitive and I end up "bouncing" around the course. Highest I've got so far is about 5000 ..
My main site: http://www.mug-uk.co.uk - slowly digging up the bits from my past (and re-working a few): Atari ST, Sega 8-bit (game hacks) and NDS (Music ripping guide).
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Re: STOT season 2 round 4. Super sprint.
The blue car is controlled with Z, X and shift... much more accurate and responsive than an analogue stick pretending to be digital.muguk wrote:I'm getting nowhere on this using the analog PC joypad - it's far too sensitive and I end up "bouncing" around the course. Highest I've got so far is about 5000 ..
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Re: STOT season 2 round 4. Super sprint.
The keyboard option is much better but I think I'll have to choose that bridge level first as every race before it I came first .. bridge level I came last as I crashed the car four times in a row attempting the bridge 

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My main site: http://www.mug-uk.co.uk - slowly digging up the bits from my past (and re-working a few): Atari ST, Sega 8-bit (game hacks) and NDS (Music ripping guide).
I develop a free Word (for Windows) add-in that's available for Word 2007 upwards. It's a fix-it toolbox that will allow power Word users to fix document errors. You can find it at: http://www.mikestoolbox.co.uk
I develop a free Word (for Windows) add-in that's available for Word 2007 upwards. It's a fix-it toolbox that will allow power Word users to fix document errors. You can find it at: http://www.mikestoolbox.co.uk
Re: STOT season 2 round 4. Super sprint.
Exactly the same here - I picked the bridge level first last time, aced it, aced the next levels until I came to the bridge level again and got trashed.muguk wrote:The keyboard option is much better but I think I'll have to choose that bridge level first as every race before it I came first .. bridge level I came last as I crashed the car four times in a row attempting the bridge
tá'n poc ar buile!
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Re: STOT season 2 round 4. Super sprint.
The bridge level is easy after you got some training. Later the one with the 3 doors is more dangerous if there is a Tornado and some mustage (yellow stuff)