I can't get Harlequin (D-Bug 39) to work on STeem 3.2
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I can't get Harlequin (D-Bug 39) to work on STeem 3.2
I am using STeem 3.2 (latest version), and it's brilliant, but I might have
found a problem (or else it's my error, and I apologise).
Using D-Bug 39 (Harlequin), I cannot start the game. I load the .msa
file into STeem (drag and drop), the menu starts and I press [1] to load
the game. The manual protection pages loads, and I press [Joystick Fire
(actually a key, I haven't got a joystick plugged in)] and the Gremlin logo
appears, and I press [Joystick Fire] again, and the screen changes to
a picture of the tower with a hand pointing at it, with four hearts (one in
each corner of the screen) and the word "Chimerica" at the top of the
screen. Now, by pressing [Joystick Fire], the game *should* start, but
it does not. No matter what I do, I am stuck on this screen.
I am using TOS 1.04, 1MB ST memory, under Win98SE, 128MB RAM on
my laptop. I tried the same .msa file, with the same 1.04 TOS image
on Pacifist 0.46, and when Pacifist arrived at the tower screen I pressed
the [Joystick Fire] key and the game started, so presumably both the
.msa and the TOS files are OK.
I also tried TOS 1.62 on STeem, and the game still did not start.
Help!!! :cry:
Thanks for any answers.
found a problem (or else it's my error, and I apologise).
Using D-Bug 39 (Harlequin), I cannot start the game. I load the .msa
file into STeem (drag and drop), the menu starts and I press [1] to load
the game. The manual protection pages loads, and I press [Joystick Fire
(actually a key, I haven't got a joystick plugged in)] and the Gremlin logo
appears, and I press [Joystick Fire] again, and the screen changes to
a picture of the tower with a hand pointing at it, with four hearts (one in
each corner of the screen) and the word "Chimerica" at the top of the
screen. Now, by pressing [Joystick Fire], the game *should* start, but
it does not. No matter what I do, I am stuck on this screen.
I am using TOS 1.04, 1MB ST memory, under Win98SE, 128MB RAM on
my laptop. I tried the same .msa file, with the same 1.04 TOS image
on Pacifist 0.46, and when Pacifist arrived at the tower screen I pressed
the [Joystick Fire] key and the game started, so presumably both the
.msa and the TOS files are OK.
I also tried TOS 1.62 on STeem, and the game still did not start.
Help!!! :cry:
Thanks for any answers.
- Steem Authors
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It seems to work with "Accurate Disk Access Times" turned on in the Disk
Manager options menu. There are so many options that can affect programs now, testing anything is a nightmare!
Russ
P.S I replied to your e-mail, did you get the message?
Manager options menu. There are so many options that can affect programs now, testing anything is a nightmare!
Russ
P.S I replied to your e-mail, did you get the message?
Steem - http://steem.atari.st/
Thanks, I'll try it tonight (if I get the chance) or tomorrow, and post the results here.Steem Authors wrote:It seems to work with "Accurate Disk Access Times" turned on in the Disk
Manager options menu. There are so many options that can affect programs now, testing anything is a nightmare!
Russ
No, but I've been having trouble recently with my spam-blocker, so I've uninstalled it and am now using Mail Washer instead, which seems far better. If you can, can you please resend the e-mail, and I can see if Mail Washer lets it past?Steem Authors wrote:
P.S I replied to your e-mail, did you get the message?
Thanks again for responding, and for STeem.
Yes, that fixes the problem, thanks! It might be an idea to relocate that settings to the General options page, next to the "Auto fast forward on disk access" option, as many people (like me) probably wouldn't find it where it is currently.
By the way, did you resend that e-mail? I've just checked (5:02 pm), and there's no sign (I want to reassure myself that the old spam checker was the culprit).
By the way, did you resend that e-mail? I've just checked (5:02 pm), and there's no sign (I want to reassure myself that the old spam checker was the culprit).
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- Grazey / PHF
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You mean the D-Bug site which has been offline for 6 months ?
If I remember rightly practically all the D-Bug DMA loaders used Neil's loader code which works with 100% with emulators.
Grz

If I remember rightly practically all the D-Bug DMA loaders used Neil's loader code which works with 100% with emulators.
Grz
Last edited by Grazey / PHF on Mon Jul 18, 2005 9:03 pm, edited 1 time in total.
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Or Andys I guess??Grazey / PHF wrote:You mean the D-Bug site which has been offline for 6 months ?![]()
If I remember rightly practically all the D-Bug DMA loaders used Neil's loader code which work 100% with emulators.
Shw
Meandering slightly off topic...
Which one depended on the sectors for a file being non fragmented? I'm sure there was at least one?
All my real skills are undervalued
Sorry, I hadn't realised the thread had been updated, until the STeem authors e-mailed me. Anyway, where can I download the version you have, please? I don't know where I downloaded my version from, I've had it for ages.Showaddywaddy / D-Bug wrote:Well I've tried Harlequin (D-Bug 39) with Steem 3.2, 512kb, 1.02 TOS and it works fine without Accurate Disk Times switched on. So maybe you've got a duff image.
Showaddywaddy
Thanks.