extract individual games from compilations

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emodel

extract individual games from compilations

Post by emodel »

is that possible ?
ICS
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Post by ICS »

Hi!

On a real ST that is no problem, but sometimes it is quite some work to find all the files...

From an MSA or ST file, I´d say it´s impossible.

ICS
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Batman
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Post by Batman »

I don't se how this would be more difficult on an emulator. Isn't it just a matter of copying the files from the disk image onto another disk image or the virtual harddrive?

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Post by Gunstar »

I can't say anything for emulators, but I have done this on a real ST...being ever in short supply of disks, with 99% of disk images on the net being in 800-820k format, I needed to conserve DSDD disks and I have extra SSDD (360k) disks, so I set up a ramdisk, transfered the games I wanted to seperate into an auto folder on the ramdisk, then copied the ramdisk to a 360k disk and viola! I have an auto-booting game on a single 360k disk.
And it shall come to pass, in the days when the Dark Hunt rides,
when the right hand falters and the left hand strays,
that mankind shall come to the Crossroads of Twilight and all that is,
all that was, and all that will be shall balance on the point of a sword,
while the winds of the Shadow grow.-From 'The Prophecies of the Dragon'
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zorg
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Post by zorg »

Hello,

I think MSA Converter is the simplest way to do that as you can drag and drop files between disk images. For the the moment, you can't transfert a complete tree of directories but you can create directories at first and then transfert files.

You can find the program here:

http://pageperso.aol.fr/ZORG63/index.html

(The website is only in French but the program is bilingual)

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Post by Batman »

MSA converter is a great program! Big thanks to Zorg for writing it! :)
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