Games That Never came to ST.. but SHOULD!

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Marcer
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Games That Never came to ST.. but SHOULD!

Post by Marcer »

A thought got into my mind atm.. there is tons of 8bit Games, which I would love to see converted to ST/E platform.

I have some thought try contact the coders, of the games which is nearest the ST platform. and try ask for the source. and then hope some friendly soul to convert the code into the ST way.. if possible?

Titles I had in mind is..

Track & Field (many funny memories!)
Bruce Lee
Zelda 2 (we have some Zelda 1 clones now)
Kung Fu Master
Ninja Master
PitStop
Samantha Fox Strip Poker
Rambo 2
Fantasy Zone (Sega)
Hyper Sports

There is some titles on my Wish list. I could go on forever, but I think you guys got my point.
as I said some point earlier.. if I would been Bill gates (rich as). I would without doubt Hire the best Atari coders/gfx/msx to complete my requests :P

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Re: Games That Never came to ST.. but SHOULD!

Post by Stefan jL »

Marcer aren't you doing music yourself? there you could save money and not hire a musician :wink:

I have myself often thought about doing or more likely be involved in the designprocess of doing games as i can't code,draw graphic or compose music. I sometimes think of "new" game-designs but also arcade conversions and as you mention 8-bit conversions thats either enhanced or slight re-design to fit the Atari ST's hardware (only ST and not STE or Falcon).
Most new games today are puzzlegames, i hope i don't sound too negative about it as they are mostly very well made but for myself i rather would play a new platformgame.

How many ST coders, graphicans, musicians are active and willing to make a new ST game?

As an example... let's take the movie games from Ocean, wich most have a bad reputation, so how about doing a (inofficial) new moviegame for the ST from a recent movie.. maybe "I am Legend" or whatever... and just do it better than the Ocean games :)

btw: i consider "Vroom" to be a "Pitstop" game, it shows how it would be on the ST :)
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Re: Games That Never came to ST.. but SHOULD!

Post by christos »

The biggest problem in a game as you describe it is the lack of graficians. And a game like that requires a lot of graphics work.
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Re: Games That Never came to ST.. but SHOULD!

Post by ppera »

I'm afraid that people who knows the job (game programming, doing graphic etc.) is occupied with 'little' newer, faster, more RAM equipped + better GF.... machines.

But let's stay at topic: Unreal Tournament 1 (2 and 3 would be tooooooooooooo 'hard') :mrgreen:
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Re: Games That Never came to ST.. but SHOULD!

Post by Greyfox™ »

christos wrote:The biggest problem in a game as you describe it is the lack of graficians. And a game like that requires a lot of graphics work.
rather than redrawn brand new sprites..maybe just rip the from other good character animated sprite and change them to your liking..I don't really draw anything myself these days..as it's mainly all done with some sort of 3D package nowadays...I never did learn animation myself..so ripping and redressing is the only way forward here..but regarding the games I'll love to see..would be a lovely ST remake of Bruce lee...maybe the sprites from Fist Of Fury on Automation CD 191 and then re-encoded into a platform style game like the original..I'm sure I could come up with a mountain range background somewhere for it..lol

other remake I'ld love to see..would be Bravestar (which was canned before release on the ST) or The Goonies and Zorro Classic arcade adventure platform games there..

all the best

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Re: Games That Never came to ST.. but SHOULD!

Post by nativ »

Hi,
Paridous,
Bomberman4?
GTA 1
Gran Turismo,
Mario Bros.
Power Stone!
Crazy Taxi,
Rampage World Tour,
Need for Speed 2.
Tiger Heli ,
Super Frog!?
The last good platformers I've played, Crash and Mario 3!
Looney Tunes Space Race, Wacky Races.

Sega Rally!
Fridge Racer, ( Ice Cream Van / Ridge Racer clone)


I will shortly be setup for some graphics stuff! Scan/Digitised/Hand drawn!
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Re: Games That Never came to ST.. but SHOULD!

Post by darklight »

I wonder what sonic the hedgehog would look like on an ST?
Storm Clouds over the Western Front - my WW1 2D dogfighting game for windows
2D Flight Sims - side scrolling aerial combat games
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Re: Games That Never came to ST.. but SHOULD!

Post by StickHead »

We don't really have any Japanese style RPGs. I've been playing Final Fantasy III recently and I'm really getting into it. I enjoyed Phantasy Star on the Master System too. It would be great to see something like this! After all, if the Master System and NES could do it, then the ST would have no probs!
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Re: Games That Never came to ST.. but SHOULD!

Post by christos »

Greyfox, do you mean the atari 8-bit games (bruce lee and zorro)?
Ripping graphics is not that easy.. Dithering usually doesn't give the best results.. I agree there are quite a few games missing on the ST.
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Re: Games That Never came to ST.. but SHOULD!

Post by Greyfox™ »

christos wrote:Greyfox, do you mean the atari 8-bit games (bruce lee and zorro)?
Ripping graphics is not that easy.. Dithering usually doesn't give the best results.. I agree there are quite a few games missing on the ST.
yeah...Zorro could have the ripped sprites from Prince Of Persia with a cloak and done in a grey scale fashion and as I had above...rip the character animations from" Fist Of Fury on the Automation Disk 191 "..surely some here with all there expertise could rip or find the sprite maps from those games..and reverse-engineer them..

p.s. don't call me Surely..:)

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Re: Games That Never came to ST.. but SHOULD!

Post by Marcer »

Yeah, thats one way to go aswell. use good gfx from other ST titles and just modify them.
Rambo = use Commando etc...

Im for such things, its the game itself we want!
this make me remember

we want also
Zorro
Breath of Dragon 1-4 (snes/ps1)
Monty on the run (mad max have already done the musix) :P
Starpaws (my first c64 Original game even as well with Miami Vice and Popey(damn hard game).

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Re: Games That Never came to ST.. but SHOULD!

Post by nativ »

Hi,
Rambo - part II?

It's not 'open source' but there is a Spectrum 256 colour emulator/re-engineering of software site. Keeping the game engines, and upgrade the graphics? Maybe some ideas there?


Thanks,
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Re: Games That Never came to ST.. but SHOULD!

Post by STcomp »

AGENT USA or a clone...somebody should do for the ST NOW....or die :) -SaTcom2
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Re: Games That Never came to ST.. but SHOULD!

Post by bullis1 »

Here are mine that are from the correct era. I'm surprised these weren't ported in the past:
-Alien 3
-Street Rod 2
-Turrican 3
-Shadow of the Beast III
-Stunts! (aka 4D Sports Driving)
-Puyo Puyo
-Bust-a-Move
-Gradius II - Gofer no Yabou
-Bloody Wolf
-CREATURES 2
-Contra
-Castlevania
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Re: Games That Never came to ST.. but SHOULD!

Post by Nyh »

Marcer wrote: we want also
Monty on the run (mad max have already done the musix) :P
Loads of lists but what is the real interest? How many of you played Jet Set Willy for the ST? I fixed the Jet Set Willy version for the Atari at InterJam 1998 and never heard much about it since. Even at this forum people don't seem very interested in conversions of the classic games mentioned in this thread: http://www.atari-forum.com/viewtopic.php?f=3&t=3484. So why bother?

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Re: Games That Never came to ST.. but SHOULD!

Post by Mug UK »

A lot of the platform ones, could (in theory) be easily converted using the original Speccy graphics and using (as an example) the Spriteworks game engine as there are more than enough GFA'ers on here but as Nyh has pointed out, who's got the staying power to code it from scratch and keep the interest going?

There's the Retro Remakes forum and they really do have the impetus to get something finished but they're generally porting old classics into souped up versions (our very own Caffeine Kid on here is one of the mods or blog admins of the site) and he's done some fine updates of Spectrum games. But would he like to attempt it nowadays using GFA (or assembler) for the ST?
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Re: Games That Never came to ST.. but SHOULD!

Post by Marcer »

Nyh wrote:
Marcer wrote: we want also
Monty on the run (mad max have already done the musix) :P
Loads of lists but what is the real interest? How many of you played Jet Set Willy for the ST? I fixed the Jet Set Willy version for the Atari at InterJam 1998 and never heard much about it since. Even at this forum people don't seem very interested in conversions of the classic games mentioned in this thread: http://www.atari-forum.com/viewtopic.php?f=3&t=3484. So why bother?

Hans Wessels
Sorry you feel that way.. But I disagree.. Jet set willy is a classic ofcourse.. but not for me personal. Thats why I keep on struggle for an conversion of my own classic favorites I belive some others agree with me on some titles..

And I do think ppl enjoyed your Jet Set Willy cover!

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Re: Games That Never came to ST.. but SHOULD!

Post by ppera »

Nyh wrote: Loads of lists but what is the real interest? How many of you played Jet Set Willy for the ST? I fixed the Jet Set Willy version for the Atari at InterJam 1998 and never heard much about it since. Even at this forum people don't seem very interested in conversions of the classic games mentioned in this thread: http://www.atari-forum.com/viewtopic.php?f=3&t=3484. So why bother?
Hans Wessels
This is what we have here usually. Wishes, dreams, 'great' HW ideas and similar . On the other side, when something is done, people often remains silent. Or worse - they want then something more, better ... :mrgreen:

Btw. I played little JSW for ST. In fact. don't see real need to do such conversions - we have emulators, or some even real Spectrums , Spanish Gilrfriends (with hard drive maybe).
But we don't understand collectors - they just want to have everything. Will they use all that, and when... it is other topic :D
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Re: Games That Never came to ST.. but SHOULD!

Post by bullis1 »

Nyh wrote:
Marcer wrote: Loads of lists but what is the real interest? How many of you played Jet Set Willy for the ST? I fixed the Jet Set Willy version for the Atari at InterJam 1998 and never heard much about it since. Even at this forum people don't seem very interested in conversions of the classic games mentioned in this thread: http://www.atari-forum.com/viewtopic.php?f=3&t=3484. So why bother?
Hans Wessels
I was never a fan of converting older, less impressive games to bigger hardware. I don't see the point in that. I like it best when a conversion can push the hardware a little bit, or take good advantage of it. Personally, I was never a big fan of JSW or 8-bit computers in general. The ZX Spectrum game that I actually liked, Driller, got an enhanced commercial port to ST back in the day anyway. Of course, this is all just my opinion. I think it's great that you ported JSW and I hope you did so because you liked the game and wanted to see it on ST. And of course, threads like this are just for dreaming and chatting anyway. I don't think anyone seriously expects anything to come from threads like this.
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Re: Games That Never came to ST.. but SHOULD!

Post by StickHead »

You are responsible for JSW on ST? Superb work, my friend! I love that game! I'm totally crap at it though, I can only crawl through it using save states. It's a shame you got no recognition for this. Props from me, if it's any consolation! :D
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Re: Games That Never came to ST.. but SHOULD!

Post by Marcer »

ppera wrote:
Nyh wrote: Loads of lists but what is the real interest? How many of you played Jet Set Willy for the ST? I fixed the Jet Set Willy version for the Atari at InterJam 1998 and never heard much about it since. Even at this forum people don't seem very interested in conversions of the classic games mentioned in this thread: http://www.atari-forum.com/viewtopic.php?f=3&t=3484. So why bother?
Hans Wessels
This is what we have here usually. Wishes, dreams, 'great' HW ideas and similar . On the other side, when something is done, people often remains silent. Or worse - they want then something more, better ... :mrgreen:

Btw. I played little JSW for ST. In fact. don't see real need to do such conversions - we have emulators, or some even real Spectrums , Spanish Gilrfriends (with hard drive maybe).
But we don't understand collectors - they just want to have everything. Will they use all that, and when... it is other topic :D
ppera, you got a point here. (as a collector I am)..
But I think while my hope for conversion of these old classics give me hope of to give them new life + extra spice, to give those golden oldies even more spirit.. I belive also is a reason why we see sequels all the time.. ?

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Re: Games That Never came to ST.. but SHOULD!

Post by nativ »

Gridrunner = Centipede + Snake?

Lemmings got a retroversion. on the Spectrum.

Chu Chu Rocket?

? move on from hacking and packing to converting other 68000 code. Then knocking out some originals/quality updates. . . .!

On another note. . . 'evolution dino dudes' was almost overlooked, then got a rebranding and full re-release. hmmm
How about (EDD)Humans ST!

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Re: Games That Never came to ST.. but SHOULD!

Post by Nyh »

StickHead wrote:You are responsible for JSW on ST? Superb work, my friend! I love that game! I'm totally crap at it though, I can only crawl through it using save states. It's a shame you got no recognition for this. Props from me, if it's any consolation! :D
I didn't do the conversion. There was a broken program file for Jet Set Willy for years. It crashed with a TOS error #3 (I think). My guess is the program was sometimes in its life trasferred by FTP from a Unix to a DOS machine and all CR were converted to CR LF which is lethal for binaries. After some research I discovered that this was the problem and fixed the binary.

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Re: Games That Never came to ST.. but SHOULD!

Post by Nyh »

ppera wrote:But we don't understand collectors - they just want to have everything. Will they use all that, and when... it is other topic :D
Yes, I think you are right. I think most of them want the titles for their collection, not to play with.

But... I still have got the Heartland 2000 game engine. I think we can use it to build a Sonic look alike. If anybody is willing to draw up to 256 16x16 map tiles (animated tiles are possible), make a map using the sprites and draw some new animated characters, I will be happy to spent some time and modify the game engine a bit to make a new game.

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Re: Games That Never came to ST.. but SHOULD!

Post by StickHead »

Nyh wrote:
StickHead wrote:You are responsible for JSW on ST? Superb work, my friend! I love that game! I'm totally crap at it though, I can only crawl through it using save states. It's a shame you got no recognition for this. Props from me, if it's any consolation! :D
I didn't do the conversion. There was a broken program file for Jet Set Willy for years. It crashed with a TOS error #3 (I think). My guess is the program was sometimes in its life trasferred by FTP from a Unix to a DOS machine and all CR were converted to CR LF which is lethal for binaries. After some research I discovered that this was the problem and fixed the binary.

Hans Wessels
All the same, thanks Hans! I love playing this on my ST. :cheers:
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