It's all about games right? And it's all about scanlines and colours, sprites and games?
That's all that most people can
Because the serious side of the two computers, isn't even a competition. ST was superior in every way you can think of as a business machine. And that was the purpose ST once was created for. A rival to MAC.
Even Commodore themselves was ashamed of the games machine label when they first advertised Amiga as an "all-purpose business machine".
Commodore failed on that matter. They should have pushed the machine more on the business side of things, but they didn't, and the software companies didn't really too, out of the Graphic, musical tools.
Because the Amiga was the computer on which doing video, titling, genlocking, subtitling films and series, TV advertisements, TV announcements, special video effects, space data management (NASA) to name a few.
Wordperfect was a great Amiga professional tool for text processing, Deluxe Paint was the best graphic tool, and the IFF format is still in Adobe Photoshop to this day, 3D raytracing with Sculpt 3D when raytracing was only available to SGI workstations.
Cinema 4D and Lightwave were also Amiga professional softwares, very expensive, and still sold on PC to this day.
The Amiga was also the best computer for CAD (computer aided design).
Well i won't cite them all, but check here :
https://en.wikipedia.org/wiki/Amiga_pro ... y_software
And you will see that the Amiga had the huge list and abilities for Productivity use. The Amiga 500 was mainly targeted for home use. But the other models like the A2000,2500,3000 and higher were used for productivity.
So you can't say for a fact and rule that the Amiga was only a game console as a whole, it's plainly wrong.
Amiga was anything else then a serious business machine, it even lacked a proper screen.
It's not that it lacked a proper screen. There were proper screens, but at a price ! That was the main idea behind the amiga, it's better than the ST, but you will have to pay more, because when you want quality you must pay.
It's the same today. You want quality ? You pay higher prices. You want to pay less ? You'll get inferior quality. That's how the business world works.
What you got depend of the price you consent to pay.
Well, the main problem on Amiga was the price of things. For this higher price, you got something better.
Look, just about hard drives. I have a GVP II series SCSI hard drive module. It costed 3990 francs when released. The price of an Amiga 500, almost.
It was clearly VERY expensive, but for such a price what do you get ?
* ability to put inside 8 mb of fast ram,
* put a PC board inside (for code developpement as it seems)
On the performance side, the transfer rate for the hard drive is 3,6Mb/s in standard. Not even the SH305 from Atari i owned on the atari ST was able to fork out datas at this speed, nor the ultrasatan to this very day.
Even if ST was very much about games too when the computer got more popular, ST kept it's use as a business machine all the time, unlike Amiga. There was magazines aimed for the serious user only without a single game review in sight. Just reviews of databases, spreadsheets, word processors, midi sequencing or DTP packages. At first it wasn't even possible to hook up Atari ST to a regular TV and the computer was bundled with a monitor.
And even if ST wasn't built to be a games computer, it could run games pretty well, don't you think?
The games it can run nicely are the ones like navy moves, or Twinworld for instance, or Prince of Persia (for which Microids have specially coded an ST version with nicer graphics instead of the Dan gorlin port from PC, errkk). Games with original ideas, game for which i have still a fond memory. I got them on Atari ST before having them on Amiga.
Mostly games simples, with small sprites. Like 8 bit machines. An Amstrad CPC demo coder told me it was easier to make a good hard scroll
on CPC than on ST, because even the CPC has a video chip allowing to do it in hard (CRTC to name it).
In the same veins, Wings of Death is great on ST, but so pale and so average on Amiga, it just can't compete with Hybris and Battle Squadron, not minding Project-X or many other shooters....
Mega Typhoon, a shooter, running on A500 can pull out 120 sprites at the same time on screen, with a 50 fps scrolling.
And finally dlfrsilver
If you love Commodore? You should really love Atari ST, not even Mr Commodore himself was behind this awesome computer but lots of ex Commodore employees as well. The father and lead designer of Atari ST was a former C64 designer. And if you don't like Atari, you don't like Amiga for sure because all custom chips in Amiga was invented by an ex Atari employee. Amiga was more similar to Atari 8bit then ST ever was.
I don't like Commodore, i like a machine for what it can give and bring. Jay Miner was no more at Atari, when the custom chips were made. He told Atari to cluck off, they wanted not them, as a result he called it quits. I don't like Atari either.
I only have memories about some games i played on the ST and that's all. I'm not interested by the machines stories, only what they can do or not.
About the C64 designer, this could explaining that. Both ST and C64 have crap PSUs. The C64 because the PSU when it dies kills the C64 with it, because it has no overvoltage protection, but the same happens too in the ST. As soon as the capacitors fails or leak, the current is doing serious harm to the chips on the motherboard.
The best thing would be to stop being a blind Amiga fan boy and have a realistic look at both computers. Both Atari ST and Amiga were great computers for it's time even if they were very different. One aimed to be a business machine while the other was more a games machine.
I'm not a blinded Amiga fan boy. I just loved how much the machine could do aside the ST, with its cheap GEM desktop. For sure, i never was the guy doing MIDI or music, nor the guy doing PAO. I wanted to get the overall best machine, and it was the Amiga. I had the opportunities to use both of them, the ST first, and the Amiga a bit later on. When i saw the difference between both, there was no doubt, i had to get an amiga (i got an A600 with 2mb of ram in November 1992). A chance for me, i knew an engineer which was using its amiga for serious use (games never interested him), as well as its wife. And indeed, i saw that the amiga could run good productivity softwares, not counting the big amount of programs made by small authors (Aminet), and also Public Domain which were able to do great things. These people never had an Amiga harddrive, they had 2mb of ram and a second disk drive. Aside that, the ST tools/GUIs looked to me as gadgets, with repulsing interface in 4 colors. The amiga was more modular than the ST was, also in term of software abilities (unix based command line, ability to make your own script files).
The Amiga 500 was a game machine. But it was not the only model, and most the others were dedicated to software development and serious use. So your statement is wrong on this matter.
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