Droid: STE Edition - WIP thread

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dma
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Re: Droid: STE Edition - WIP thread

Post by dma »

Ah great indeed!
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Re: Droid: STE Edition - WIP thread

Post by ST Graveyard »

That looks amazing. Sorry to go ot, but are you this person? : https://youtu.be/C8303jWEg_w
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Re: Droid: STE Edition - WIP thread

Post by junosix »

That's my chiptune tracker Turbochip (I didn't write the song though, it's a cover of one of my favourite C64 tunes).
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Re: Droid: STE Edition - WIP thread

Post by Eero Tamminen »

While videos are nice, would it be possible to get a binary to try too? :-)
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Re: Droid: STE Edition - WIP thread

Post by junosix »

Hoping to get a few more things done over the next couple of days, I'll upload something then :)
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Re: Droid: STE Edition - WIP thread

Post by junosix »

Another video showing some more progress. Few niggles to sort and will be adding more routines for other objects during the week, will throw a build on when that's done.

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Re: Droid: STE Edition - WIP thread

Post by CiH »

Looks very nice. It's almost there.
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Re: Droid: STE Edition - WIP thread

Post by Cyprian »

nice
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Re: Droid: STE Edition - WIP thread

Post by dma »

Excellent.
Smooth scrolling on a large playfield means so much in these kind of games.
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Re: Droid: STE Edition - WIP thread

Post by StickHead »

This looks great! So smooth!
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Re: Droid: STE Edition - WIP thread

Post by Eero Tamminen »

Have you profiled what causes the jankiness at 1:53-1:55 in the video? Is it due to what the droid is walking on, or due to the other droids? If latter, once the other droids also shoot, bullets from the other droids is going to increase the load game engine needs to be prepared for. :-/
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Re: Droid: STE Edition - WIP thread

Post by junosix »

Eero Tamminen wrote:Have you profiled what causes the jankiness at 1:53-1:55 in the video? Is it due to what the droid is walking on, or due to the other droids? If latter, once the other droids also shoot, bullets from the other droids is going to increase the load game engine needs to be prepared for. :-/
It's a conveyor belt that pushes the droid back as it walks on it
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Re: Droid: STE Edition - WIP thread

Post by junosix »

Here's a work-in-progress-so-far upload (it's far from being a preview/teaser/demo - there are still a ton of things to add and refine).
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Re: Droid: STE Edition - WIP thread

Post by AtariCrypt »

Gotta try that!! Nice one :D
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Re: Droid: STE Edition - WIP thread

Post by Eero Tamminen »

Thanks for the preview, it looks good and works fluently (also with EmuTOS) under Hatari STE emulation!

I'm having one problem though... I can't really do the extra high jump with a real joystick [1], only with Hatari keyboard joystick emulation, by keeping down key pressed and then pressing the up key while down key is still pressed. How long delay you have for triggering the extra high jump, between down and up joystick directions?

[1] It succeeds only about every 1/10th jump with joystick.
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Re: Droid: STE Edition - WIP thread

Post by junosix »

Super-close to this being ready - the game is complete, there are just a couple of things on the to-do list and music and an end sequence to add. Excited to show the progress, but rather than put up a complete-but-tatty game I thought I'd pull together a proper playable demo. Demo ends after the first mini-boss is destroyed.

Space to switch weapons, Return to go through doors. Hope you like!

https://www.youtube.com/watch?v=0ftuKzJJzpA
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Re: Droid: STE Edition - WIP thread

Post by AtariCrypt »

Looking HHHHHHHOT!!!!!! :) 👍🏻
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Re: Droid: STE Edition - WIP thread

Post by dma »

Plays fine! Scrolling is marvelous! Congrats on this @junosix! :D

(it actually needs a switch to low rez before launching the game)
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Re: Droid: STE Edition - WIP thread

Post by junosix »

dma wrote: Sun Jun 28, 2020 10:04 am(it actually needs a switch to low rez before launching the game)
Good shout! Added to the to-do list :)
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Re: Droid: STE Edition - WIP thread

Post by tjlazer »

ok dumb question, how do you go up at the beginning? Stuck on the floor. lol
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Re: Droid: STE Edition - WIP thread

Post by junosix »

Crouch before jumping to do a power jump
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Re: Droid: STE Edition - WIP thread

Post by junosix »

Aside from music and an occasional Timer B issue that I can't replicate on a real STE the game is complete, so I don't think that should hold back putting up a new version. Here are some instructions:

On the title screen, press the Fire button on a joystick plugged into port 1 or the B button on an Atari PowerPad plugged into enhanced controller port A to set the input.

Code: Select all

Command:	Joystick:	PowerPad:
Jump		Up		C
Crouch		Down		Down
Move left	Left		Left
Move right	Right		Right
Shoot weapon	Fire		B
Change weapon	Numpad 0	A
Enter doorway	Enter		Option
Lose a life	Esc		Esc
(crouching before jumping allows higher jumps)

Code: Select all

Items:
E		Increase energy
A		Increase ammo
Keycards	Use to remove gold/blue/grey barriers
Grenades	Use to destroy barriers at the end of the game

Code: Select all

Weapons:
Single shot	Standard weapon
Double shot	Twice as powerful as standard weapon
Triple shot	3-barrel version of standard weapon
Rocket		Vertical shot
Bomb		Bouncing bomb
Double arrow	Refill energy and ammo
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There are areas that are blocked off unless a certain number of items are collected or a certain number of enemies are destroyed. Listen out for a sound that indicates an area has been revealed.

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An extra life is awarded every 20,000 points.

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On the title screen, type FEELCOSMICALLTHETIME to make Dennis laugh. He will then reward you with infinite energy and ammo.
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Re: Droid: STE Edition - WIP thread

Post by AtariCrypt »

Fantastic!!! Hopefully I'll get some time this weekend and play this :cheers:
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Re: Droid: STE Edition - WIP thread

Post by Eero Tamminen »

Had only time to test it quickly for now, but the crouch jump issue from earlier version seems to be fixed which is great!
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Re: Droid: STE Edition - WIP thread

Post by junosix »

Cool, glad that's fixed now! I added a couple of extra frames to the counter, thanks for the feedback otherwise I would have missed it!
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