MIDI music

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jvas
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MIDI music

Post by jvas »

Is there a game that plays music via the MIDI?
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nativ
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Re: MIDI music

Post by nativ »

Sierra Online Games?

The Larry series?

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Re: MIDI music

Post by d0us »

oh I am sure I replied to this?

Was it deleted?

But yeh..Sierra Online games.

I remember the BAT games used midi also.

Oh, and VIZ!
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Re: MIDI music

Post by MiggyMog »

Pirates...
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Stefan jL
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Re: MIDI music

Post by Stefan jL »

I'm this was discussed in another thread but i can't find it?

Well, let's continue here then.

List so far:

Pirates
Larry 3
Kings quest 4
Ultima 3
Ultima 4
Albedo
Bomb Jack
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unseenmenace
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Re: MIDI music

Post by unseenmenace »

I remember discovering this by accident with BombJack and being stunned! :)
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Re: MIDI music

Post by Mug UK »

Sapiens (maybe Albedo too by the same developers).

Bunny Bricks had a MIDI track buried inside it with some kind of soundtracker replay option but never bothered trying too hard to rip it out back in the day. Maybe I should just use a PC rip tool to extract the MIDI file :)

Quite a few others by Microprose were also MIDI-enhanced (from memory).

Bombjack was by the world's worst game convertors, Paradox, so check out Chopper-X, Veteran and all their other 'games' as they might also feature MIDI tracks too?

See this old post from 2004 (last one on the page) which suggests setting up Steem to re-route the MIDI sounds through your PC's MIDI playback driver = http://www.atari-forum.com/viewtopic.php?f=5&t=4182
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Re: MIDI music

Post by Stefan jL »

hmm... i could not get any music thru midi in Bunny Bricks?


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Kings quest 4
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Ultima 4
Albedo
Bomb Jack
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Re: MIDI music

Post by Desty »

Wow... anyone have recordings of these? Hatari doesn't seem capable of sending midi output to a player on my Mac, at least not in any way I understand :)
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Re: MIDI music

Post by Stefan jL »

Actually i did a recording of the Bomb Jack title music a while ago, Bomb Jack's music is not made for any particular midi module it just send some notes and you can choose whatever instruments you want... this is what i did on my "Yamaha MU1000" for about 30 minutes, you can hear the result here: http://arcade.ym2149.com/bombjack_atarist_mu1000.mp3.
I like the part that begins at about 8:00 minuts in the recording :-)
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Re: MIDI music

Post by Desty »

Stefan jL wrote:Actually i did a recording of the Bomb Jack title music a while ago, Bomb Jack's music is not made for any particular midi module it just send some notes and you can choose whatever instruments you want... this is what i did on my "Yamaha MU1000" for about 30 minutes, you can hear the result here: http://arcade.ym2149.com/bombjack_atarist_mu1000.mp3.
I like the part that begins at about 8:00 minuts in the recording :-)
Wow, thanks for putting this up :) It actually sounds a bit like the old Doctor Who music with some of the synth voices you used... were you just changing the voice every minute or so for fun? :P

What a lovely little easter egg to put in an ST game. I bet there's a lot more games with secret MIDI output that could go on that list...
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Re: MIDI music

Post by NGF »

Sounds cool actually, perhaps it's time to get a midi-compatible synth :)
Can you record some of the ingame music also?
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Re: MIDI music

Post by Stefan jL »

no i will not record any Bombjack ingame music... i think the title is enough, sorry NGF :wink:

Also here are some text from Karate Kid part 2 manual regarding midi:

"The soundtrack is designed to be played through a Casio CZ101 (or compatible) keyboard as well as the T.V or Monitor loudspeaker. For other Keyboards, set channels 1-4 to vibraphone, synth strings, bass and brass--- or similar intruments."
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Re: MIDI music

Post by Mug UK »

Ooops .. my mistake. It wasn't Bunny Bricks but Bumpy's Arcade Fantasy :oops:

I'd already discussed it as a MIDI file in this forum back in 2004 (which means I've been on here too long!) - http://www.atari-forum.com/viewtopic.php?f=20&t=4759

And I've still not managed to convert the .BSP file which is the sound-bank (listen to the tracker replay version, then the .MID replay on your PC, there's definitely a sound-bank involved)

I've installed MIDI Yoke so when time permits, I'll have a go at 'recording' some of the MIDI output from STEEM into .MID files for those games not using standard MIDI files.
My main site: http://www.mug-uk.co.uk - slowly digging up the bits from my past (and re-working a few): Atari ST, Sega 8-bit (game hacks) and NDS (Music ripping guide).

I develop a free Word (for Windows) add-in that's available for Word 2007 upwards. It's a fix-it toolbox that will allow power Word users to fix document errors. You can find it at: http://www.mikestoolbox.co.uk
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Re: MIDI music

Post by joska »

Mug UK wrote:Bombjack was by the world's worst game convertors, Paradox, so check out Chopper-X, Veteran and all their other 'games' as they might also feature MIDI tracks too?
Chopper X (which I actually quite like) has a MIDI soundtrack.
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Re: MIDI music

Post by Stefan jL »

Just got Roland MT-32 and CM-32L modules... and here is how Police Quest 2 title music sound using MT-32:
http://www.ym2149.com/roland/pq2_title_atarist_mt32.mp3

The PQ2 box claimed Casio support also but only MT-32 was an option in the music device config.

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Re: MIDI music

Post by Desty »

Stefan jL wrote:Just got Roland MT-32 and CM-32L modules... and here is how Police Quest 2 title music sound using MT-32:
http://www.ym2149.com/roland/pq2_title_atarist_mt32.mp3
Wow, that's nice! Good find :)
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Re: MIDI music

Post by dma »

Another great historical recording from Stefan!
You always rule man. :)
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