ConNect 95/97 freeware?

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Fujiyama
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ConNect 95/97 freeware?

Post by Fujiyama »

What's the deal with ConNect 95/97 being released for free (freeware, open source etc.)?
I came across some old (90s I think) notes of mine indicating it had been released for free, but can't find the specifics. Is there a free key available somewhere?
Nothing relevant pops up on the web when searching for Connect Atari and Wolfgang Wander or Phillip Oelwein.
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Re: ConNect 95/97 freeware?

Post by TheNameOfTheGame »

This page says it was released as freeware.

https://web.archive.org/web/20050207045 ... nnect.html

Also page 8 here:

http://homecomputerworld.at/magazine/st ... 998-09.pdf

Here are some of the files from the archived site as the download links don't seem to be working.

conn97en.zip
conn97de.zip
conn95en.zip
conn95de.lzh
con95upd.zip
c95rsc_e.zip
connect.pdf
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Re: ConNect 95/97 freeware?

Post by Fujiyama »

Awesome! Much appreciated :thumbs:
I do have a license for it somewhere, but don't know if it's for '95 or '97 I thought using the free license would be better.

How does the free registration work when there's no public key? And is it for both versions (95 and 97)?
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Re: ConNect 95/97 freeware?

Post by TheNameOfTheGame »

According to the webpage, you just run MKPASS.TOS and fill it in and get a key. I never tried it though.

It also says that for Connect 97 the key system is deactivated so you can just enter any text in the key field to activate the program, but again, I haven't tried it.
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Re: ConNect 95/97 freeware?

Post by Mark_G »

I found the key-gen program 'mkpass.tos' here :

https://web.archive.org/web/20001021184 ... mkpass.tos
https://web.archive.org/web/20001021190 ... s_linux.gz

And added them in attachment.

Update : this program is also included in the zip files, like "conn95de.lzh".
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Re: ConNect 95/97 freeware?

Post by Fujiyama »

I think I struggled with this many years ago and may have some notes somewhere on how to run the key generator.

What's conn95en.zip ?
I was under the impression you first have to download/unpack conn95de.lzh, then download, unpack and replace the identical files of the former with c95rsc_e.zip (to make the menus and dialogs English), then finally download/unpack and replace identical files of the former with con95upd.zip (to fix some issues with the English help file for both '95 and '97, and an improved English RSC file for just '95).

As for Connect 97: are they all beta versions, or is there a "final release" version of Connect 97?
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Re: ConNect 95/97 freeware?

Post by TheNameOfTheGame »

What is conn95en.zip? Have no idea :lol:. It was just on my hard drive so I included it here. From the READ_NOW.TXT file in the archive, it appears that it is from TransAction translations (i.e. Peter West (RIP)) who did a lot of English translations back in the day.

I think it is just a Connect 95 archive with the con95upd file applied.
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Re: ConNect 95/97 freeware?

Post by Fujiyama »

Sorry to hear Peter West isn't with us any longer :(
I didn't know that.
I had several email contacts with him back in the day. He was indeed very active with translations and did a great job! Thanks to him, a lot of great software has been accessible for non German-speaking people around the world.

Yes, my guess is the same as yours; "conn95en.zip" is probably just a ready to use setup with all the translated and updated RSC files etc.

I have multiple copies/configurations of Connect on my old hard drive, but they either bomb out or are demo versions. It's been a while since I was an active user, and I'm not surprised if I've forgotten some details since then. I'll be re-installing everything from scratch on my CF card (attached to a MonSTer board) to keep things neat, tidy and working -not as a permanent test/experimentation machine :lol:

I'll report back when/if I work out how to create a free key with the keygen app. I've tried simply pressing return and entering text (like my name) but nothing appears to generate a key file so I have a feeling it needs to work together with the registration section of Connect itself. If I'm not mistaken you enter your info there and save a file which then is used to get the key. I'm guessing the key generator is something the author used himself to generate them from those files. I'll see if I can figure it out.
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Re: ConNect 95/97 freeware?

Post by TheNameOfTheGame »

OK, I was able to get both 95 and 97 registered. For Connect95, you have to start Connect, go to the registration box and type a name. It will give a long User-ID code at the top of the key box which has to be written down. Then exit Connect and go to MKPASS.TOS and run it. There will no prompt, but you have to enter two lines. First line is the name you put in for the registration and hit enter. Next line put the User-ID code in and enter. It will then print the key.

Since it is a TOS program, if you are not running it in a window, there is no time to write the key down before it exits to the desktop, so I ran it in MagiC so that I could see the key to write it down. Then go back to Connect and put the key in the registration box and it will be registered then save the options.

For Connect97, I just put a name in the registration box and made up a key and it worked and then I saved the options. MKPASS.TOS wasn't required.

For Connect97, the CONNECT.NUM file had some problems so Connect wouldn't run until I fixed it. It references a file M.TXT which isn't there and it references the GEB directory which was changed to NUM for the English translation. After those were fixed, it loaded.

Now the question...what can Connect be used for nowadays? Since it is for serial connections, are there still any places to connect to it with?
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Re: ConNect 95/97 freeware?

Post by DarkLord »

TheNameOfTheGame wrote: Mon May 10, 2021 11:52 pm Now the question...what can Connect be used for nowadays? Since it is for serial connections, are there still any places to connect to it with?
You're kidding, right? :)

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Re: ConNect 95/97 freeware?

Post by Fujiyama »

I used it for two things recently:
1) to check all the serial ports of both my STe and Mega STe (connected together via a nullmodem cable)
2) to output the display results of an ST I've been repairing on to my other ST (also via a nullmodem cable) when booting up with a diagnostic cartridge
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Re: ConNect 95/97 freeware?

Post by TheNameOfTheGame »

DarkLord wrote: Tue May 11, 2021 1:38 am You're kidding, right? :)

http://sfhqbbs.org/ataribbslist.php
Nice, I had never heard of that list before. I knew about your BBS, but that is cool there are several more operating. :cheers:

I know a person can connect to your BBS via telnet...but how does Connect figure in to picture?
Fujiyama wrote: Tue May 11, 2021 9:20 am I used it for two things recently:
1) to check all the serial ports of both my STe and Mega STe (connected together via a nullmodem cable)
2) to output the display results of an ST I've been repairing on to my other ST (also via a nullmodem cable) when booting up with a diagnostic cartridge
OK, that is very useful application for Connect, but I was thinking you might have been using one of those RS232 to WiFi adapters to visit BBSes or other sites. :lol:

I used to use Connect all the time back in the days of Delphi and the early Internet so it would be fun to load it up again.
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Re: ConNect 95/97 freeware?

Post by Fujiyama »

TheNameOfTheGame wrote: Mon May 10, 2021 11:52 pm OK, I was able to get both 95 and 97 registered. For Connect95, you have to start Connect, go to the registration box and type a name.
Awesome! I gave it a go and it works. Below is a step-by-step guide with screenshots in case others are interested.
In this example I did it all on my Mac using Hatari and AtariX. Since it works there it'll work within TOS on a real ST and MagiC (which is now free) on the same machine. I used the "conn95en.zip" file in this example.

1) start Connect95 and you'll be presented with this window showing that it's currently unlicensed:
0_connect95_before.png
2) Go to the Options-Registration menu
1 -connect registration.png
You can enter your name here or anything you like (I chose to simply enter "Freeware" in the name field to reflect its freeware status).
Notice that a code is created in the "User-ID" field while you type.

When you're done entering whatever info you chose to write, take a note of the number/letter-code in the "User-ID" field.
Use a digital camera, write it down on a piece of paper or whatever. The ST isn't very good with the usual CMD-C, CMD-V (CTRL-C, CTRL-V) copy-paste functions we're all so accustomed to unfortunately.
Press the "OK" button to exit the registration window (I assume at this stage that Connect95 saves the name/user-ID info).

3) Quit Connect95.

4) we're now going to run the key-generator program (MKPASS.TOS) supplied with Connect.
Unfortunately it's not very user-friendly and quits before you have the chance to take note of the generated key :(
There might be shells or other environments that run in plain TOS which will allow you to see the result (instead of returning to the TOS desktop immediately after). Rebooting into MagiC (if you have it installed) is another option to run it there. In this example I'm using AtariX on a Mac, which is basically the same thing.
So once you've found a suitable environment to do this in, double-click MKPASS.TOS to run it.

5) Looking at the note/or digital photo you made earlier (step 2), carefully enter (exactly as typed earlier):
a) the name (i.e. "Freeware" in this example") and press RETURN
b) now enter the code you received and press RETURN
2 -mkpass enter name.png
6) A new code will come up. This is the key!
Take a note/photo of the generated key code
3 -mkpass result.png
7) Now start Connect95 again
then go to the Options-Registration menu
Click in the "Key" field area and carefully enter the code which you just received.
4 -registr entering.png
8. If you entered the code exactly as it was generated you should receive confirmation that it has worked out.
If not, please recheck your notes and try again
5 -registr OK.png
9) Finally, go to the Options-Save options menu as instructed, to save the registration information.
6 -save options.png
10) You can now quit Connect95, then start it again to see if the registration has been saved and your program is no longer in demo mode by going to the "Connect-About Connect" menu:
7 -connect95 after.png
For Connect97, I just put a name in the registration box and made up a key and it worked and then I saved the options. MKPASS.TOS wasn't required.
Ah! Cool. But '97 is still a beta version, isn't it? So it might be less stable than '95?

For Connect97, the CONNECT.NUM file had some problems so Connect wouldn't run until I fixed it. It references a file M.TXT which isn't there and it references the GEB directory which was changed to NUM for the English translation. After those were fixed, it loaded.
Strange. I had a look at CONNECT.NUM but couldn't find any such references. Then again this is looking through that file right after unpacking Connect97 from the ZIP file, so it might very well be possible that the registration process does something with it that needs to be fixed.
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Last edited by Fujiyama on Tue May 11, 2021 12:07 pm, edited 2 times in total.
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Re: ConNect 95/97 freeware?

Post by Fujiyama »

A minor problem....
I don't know if this is related to Connect95 or the fact that I'm doing this in Hatari, but I'm getting this error message every time I start Connect95 after the registration has been done:
8_error when starting connect.png
Anyone know what it means and what I can do about it?
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Re: ConNect 95/97 freeware?

Post by TheNameOfTheGame »

Fujiyama wrote: Tue May 11, 2021 11:54 am Awesome! I gave it a go and it works. Below is a step-by-step guide with screenshots in case others are interested.
Nice write-up. I'm sure that will be helpful.
For Connect97, I just put a name in the registration box and made up a key and it worked and then I saved the options. MKPASS.TOS wasn't required.
Ah! Cool. But '97 is still a beta version, isn't it? So it might be less stable than '95?
I don't know. I never used '97 back in the day unfortunately. I had moved on to Pentiums by then (*ugh*). I got back into Atari around 2011-2012.
For Connect97, the CONNECT.NUM file had some problems so Connect wouldn't run until I fixed it. It references a file M.TXT which isn't there and it references the GEB directory which was changed to NUM for the English translation. After those were fixed, it loaded.
Strange. I had a look at CONNECT.NUM but couldn't find any such references. Then again this is looking through that file right after unpacking Connect97 from the ZIP file, so it might very well be possible that the registration process does something with it that needs to be fixed.
Weird, it's in mine and the zip I posted here near the start of the thread. Here is the lines it didn't like (include m.txt and include geb/).

Code: Select all

# ----------------------------------------------------------------------
# Definition der Zeitzonen
# ----------------------------------------------------------------------

include m.txt
include m.txt

mondschein: 21:00-02:00
nacht:      02-05
freizeit:   5-9 18-21
vormittag:  9-12
nachmittag: 12-18

# ----------------------------------------------------------------------
# Definition der Ortszonen (include sollte verwendet werden)
# ----------------------------------------------------------------------
include geb\city.num
include geb\region50.num
include geb\region20.num
include geb\fern.num
Fujiyama wrote: Tue May 11, 2021 11:57 am A minor problem....
I don't know if this is related to Connect95 or the fact that I'm doing this in Hatari, but I'm getting this error message every time I start Connect95 after the registration has been done:
8_error when starting connect.png

Anyone know what it means and what I can do about it?
There should be a CONNECT.ERR file in the folder that lists what exactly the problem is. That might help narrow it down.
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Re: ConNect 95/97 freeware?

Post by Count »

Simply copy CONNECT.NUM from ConNect 97. ;)
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Re: ConNect 95/97 freeware?

Post by Fujiyama »

TheNameOfTheGame wrote: Tue May 11, 2021 12:19 pm
Fujiyama wrote: Tue May 11, 2021 11:54 am Awesome! I gave it a go and it works. Below is a step-by-step guide with screenshots in case others are interested.
Nice write-up. I'm sure that will be helpful.
Thanks :D I like "visual guides" -they're very hard to misunderstand.

Weird, it's in mine and the zip I posted here near the start of the thread. Here is the lines it didn't like (include m.txt and include geb/).

Code: Select all

# ----------------------------------------------------------------------
# Definition der Zeitzonen
# ----------------------------------------------------------------------

include m.txt
include m.txt

mondschein: 21:00-02:00
nacht:      02-05
freizeit:   5-9 18-21
vormittag:  9-12
nachmittag: 12-18

# ----------------------------------------------------------------------
# Definition der Ortszonen (include sollte verwendet werden)
# ----------------------------------------------------------------------
include geb\city.num
include geb\region50.num
include geb\region20.num
include geb\fern.num
Ah!!! I was expecting a full path, so no wonder I didn't find it!
Did you simply remove the following lines with a text editor and resave the file?

Code: Select all

include m.txt
include m.txt
and

Code: Select all

include geb\city.num
include geb\region50.num
include geb\region20.num
include geb\fern.num
Fujiyama wrote: Tue May 11, 2021 11:57 am A minor problem....
I don't know if this is related to Connect95 or the fact that I'm doing this in Hatari, but I'm getting this error message every time I start Connect95 after the registration has been done:
8_error when starting connect.png

Anyone know what it means and what I can do about it?
There should be a CONNECT.ERR file in the folder that lists what exactly the problem is. That might help narrow it down.
No such file here.
But somehow I made it go away! I messed with the settings and resaved the options file several times and now it's gone. Strange.
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Re: ConNect 95/97 freeware?

Post by Fujiyama »

Count wrote: Tue May 11, 2021 1:36 pm Simply copy CONNECT.NUM from ConNect 97. ;)
Really?
I'll have to try that out. Makes sense if '97 is an improvement over '95 as it should be.
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Re: ConNect 95/97 freeware?

Post by Count »

Fujiyama wrote: Tue May 11, 2021 2:18 pm
Count wrote: Tue May 11, 2021 1:36 pm Simply copy CONNECT.NUM from ConNect 97. ;)
Really?
I'll have to try that out. Makes sense if '97 is an improvement over '95 as it should be.
Really!

The file is actually obsolete, but unfortunately it is mandatory. It is used to define distance and time dependend telephone rates to enable ConNect to tell you how much money you are losing during your call.
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Re: ConNect 95/97 freeware?

Post by DarkLord »

TheNameOfTheGame wrote: Tue May 11, 2021 11:41 am
Nice, I had never heard of that list before. I knew about your BBS, but that is cool there are several more operating. :cheers:

I know a person can connect to your BBS via telnet...but how does Connect figure in to picture?
Should be able to use Connect like any other comms program.

You will need something that can interpret addresses (unless you know the actual
IP address).

For example, a Lantronix MSS100 or a Wimodem 232.

Using these, instead of putting in a quad number IP address you'd put in (using my
BBS as an example):

darkforce-bbs.dyndns.org 520

You might have to play around with entering the port. On same software it's a space,
on some its a colon (:) and sometimes its a comma (,)...

HTHs. :)
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Re: ConNect 95/97 freeware?

Post by Eero Tamminen »

When using Hatari to register Connect, one doesn't need camera. One can take screenshot (e.g. with AltGr+G shortcut on Linux) of the registration dialog, and then run Hatari from console with "--trace os_base" option to see TOS program output also on host console (where it's easy to copy-paste).
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Re: ConNect 95/97 freeware?

Post by TheNameOfTheGame »

DarkLord wrote: Tue May 11, 2021 3:16 pm Should be able to use Connect like any other comms program.

You will need something that can interpret addresses (unless you know the actual
IP address).

For example, a Lantronix MSS100 or a Wimodem 232.

Using these, instead of putting in a quad number IP address you'd put in (using my
BBS as an example):

darkforce-bbs.dyndns.org 520

You might have to play around with entering the port. On same software it's a space,
on some its a colon (:) and sometimes its a comma (,)...

HTHs. :)

Nice, thanks. Been looking at the MSS100 since I don't do WiFi in my house and it has a LAN port. Does it need any configuration software on the Atari side?

Also, I saw this Lantronix XDT2321002-01-S https://www.amazon.com/Lantronix-XDT232 ... 009QA5Z96/ which looks neat. I wonder if it would work with an 25pin<->9pin adapter?
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Re: ConNect 95/97 freeware?

Post by TheNameOfTheGame »

Lol, I knew that MSS100 sounded familiar. Look what I found in my Atari 8-Bit stuff. I guess I was going to use it with my 130XE at some point.

mss100.jpg

Now I have no reason not to try this out. :lol:
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Re: ConNect 95/97 freeware?

Post by DarkLord »

I use a Lantronix UDS-10 here for my BBS. It's older but solid and reliable,
easy to setup.

I think the MSS100 is a bit harder to setup. Tillek had one running for quite
some time with his Star Fleet Headquarters BBS.

(if you did do WiFI) -->

Because of all the good things I've been hearing, for use with an ST that
you're going to be calling out with, I'd recommend the Wimodem 232:

https://www.cbmstuff.com/proddetail.php ... dem232OLED

Tillek has now switched to one of these for his BBS. Amis at the
Southern Amis BBS sells a 3D printed case for it:

https://www.ebay.com/itm/173303472470?h ... SwMwRbeNdp

I bought both the Wimodem 232 and the case but I've not had time to play around with
it yet...

HTHs.
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