
Regardless of this poo I've had my coffe now, pulled the repo again and built a new (and correct) core, including the latest changes from last night.
Repeating the tests now.
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I plan to go home and watch sports for three hours tonight. But after that, when those of you in the UK are all asleep in your beds, I will try the new core.RealLarry wrote:Pals, I'm so sorry to say that the core I built yesterday is the wrong one. After cloning the repo I copied the relevant parts to /tmp before I switched to mist-experiments. This was done before coffee and I think I'm getting older for the times being![]()
Regardless of this poo I've had my coffe now, pulled the repo again and built a new (and correct) core, including the latest changes from last night.
Repeating the tests now.
Thanks -- this is still great.slingshot wrote:Pacmania works now, the bug was just with the Microwire device. But still a lot to do in the Shifter area. The problem is my knowledge about the machine is not in the same level as @MasterOfGizmo or @ijor.
Really? Weird. I thought I'd tried it at some point in the past and it hadn't worked.DanyPPC wrote:Obsession Pinball works on old core too. It's an STE game.
I've been meaning to try that on the new core. I will when I get a chance.Estrayk wrote:I remember a good game that doesnt work with old core:
LETHAL XCESS
It does need overscan, but the STE right border opening is much easier than ST overscan.jamesrc wrote:Really? Weird. I thought I'd tried it at some point in the past and it hadn't worked.DanyPPC wrote:Obsession Pinball works on old core too. It's an STE game.
I honestly don't know how much work I'm requesting here -- if it's "not much", would you be averse to pulling the latest changes and building another core?RealLarry wrote:Pals, I'm so sorry to say that the core I built yesterday is the wrong one. After cloning the repo I copied the relevant parts to /tmp before I switched to mist-experiments. This was done before coffee and I think I'm getting older for the times being![]()
Regardless of this poo I've had my coffe now, pulled the repo again and built a new (and correct) core, including the latest changes from last night.
Repeating the tests now.
We are here for testingslingshot wrote:I would ask you to have some patience please. Maybe I made a mistake to announce this work publicly, it was too early. It's not for public use. I only wanted to know if the external interfaces - which I cannot test - are still working. Better to forget this branch for a while. If someone wants to try it - please build it yourself. Also I ask you to not spread rbf version of this half-work, I'm aware of many bugs in it, it doesn't help at all to report them.
I'm just excited that it's being worked on, and that things that didn't work before are working now.slingshot wrote:No problem at all, just I want to avoid people to have false hopes
Mistake? No, only plenty of fun for most of us.slingshot wrote:I would ask you to have some patience please. Maybe I made a mistake to announce this work publicly, it was too early. It's not for public use. I only wanted to know if the external interfaces - which I cannot test - are still working. Better to forget this branch for a while. If someone wants to try it - please build it yourself. Also I ask you to not spread rbf version of this half-work, I'm aware of many bugs in it, it doesn't help at all to report them.
Yes, opening top and bottom borders are fully working, but making this in sync with possible left and right border effects are requiring much work. I'm currently building a simulation using the original schematics of the GST MCU (for fun, and to understand the circuits better). And what will come out of these will be implemented in the core...when it'll be ready.jamesrc wrote:I note that the B.I.G Demo now runs flawlessly, although digging through the commit history I understand this may be a temporary fix and not the proper fix.
Anyway, sorry if we've caused any undue pressure, Slingshot. Don't worry - I'm not using your experimental core for anything important and I'm not spreading it beyond the confines of this thread.