desUBIKado wrote:Finally on this 181207-beta core 15 KHz output is well centered. slingshot thank you, thank you, thank you.
I can confirm this: both component progressive and RGB interlaced pictures are well-centered! Unfortunately no picture if component is set to interlaced or via direct VGA out, perhaps the fault of my TV... Anyway, nice improvements in terms of compatibility!
Thank you slingshot!
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Finished the SuperGrafix port from MiSTer. For the increased demand on memory bandwidth, the SDRAM clock was increased to 126 MHz, hopefully it won't be unstable (it's still in spec, MiSTs should have 133 MHz SDRAM).
slingshot wrote:Finished the SuperGrafix port from MiSTer. For the increased demand on memory bandwidth, the SDRAM clock was increased to 126 MHz, hopefully it won't be unstable (it's still in spec, MiSTs should have 133 MHz SDRAM).
Cool work. .sgx seems to work fine on my v1.2 MiST which had issues with (now fixed) Cores which had memory speed issues. So 122mhz should be good for everyone.
There's a seventh Supergrafx Game. Darius Alpha is a Boss Rush version of Darius Plus and also has Supergrafx support, I just tried it and it also works fine like the other six games.
When I loaded 1941 for the first time, I just got a black screen, this didn't happen again (tried all games several times now), so I guess it won't happen again.
On the PC Engine core for MiSTer there were two games that didn't work: "Andre Panza Kick Boxing" (bad graphics) and "Davis Cup Tennis" (crashes when you start to play): http://www.atari-forum.com/viewtopic.ph ... 75#p353575
Since this is a port from the MiSTer core, I assume it is the same on the MiST. Fixing these bugs might be the last step needed to achieve 100% compatibility.
I've tried David Cup Tennis on Mist and crashes same way
hyperterminal wrote:Thanks to all involved for this great update!
On the PC Engine core for MiSTer there were two games that didn't work: "Andre Panza Kick Boxing" (bad graphics) and "Davis Cup Tennis" (crashes when you start to play): http://www.atari-forum.com/viewtopic.ph ... 75#p353575
Since this is a port from the MiSTer core, I assume it is the same on the MiST. Fixing these bugs might be the last step needed to achieve 100% compatibility.
Done, but in this way I can't save the swap joypad option, and the default joypad isn't active starting the core. So, I have to manually make it everytime I launch the core.
DanyPPC wrote:Done, but in this way I can't save the swap joypad option, and the default joypad isn't active starting the core. So, I have to manually make it everytime I launch the core.
That's weird, do a filesystem check on your sd-card. The settings file is saved by the firmware, the core has nothing to do with that.
hyperterminal wrote:Thank you for the update to the core. I'm not sure if this is a regression, but in F1 Circus '91 you can't get past the title screen.
Also it would be nice if the option to remove the sprite limit could be ported over from the MiSTer core.
I think it needs some backup RAM support (to save progress).
slingshot wrote:
That's weird, do a filesystem check on your sd-card. The settings file is saved by the firmware, the core has nothing to do with that.