NEW OR UPDATED ARCADE CORES
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Re: NEW OR UPDATED ARCADE CORES
Please check Bagman and CKong exept CClimber(not updated)
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- Captain Atari
- Posts: 178
- Joined: Sun Jul 09, 2017 1:43 pm
Re: NEW OR UPDATED ARCADE CORES
Bagman works in 15 KHz mode. Crazy Kong looks bad: https://www.youtube.com/watch?v=QSs1p3u8L7U
Re: NEW OR UPDATED ARCADE CORES
Ok Thanks and VGA?
Re: NEW OR UPDATED ARCADE CORES
Bagman-VGA has some visible artifacts on the Right side of the screen.Gehstock wrote:Ok Thanks and VGA?
CrazyKong-VGA looks good.
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Re: NEW OR UPDATED ARCADE CORES
Colours on many of the cores are a little off on RGB. The red colour is almost brown so I think the intensity needs increasing - this would of course affect other non-primary colours. The other primary colours look OK. Also Burger Time has a green look to it. Haven't tried it on VGA.
Good examples are Scramble and Pacman. I've checked the code but can't see what is causing it.
Good examples are Scramble and Pacman. I've checked the code but can't see what is causing it.
Re: NEW OR UPDATED ARCADE CORES
Sound Test
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Re: NEW OR UPDATED ARCADE CORES
Sounds good !!!Gehstock wrote:Sound Test

Re: NEW OR UPDATED ARCADE CORES
All Ladybug - Hardware Cores Updated
Re: NEW OR UPDATED ARCADE CORES
Wonderful !!!!!!!!!
Go to test
Go to test

Re: NEW OR UPDATED ARCADE CORES
All work very good !
Re: NEW OR UPDATED ARCADE CORES
Sound in all four Ladybug-hardware cores works great now, thanks Gehstock! I have noticed that the screen of these four cores is a little darker than of the other cores - it's not a big problem, but maybe you can check some day if this could easily be fixed.
I did some testing with the current arcade cores with a CRT Monitor and CRT TV, here are a few things that I have noticed:
Bagman: as NML32 has mentioned, there are some unwanted artifacts on the right edge of the screen which are also visible on 15 KHz, and also on the left edge an unwanted brown area is visible. The VGA-only "Dars Line Doubler" version from 2018-06-06 (see here) didn't have this problem, see my screenshots for comparison. (the colours are identical, they only look different on the photos)
Crazy Climber: 15 Khz looks perfect. However, VGA is broken, while it was still functional in the VGA-only "Dars Line Doubler" version from 2018-06-06. Berzerk: VGA is perfect, but I can also confirm that on 15 KHz the picture exceeds the screen area. For me it looks like on DanyPPC's picture from July 8th, while NML32 had reported on August 12th that the picture on his screen (probably LCD) looked good.
Burger Time: the screen layout is perfect on VGA and 15 KHz, however the colours of this core had always been yellowish. There is no colour white in this game - when you run the game in MAME, you see what it should look like. Maybe you can check this one day.
Thanks once again for your continuing work on the MIST cores!
I did some testing with the current arcade cores with a CRT Monitor and CRT TV, here are a few things that I have noticed:
Bagman: as NML32 has mentioned, there are some unwanted artifacts on the right edge of the screen which are also visible on 15 KHz, and also on the left edge an unwanted brown area is visible. The VGA-only "Dars Line Doubler" version from 2018-06-06 (see here) didn't have this problem, see my screenshots for comparison. (the colours are identical, they only look different on the photos)
Crazy Climber: 15 Khz looks perfect. However, VGA is broken, while it was still functional in the VGA-only "Dars Line Doubler" version from 2018-06-06. Berzerk: VGA is perfect, but I can also confirm that on 15 KHz the picture exceeds the screen area. For me it looks like on DanyPPC's picture from July 8th, while NML32 had reported on August 12th that the picture on his screen (probably LCD) looked good.
Burger Time: the screen layout is perfect on VGA and 15 KHz, however the colours of this core had always been yellowish. There is no colour white in this game - when you run the game in MAME, you see what it should look like. Maybe you can check this one day.
Thanks once again for your continuing work on the MIST cores!
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Re: NEW OR UPDATED ARCADE CORES
Sounds very good! Thanks very much, as alwaysGehstock wrote:Sound Test


Just a computer and videogame lover
- Atari Jr 2600 clone
- Atari 7800 Peritel
- Atari XEGS
- Atari Lynx II
- Atari Jaguar
- MiST Board

- Atari Jr 2600 clone
- Atari 7800 Peritel
- Atari XEGS
- Atari Lynx II
- Atari Jaguar
- MiST Board
Re: NEW OR UPDATED ARCADE CORES
Crazy Climber fixed(thanks to Till for a new MiST PCB)
Re: NEW OR UPDATED ARCADE CORES
I'm vary glad you have a new MiST.
Thanks Gehstock for your support.
Thanks Gehstock for your support.
Re: NEW OR UPDATED ARCADE CORES
Crazy Climber now looks perfect both on VGA and 15 KHz. Thanks to Gehstock, and also thanks to Till!Gehstock wrote:Crazy Climber fixed(thanks to Till for a new MiST PCB)
Re: NEW OR UPDATED ARCADE CORES
Tested, perfect !
Re: NEW OR UPDATED ARCADE CORES
So happy Gehstock is back and running
Thx Till!

Thx Till!
Re: NEW OR UPDATED ARCADE CORES
New Build on my GithubBerzerk: VGA is perfect, but I can also confirm that on 15 KHz the picture exceeds the screen area. For me it looks like on DanyPPC's picture from July 8th, while NML32 had reported on August 12th that the picture on his screen (probably LCD) looked good.
Re: NEW OR UPDATED ARCADE CORES
Tested Burger Time and Berzerk, they works perfectly ! 

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- Captain Atari
- Posts: 181
- Joined: Sat Jan 06, 2018 11:49 pm
Re: NEW OR UPDATED ARCADE CORES
Tested Burger Time (OK) and Berzerk (the issue persists)
NOTE: I see burger_time_mist.qsf was updated one day ago but Berzerk_MiST.qsf was two months ago.
NOTE: I see burger_time_mist.qsf was updated one day ago but Berzerk_MiST.qsf was two months ago.
Re: NEW OR UPDATED ARCADE CORES
???
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- Captain Atari
- Posts: 181
- Joined: Sat Jan 06, 2018 11:49 pm
Re: NEW OR UPDATED ARCADE CORES
I tested this version
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Re: NEW OR UPDATED ARCADE CORES
New Core Dottori Kun on my Github
Re: NEW OR UPDATED ARCADE CORES
Good !
Thanks
Thanks