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Re: grodan and kvack kvack demo (TCB)

Posted: Sun Jun 10, 2018 8:33 pm
by mlynn1974
It seems to depend on the supported modes on the video cards. I really should support in a Window mode, but I never found a way to sync with the vertical blank in DirectX without taking 100% CPU time!

Re: grodan and kvack kvack demo (TCB)

Posted: Sun Apr 05, 2020 2:04 am
by mlynn1974
After 16 years of not updating this demo I recompiled it on Windows 10 with a few improvements.

Changes:
1. Rebuild in Windows 10,
2. Fix background alignment in upper right and lower left corners,
3. Replace my awful sprites with sprites from the original demo,
4. Replace my awful sprite wave-form with something very close to the original,
5. The executable is no longer compressed with UPX as I no longer have that program on my system.

Information: http://lynn3686.com/techtech_inf.html
Download: http://lynn3686.com/download.html

Note: You may need to enable 8-bit colour compatibility mode to run this on modern versions of Windows.
Right click the executable, select the compatibility mode tab and tick:
Settings > Reduced colour mode
Enable 8-bit (256) colour.

It's a bit of a mashup of Knack-Kvack and TechTech because I don't have the original fonts or rasters from Kvack-Kvack but I like it.

Re: grodan and kvack kvack demo (TCB)

Posted: Sun Apr 05, 2020 4:06 pm
by atari_mark
Great piece of work, I only wish I had the time to actually write a better version than the crap I made in about 1997.