Search found 129 matches

by vanfanel
Wed Oct 31, 2018 10:45 am
Forum: MiSTer
Topic: Genesis Core
Replies: 540
Views: 147388

Re: Genesis Core

Sorgelig wrote:Known issue:
- Sonic: sometimes shows the garbage in level announce in NTSC mode (PAL is OK). Timing relative - not sure if it's possible to fix
I have seen this, too. If you let the game run in demo mode, once it starts happening, it always seems to happen. It also corrupts the score, etc.
by vanfanel
Tue Oct 30, 2018 9:09 pm
Forum: MiSTer
Topic: MiSTer NES Core
Replies: 290
Views: 119198

Re: MiSTer NES Core

PhantombrainM wrote:Its so fornicating fun!
:shrug: :lol:
by vanfanel
Mon Oct 29, 2018 1:38 pm
Forum: MiSTer
Topic: Joystick testing thread
Replies: 693
Views: 205368

Re: Joystick testing thread

Do you guys know if the joystick is supposed to work on the main MiSTer menu, to choose core?
My 8bitdo SN30 works great on the cores, but not on the MiSTer menu...
by vanfanel
Mon Oct 29, 2018 10:43 am
Forum: MiSTer
Topic: vsync_adjust setting: Only working on some cores?
Replies: 2
Views: 989

Re: vsync_adjust setting: Only working on some cores?

all cores released by me. So, for example, the Minimig core should honor the vsync_adjust setting, right? Well, it does not. I have tried different monitors, with differente native video modes, and there are small hiccups in smooth-scrolling scenes in demos and games. That is not the case with cons...
by vanfanel
Mon Oct 29, 2018 12:03 am
Forum: MiSTer
Topic: MiSTer NES Core
Replies: 290
Views: 119198

Re: MiSTer NES Core

GreyRogue wrote:Added support for mappers 24/26 (VRC6 with sound)
Wohoooo!! Castlevania III Japanese, here we go!!! :cheers: :cheers:

Thanks, GreyRogue!!! This is great news!!!
by vanfanel
Sun Oct 28, 2018 6:08 pm
Forum: MiSTer
Topic: vsync_adjust setting: Only working on some cores?
Replies: 2
Views: 989

vsync_adjust setting: Only working on some cores?

Hi there, I have been doing extensive tests these days and I have vsync_adjust=1 on the mister.ini. However, while it works on console cores and CPC core, it does NOT work at all on C64 or Amiga cores. So, is vsync_adjust only implemented in console cores and CPC but not in the rest of computer core...
by vanfanel
Thu Oct 25, 2018 1:44 pm
Forum: MiSTer
Topic: FX CAST Atari ST core
Replies: 336
Views: 159206

Re: FX CAST Atari ST core

If you are running at 50Hz with Video Frequency in auto, and you still see video refresh artifacts, that means that your monitor is converting the refresh rate (many do). But then I would expect this will also happens if using "vsync_adjust". Yes, I am running at 50Hz, and Video Frequency is set to...
by vanfanel
Thu Oct 25, 2018 9:17 am
Forum: MiSTer
Topic: FX CAST Atari ST core
Replies: 336
Views: 159206

Re: FX CAST Atari ST core

@Ijor: This core is incredible already. Yesterday I have been testing games and demos to no avail, and everything seems to work with no problems! Viking Child, Ishar, Ween, Amberstar, Stargoose... My favorite ST classics run flawlessly and sound exactly as I remember them! Also in love with the orig...
by vanfanel
Thu Oct 25, 2018 9:04 am
Forum: MiSTer
Topic: SMS core
Replies: 142
Views: 40900

Re: SMS core

This new version of the SMS core has totally changed how things look and SOUND! The new PSG implementation is much better, almost perfect, and graphics garbage is gone. Some small problems I am seeing: -Lord of the Sword has blitting problems everywhere: most scenario tiles seem to have a black back...
by vanfanel
Tue Oct 23, 2018 11:16 am
Forum: MiSTer
Topic: Scaler
Replies: 406
Views: 99664

Re: Scaler

In general case you cannot vsync HDMI to retro video as it usually doesn't follow HDMI requirements. vsync_adjust is an option for compatible monitors to lock vsync for smooth scrolls but it cannot be a requirement. Of course it can not be a requeriment, but it's one of the coolest things FPGA impl...
by vanfanel
Tue Oct 23, 2018 8:47 am
Forum: MiSTer
Topic: Scaler
Replies: 406
Views: 99664

Re: Scaler

Sorgelig wrote: - I see tearing - tripple frame buffer should solve this problem.
Triple buffer will add 1 frame of lag. V-synced double buffer is a better solution (unless there's something I'm missing here).
by vanfanel
Sun Oct 21, 2018 10:55 am
Forum: MiSTer
Topic: Genesis Core
Replies: 540
Views: 147388

Re: Genesis Core

I have a small suggestion for the core. As you know, many games on the system relied on composite video artifacts to archieve fake transparency effects, "new" colors, etc. A very graphical example: https://discodracula.files.wordpress.com/2014/12/sonic.png For some more examples: http://www.chrismco...
by vanfanel
Sun Oct 21, 2018 10:47 am
Forum: MiSTer
Topic: If you want to donate to MiSTer project.
Replies: 284
Views: 174124

Re: If you want to donate to MiSTer project.

Small donation sent. Will do more as I have more money to spend. Your work on this is just incredible.
by vanfanel
Sat Oct 20, 2018 12:00 am
Forum: MiSTer
Topic: Setting up static IP
Replies: 0
Views: 1145

Setting up static IP

Hi, I am trying to set up an static IP for my MiSTer's wired connection. With that objetive, I edited /etc/network/interfaces, and now this is all it has: auto lo iface eth0 inet static address 192.168.5.10 netmask 255.255.255.0 gateway 192.168.5.7 However, it's still aquiring an address in the 192....
by vanfanel
Thu Oct 18, 2018 6:31 pm
Forum: MiSTer
Topic: Possibility of sharper HDMI output via integer scaling?
Replies: 119
Views: 18010

Re: Possibility of sharper HDMI output via integer scaling?

Sorgelig wrote:It seems Polyphase can be turned to Near Neighbor by coefficients.
Testing now - and it looks exactly the same as NN.
Phew!! That's the best thing I have read in a long time! :D
Fantastic news!
by vanfanel
Thu Oct 18, 2018 9:09 am
Forum: MiSTer
Topic: Poll about prefered scaling quality
Replies: 29
Views: 5180

Re: Poll about prefered scaling quality

Sorgelig wrote:
vanfanel wrote:But we are being forced into this shitshow with no alternatives at all.
I think you put enough poo on me and MiSTer. Now you can leave and never come back again.
Post edited. Sorry if I offended you, Sorgelig.
by vanfanel
Thu Oct 18, 2018 8:41 am
Forum: MiSTer
Topic: Poll about prefered scaling quality
Replies: 29
Views: 5180

Re: Poll about prefered scaling quality

. But are all Genesis games 320x240? I don't think so. Wouldn't PAL games be different? And genesis has other video modes. I think there is a 256x240 at least. Those won't look good with NN scaling even at 720p. It's not a great idea to make some games look perfect at the expense of making other ga...
by vanfanel
Wed Oct 17, 2018 9:05 pm
Forum: MiSTer
Topic: Poll about prefered scaling quality
Replies: 29
Views: 5180

Re: Poll about prefered scaling quality

cacophony wrote: I've seen plenty of shimmering on other hardware, but I do not see shimmering with NN scaling on MiSTer in the Genesis, TG-16, NES, or SMS cores.
That proves you don't know what's happening here: The TG-16, NES and SMS cores are STILL safe from this horrid NN scaling method.
by vanfanel
Wed Oct 17, 2018 9:00 pm
Forum: MiSTer
Topic: Possibility of sharper HDMI output via integer scaling?
Replies: 119
Views: 18010

Re: Possibility of sharper HDMI output via integer scaling?

I know that you know, but just in order to have a common and established frame of reference with everyone in this discussion: this is scrolling shimmering There is no noticeable shimmering as i've already told. So, scrolling is like bottom Mario. That's setup-dependant, while we had no shimmering o...
by vanfanel
Wed Oct 17, 2018 8:38 pm
Forum: MiSTer
Topic: Poll about prefered scaling quality
Replies: 29
Views: 5180

Re: Poll about prefered scaling quality

The result of nearest neighbor scaling is that some pixels will get a (for example) 3x scaling and some will get a 4x scaling. And with 100% certainty, that will mean massive shimmering when scrolling and generally messed up graphics for any art that has patterns/dithering. This is EXACTLY what I a...
by vanfanel
Wed Oct 17, 2018 6:02 pm
Forum: MiSTer
Topic: Possibility of sharper HDMI output via integer scaling?
Replies: 119
Views: 18010

Re: Possibility of sharper HDMI output via integer scaling?

@Sorgelig: Can you please test Snow Bros scrolling intro sequece? Can't you see horrible shimmering there with NN? no shimmering. May be you mean stuttering which which is more noticeable due to hard edges? For smooth scrolling you need to use vscroll_adjust=1 option in MiSTer.ini. And if your moni...
by vanfanel
Wed Oct 17, 2018 5:41 pm
Forum: MiSTer
Topic: Possibility of sharper HDMI output via integer scaling?
Replies: 119
Views: 18010

Re: Possibility of sharper HDMI output via integer scaling?

@Sorgelig: Can you please test Snow Bros scrolling intro sequece? Can't you see horrible shimmering there with NN?
by vanfanel
Wed Oct 17, 2018 5:18 pm
Forum: MiSTer
Topic: Possibility of sharper HDMI output via integer scaling?
Replies: 119
Views: 18010

Re: Possibility of sharper HDMI output via integer scaling?

@Locutus73: Thanks! However, this warning is frightening me: Note: Scaler uses "Video and Image Processing"(VIP) modules from Megacore IP bundled with Standard Quartus license. Free/Web version of Quartus can compile the scaler code, but it will work as a trial version - video will work around 1 hou...
by vanfanel
Wed Oct 17, 2018 5:03 pm
Forum: MiSTer
Topic: Possibility of sharper HDMI output via integer scaling?
Replies: 119
Views: 18010

Re: Possibility of sharper HDMI output via integer scaling?

@Sorgelig: some questions arise then: -Would the new scanlines algorithm work with POLYPHASE or is it only intended to work with NN? -Would it be enough to change <parameter name="ALGORITHM_NAME" value="NEAREST_NEIGHBOUR" /> into <parameter name="ALGORITHM_NAME" value="POLYPHASE" /> to revert the si...
by vanfanel
Wed Oct 17, 2018 4:56 pm
Forum: MiSTer
Topic: Possibility of sharper HDMI output via integer scaling?
Replies: 119
Views: 18010

Re: Possibility of sharper HDMI output via integer scaling?

I compared Sonic (JPN) version for the latest core vs the version from the 10th, and the smoothness of movement for the clouds look identical. That's because your 4K display's native resolution is 3840 x 2160 pixels, which is an exact multiply of 320x240 !! It's pure LUCK that you can't see them. B...

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