Search found 47 matches

by ReedSolomon
Thu Mar 07, 2019 4:27 am
Forum: MiSTer
Topic: polymega
Replies: 16
Views: 4819

Re: polymega

yeah, they did a lot of modification, for sure, mostly to the UI, but it was not THAT much different from MISTer's UI. just a little prettier. I just can't believe they would take some code base and not give proper credit. this is basically the same thing that Retron did with the Retron 5. why? at ...
by ReedSolomon
Fri Mar 01, 2019 4:11 am
Forum: MiSTer
Topic: polymega
Replies: 16
Views: 4819

Re: polymega

do y'all think that polymega was just planning to rip-off MISTer? If they chose to use open source cores as the base of their product, as long as they contributed their changes and kept it open then more power to them. Sadly, I don't believe they're using FPGA nevermind anything MiSTer related. the...
by ReedSolomon
Fri Jan 25, 2019 4:35 pm
Forum: MiSTer
Topic: Would MiSTer ever be able to run a Neo Geo core?
Replies: 101
Views: 57163

Re: Would MiSTer ever be able to run a Neo Geo core?

looks like furrtek has got a basic core running about 10 neo geo games on mister no sound for now and he's not sure if he'll need anything special going further but at least theres a start. from his patreon ( https://www.patreon.com/posts/24218461 ) page: If you want to try it out, use my hacked-up ...
by ReedSolomon
Fri Jan 25, 2019 3:31 pm
Forum: MiSTer
Topic: "MiSTer PC Engine CD & TurboGrafx-CD Begins"
Replies: 45
Views: 28294

Re: "MiSTer PC Engine CD & TurboGrafx-CD Begins"

I saw this at RetroRGB: https://www.retrorgb.com/mister-pc-engine-cd-turbografx-cd-begins.html Opens the door for the other cd based systems. Anyone hear any status updates? nothing yet. smokemonster was being a bit overenthusiastic considering all that technically began was people working on it. c...
by ReedSolomon
Fri Jan 25, 2019 4:25 am
Forum: MiST
Topic: Ghosts'n Goblins on MiST
Replies: 77
Views: 20368

Re: Ghosts'n Goblins on MiST

someone posted code to a github today of 1943 in verilog but apparently it has no working sound. https://github.com/fredrequin/fpga_1943 not sure if anything useful there but seems to use the same sound chips as ghosts n goblins so FYI posting in case its helpful.
by ReedSolomon
Thu Jan 24, 2019 7:57 am
Forum: MiSTer
Topic: SNES core
Replies: 420
Views: 153174

Re: SNES core

JamesF wrote:Fantastic work with GSU!

SuperFX report:
Starfox has screen flickering issues during gameplay.
The first post of this thread does list that as a known issue
by ReedSolomon
Thu Jan 24, 2019 12:12 am
Forum: MiSTer
Topic: SNES core
Replies: 420
Views: 153174

Re: SNES core

Thanks for the Super FX support srg320! You're incredible!
by ReedSolomon
Sun Jan 20, 2019 9:07 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 1278
Views: 339195

Re: Arcade cores

I would appreciate if any of you Linux/MacOS users could try this new script: https://github.com/MiSTer-devel/Arcade-DonkeyKong_MiSTer/blob/master/releases/build_rom_DonkeyKong.sh Besides generating the ROM it will also verify its checksum. This feature was discussed at http://www.atari-forum.com/v...
by ReedSolomon
Wed Dec 26, 2018 3:12 am
Forum: MiSTer
Topic: Modem games over the network - MiSTer vs. MiSTer
Replies: 3
Views: 1808

Re: Modem games over the network - MiSTer vs. MiSTer

This is pretty cool. I seem to recall a lot of DOS games with networking support. Will this eventually work similar to ipxnet for dosbox using mister-main to set the networking IP parameters?
by ReedSolomon
Tue Dec 04, 2018 7:29 am
Forum: MiSTer
Topic: Save States for the cores
Replies: 32
Views: 8810

Re: Save States for the cores

It's not impossible but not currently an option or priority and requires someone to write the code to do it.. Might be easier to eventually add in support for cartridge adapters and use the flash cartridge with its built in save state support. But either way requires adding that feature as it curren...
by ReedSolomon
Fri Nov 30, 2018 10:49 am
Forum: MiSTer
Topic: SNES core
Replies: 420
Views: 153174

Re: SNES core

Sorgelig wrote:Arkanoid is better to play with mouse, btw.
Trackball mouse time :D
by ReedSolomon
Wed Nov 21, 2018 9:42 pm
Forum: MiSTer
Topic: FPGA SNES source (srg320)
Replies: 52
Views: 14271

Re: FPGA SNES source (srg320)

Well hope we can find a way to send him a Christmas gift in exchange for the one he gave us some time in the future.
by ReedSolomon
Tue Nov 20, 2018 3:04 pm
Forum: MiSTer
Topic: FPGA SNES source (srg320)
Replies: 52
Views: 14271

Re: FPGA SNES source (srg320)

About my board. I make it from what I could get in China and designed it to create NES, SNES, Genesis and other emulators in the future, so I put two separate 8 bit SRAM for cartridge ROM emulation and therefore the sizes of memory chips are larger than needed for SNES. I thought your board looked ...
by ReedSolomon
Fri Oct 26, 2018 12:45 am
Forum: MiSTer
Topic: Local Sellers for MiSTer Expansion Boards
Replies: 504
Views: 348618

Re: Local Sellers for MiSTer Expansion Boards

THaase wrote:Do you have any idea about the effort to put a kit together?
Where is the problem to order the parts @Digikey for example?
You are getting the delived in bags with the values on it ....
It might perhaps be helpful to some if there's a digikey parts list / bill of materials.
by ReedSolomon
Fri Oct 26, 2018 12:39 am
Forum: MiSTer
Topic: Is a Dreamcast core possible
Replies: 7
Views: 3258

Re: Is a Dreamcast core possible

Torlus was looking at Jaguar long ago but I think he didn't publish his sources ElectronAsh( http://www.atari-forum.com/memberlist.php?mode=viewprofile&u=28082 ) was playing with it a few days ago IIRC. https://github.com/Torlus/JagNetlists you clearly do not understand how complex of a machine the...
by ReedSolomon
Mon Oct 22, 2018 3:27 pm
Forum: MiSTer
Topic: FX CAST Atari ST core
Replies: 336
Views: 167067

Re: FX CAST Atari ST core

Congrats on getting the beta released should be fun to start testing :wink:
by ReedSolomon
Fri Oct 19, 2018 4:01 am
Forum: MiSTer
Topic: Can the MiSTer be powered by a USB charger?
Replies: 20
Views: 8633

Re: Can the MiSTer be powered by a USB charger?

Sorgelig wrote:any 5V supply with enough current is fine.
But it can only be powered from the barrel plug
by ReedSolomon
Sun Oct 14, 2018 4:52 am
Forum: MiSTer
Topic: Joystick testing thread
Replies: 693
Views: 219171

Re: Joystick testing thread

Is there a simpler fix than maintaining a non-standard kernel. I like this adapter because it supports two joysticks, however only one button is supported, so I'm considering a different adapter. Thanks I have the genesis model of this cable and down and left don't register either, all other button...
by ReedSolomon
Thu Oct 11, 2018 3:29 am
Forum: MiSTer
Topic: Minimig (Amiga) core discussion
Replies: 1404
Views: 360278

Re: Minimig (Amiga) core discussion

BBond007 wrote:@ReedSolomon

You should just send the disk via postal to someone with a working Amiga. They could email you back an ADF with the Zelda Game.

What country are you in?
I'm in Canada, if the first method doesn't work we'll have to try that.
by ReedSolomon
Wed Oct 10, 2018 5:08 pm
Forum: MiSTer
Topic: Minimig (Amiga) core discussion
Replies: 1404
Views: 360278

Re: Minimig (Amiga) core discussion

Probably hardware Limitation. There has never been an easy way to read Amiga formatted floppy disks on the PC or MAC under UAE or just in general. Custom hardware seems necessary. The only thing I am aware of that does this is The CatWeasel -> https://en.wikipedia.org/wiki/Individual_Computers_Catw...
by ReedSolomon
Tue Oct 09, 2018 7:28 pm
Forum: MiSTer
Topic: Minimig (Amiga) core discussion
Replies: 1404
Views: 360278

Re: Minimig (Amiga) core discussion

USB floppy aren't supported by MiSTer. You need to look for Win/MAC/Linux solutions for Amiga floppy backup Thanks we'll try one of the other options between the two of us we have an old PC and some floppy drives. Just out of curiosity is there any hardware reason preventing minimig from being able...
by ReedSolomon
Tue Oct 09, 2018 1:59 am
Forum: MiSTer
Topic: Minimig (Amiga) core discussion
Replies: 1404
Views: 360278

Re: Minimig (Amiga) core discussion

So I'm just getting in to the whole FPGA thing and a buddy mentioned that he programmed a Zelda style game for the amiga back in the day on an amiga 500 and has it on an old amiga floppy. He sold the actual Amiga years ago, but is it possible to plug in a Toshiba PC USB floppy drive and read the Ami...

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