Search found 2499 matches

by lp
Wed Sep 16, 2020 3:46 pm
Forum: Games
Topic: Jigsaw Puzzle
Replies: 24
Views: 1685

Re: Jigsaw Puzzle

Noticed when clicking 'Info' in the menu the text doesn't word wrap correctly. Maybe you used PRINT? If so, easy fix:

Code: Select all

PRINT CHR$(27)+"v";  !enable wordwrap
' then output your text
by lp
Thu Sep 10, 2020 2:59 pm
Forum: GFA BASIC
Topic: GFA BASIC training reboot camp
Replies: 11
Views: 474

Re: GFA BASIC training reboot camp

There's one on ebay for US $173.58 and it behooves me how they come up with these prices.
by lp
Thu Sep 10, 2020 1:21 pm
Forum: GFA BASIC
Topic: GFA BASIC training reboot camp
Replies: 11
Views: 474

Re: GFA BASIC training reboot camp

Tried to find Dorothy Brumleve one of the co-authors and found this:
https://www.legacy.com/us/obituaries/jg ... d=15736221
It says she "served as president of the International Atari Developer's Association". Most unfortunate she's not with us anymore.
by lp
Tue Sep 08, 2020 2:04 pm
Forum: C / PASCAL etc.
Topic: data format .HLP Files used in pure pascal pure c
Replies: 6
Views: 354

Re: data format .HLP Files used in pure pascal pure c

Already English .hlp files and .hyp files floating around the internet for Pure C. I know this because my version of Pure C is 100% English. ;)
See also https://www.atari-forum.com/viewtopic.p ... 84#p290584
by lp
Wed Sep 02, 2020 5:47 am
Forum: Coding
Topic: Data file format Information (E24,P9,P24)
Replies: 8
Views: 3009

Re: Data file format Information (E24,P9,P24)

Project page: https://github.com/Xiphoseer/sdo-tool
If anyone has sample SDO files with embedded images for analysis, that would be very helpful.
by lp
Tue Sep 01, 2020 8:13 pm
Forum: Coding
Topic: Data file format Information (E24,P9,P24)
Replies: 8
Views: 3009

Re: Data file format Information (E24,P9,P24)

Digging up a really old thread. On the off chance anyone is still looking for Signum SDO file format information.
https://xiphoseer.github.io/sdo-tool/format-sdoc.html
by lp
Mon Aug 31, 2020 11:46 pm
Forum: News & Announcements
Topic: RIP Curt Vendel
Replies: 11
Views: 761

Re: RIP Curt Vendel

Still have the spare TT030 he sold me. Sad news indeed. :cry:
by lp
Mon Aug 31, 2020 7:49 am
Forum: GFA BASIC
Topic: colour palette for PI2
Replies: 12
Views: 552

Re: colour palette for PI2

elk wrote: Mon Aug 31, 2020 6:11 am
@lp thank you i will work this in and digest!

*edit* should that last line read:

Code: Select all

~XBIOS(6,L:V:pal&(0))
Correct. Wrote it from memory and didn't test it. Fixed my post above. ;)
by lp
Sun Aug 30, 2020 11:27 pm
Forum: GFA BASIC
Topic: colour palette for PI2
Replies: 12
Views: 552

Re: colour palette for PI2

To avoid clobbering ram below the screen.

Code: Select all

DIM pal&(16)  !storage for the palette
OPEN "i",#1,"A:\PIX\MYPIC.PI2"
~INP&(#1)  !skip first word
BGET #1,V:pal&(0),32   !16 words
BGET #1,XBIOS(2),32000
CLOSE #1
~XBIOS(6,L:V:pal&(0))
by lp
Sat Aug 29, 2020 12:54 pm
Forum: GFA BASIC
Topic: linking to .txt files
Replies: 9
Views: 431

Re: linking to .txt files

Text files can't be rendered by loading them directly to screen ram. You'll have to load the text file and render it with PRINT, TEXT, or send it to the CONsole device. You can load it line by line and render it or load the whole file and then render it. See LINE INPUT and RECALL.
by lp
Tue Aug 25, 2020 11:45 pm
Forum: Professionals
Topic: Atari ST Rendering Programs?
Replies: 5
Views: 305

Re: Atari ST Rendering Programs?

https://www.atariuptodate.de/en/image/
Scroll down to ' Graphics - 3D graphic and animation '.
by lp
Sun Aug 23, 2020 1:14 pm
Forum: Coding
Topic: Missing includes when assembling a source #noob
Replies: 1
Views: 142

Re: Missing includes when assembling a source #noob

They are not in my devpac v3.1 installation. Contact the author by following the link on github.
by lp
Tue Aug 11, 2020 4:04 pm
Forum: News & Announcements
Topic: ST and Amiga Twitch
Replies: 6
Views: 498

Re: ST and Amiga Twitch

You should go solo an call your Twitch channel FleSTch.
by lp
Wed Jul 15, 2020 12:41 pm
Forum: Coding
Topic: Easy GEM programming?
Replies: 12
Views: 861

Re: Easy GEM programming?

Known problem. Simple fix, don't use DIM inside functions. This problem is addressed in my updated version of GFA.
You can find problems with every language on the ST if you look hard enough.
by lp
Sun Jun 21, 2020 3:22 pm
Forum: Website Discussions
Topic: We're back (ish)
Replies: 30
Views: 2306

Re: We're back (ish)

DarkLord wrote: Sun Jun 21, 2020 1:55 pm Oh...doesn't the Chrome script blocking all the MiSTer stuff not work anymore?

Thanks.
It wasn't working quite right for me. Went in and changed the urls in the script from http to https. Seems to be working now.
by lp
Tue Jun 16, 2020 5:10 pm
Forum: Other emulators & tools
Topic: FreeMiNT on ARAnyM
Replies: 6
Views: 497

Re: FreeMiNT on ARAnyM

BlankVector wrote: Tue Jun 16, 2020 3:04 pm And I plan to publish a short sequel very soon when all bugs are fixed 8)
Could you cover DropBox and Googles Backup an Sync? If you set a path to these in the aranym config they can be used directly by Atari apps inside the emulator.
by lp
Tue Jun 16, 2020 2:38 pm
Forum: Other BASIC
Topic: GFA 3.5 makes bigger PRG than omikronbasic 3.6
Replies: 2
Views: 274

Re: GFA 3.5 makes bigger PRG than omikronbasic 3.6

GFA v3.6 produce prg that is 814 bytes. That looks unusually high, perhaps debug symbols are turned on.

Remove BASLIB*.* from the path and test your prg. It will halt with "CAN'T LOAD BASLIB_4". It's not really 510 bytes.
by lp
Thu May 07, 2020 6:01 pm
Forum: Professionals
Topic: Searching: ScanX or ScanXPro Software (Microtek SCSI scanner)
Replies: 11
Views: 633

Re: Searching: ScanX or ScanXPro Software (Microtek SCSI scanner)

Back in the day I bought a UMAX Astra 2400s hoping it was backward compatible, but it turned out not to be the case. Contacted Nima and he quickly added support. Somewhere I have debug builds of ScanX that dump lots of internal data. Unfortunately, my TT030 is still in storage.
by lp
Thu May 07, 2020 3:11 pm
Forum: GFA BASIC
Topic: OB_SPEC/TEDINFO
Replies: 3
Views: 453

Re: OB_SPEC/TEDINFO

The string entries are pointers, thus the nested brackets. Personally I think the code reads better as PRINT CHAR{LONG{OB_SPEC(tree%,obj%)}}. The word entries are not pointers thus hawlk is correct although seems unsure. ;)
by lp
Wed Apr 29, 2020 12:29 pm
Forum: MIDI Software and Hardware
Topic: tim thompson glib synth librarian
Replies: 9
Views: 1062

Re: tim thompson glib synth librarian

Hope you have your 'C'eat belt on, might be in for a bumpy ride. ;)
by lp
Wed Apr 29, 2020 12:21 am
Forum: MIDI Software and Hardware
Topic: tim thompson glib synth librarian
Replies: 9
Views: 1062

Re: tim thompson glib synth librarian

Somewhat agree with simonsunnyboy. Just compile it with Pure C if you have the full 'C' source code. Much easier than trying to recreate it in gfa.
by lp
Fri Apr 24, 2020 3:48 pm
Forum: Applications
Topic: "FAST" gem accessories
Replies: 5
Views: 5020

Re: "FAST" gem accessories

Obviously the guy that made the video has a copy. Try to reach him via youtube comments? ;)
by lp
Sat Apr 18, 2020 3:44 pm
Forum: Applications
Topic: Face Value - an unusual request
Replies: 8
Views: 944

Re: Face Value - an unusual request

I would not call myself an expert as I struggled with GEM like anyone else at first. I don't think your problem is funny or trivial. If you want to display some menus and modal dialogs or alert boxes, then FV is overkill. If you want tasking friendly dialogs in windows then FV can help achieve that.
by lp
Sat Apr 18, 2020 1:17 pm
Forum: Applications
Topic: Face Value - an unusual request
Replies: 8
Views: 944

Re: Face Value - an unusual request

Learning some basic GEM programming aspects without FV would help. Then moving to FV will make more sense.

Go to advanced search