Search found 19 matches

by PikWik
Tue Mar 17, 2020 1:24 am
Forum: MiSTer
Topic: Genesis Core
Replies: 540
Views: 151905

Re: Genesis Core

Been doing some investigating into why Sonic 2s music is off tempo with turbo enabled. Turns out Sonic 2 uses the 68000 to produce music, some enterprising hackers took it upon themselves to rewrite the sound driver for the z80: https://github.com/MainMemory/s2-sound-driver-plus Running this versio...
by PikWik
Sun Mar 15, 2020 12:39 am
Forum: MiSTer
Topic: SNES core
Replies: 420
Views: 148236

Re: SNES core

video example - https://drive.google.com/open?id=1bv6g4NLliWuao3EfyWrk6Gk9snggzQkT it is barely noticeable on the recording, but if you slow it down, it's easy to spot ( lower right corner ) thank you for looking, i really do appreciate having this core and being able to play these SNES games in all...
by PikWik
Sat Mar 14, 2020 11:54 pm
Forum: MiSTer
Topic: SNES core
Replies: 420
Views: 148236

Re: SNES core

@here anybody that plays alot of super mario world notice some random small graphical errors on the lower part of the screen? sometimes its a random horizontal line across the very bottom of the screen when theres a number of sprites on the screen, and other times it pops up its a small graphical er...
by PikWik
Thu Mar 05, 2020 4:32 pm
Forum: MiSTer
Topic: Help with porting Arduboy core?
Replies: 150
Views: 29302

Re: Help with porting Arduboy core?

Did people forgot how to read? Why need to come back with tearing when it was already answered in couple pages before?? ahh, my question was acknowledging what you had said about the arduboy core and how it disregards vsync, yes. my question was more of a followup and a question to the developer to...
by PikWik
Thu Mar 05, 2020 5:56 am
Forum: MiSTer
Topic: Help with porting Arduboy core?
Replies: 150
Views: 29302

Re: Help with porting Arduboy core?

it could be my HDTV, but i can say that this is the only core that i notice the screen tearing with. i have used the SNES, NES, Neo Geo, and Genesis core, and none of them have screen tearing. as a note, i did try different vsync modes (low lag, match core frequency, match TV frequency) and got the ...
by PikWik
Wed Mar 04, 2020 3:42 pm
Forum: MiSTer
Topic: Help with porting Arduboy core?
Replies: 150
Views: 29302

Re: Help with porting Arduboy core?

@uXe thank you so much for the work youve done putting this together, i keep finding fun little timekillers to play and the arduboy definitely has a certain "charm" to it :cheers: loading hex files makes things so much easier as well, and it would be great to have a full repo of all the games availa...
by PikWik
Sun Feb 23, 2020 12:44 am
Forum: MiSTer
Topic: CPS1 (Capcom Power System Arcade) Topic
Replies: 8
Views: 1935

Re: CPS1 (Capcom Power System Arcade) Topic

looks to be only available for patreons at the moment, but will be public in the next week or so

https://twitter.com/topapate?ref_src=tw ... r%5Eauthor - to follow the progress!
by PikWik
Sun Feb 23, 2020 12:40 am
Forum: MiSTer
Topic: CPS1 (Capcom Power System Arcade) Topic
Replies: 8
Views: 1935

CPS1 (Capcom Power System Arcade) Topic

https://github.com/jotego/jt_gng CPS1 beta is live tonight! 8O ------ Technical specifications CPU: Primary: Motorola 68000 @ 10 MHz (some later boards 12 MHz) Secondary: Zilog Z80 @ 3.579 MHz Sound chips: Yamaha YM2151 @ 3.579 MHz Oki OKI6295 @ 1 MHz (7.576 kHz samples) Display Resolution: Raster, ...
by PikWik
Wed Feb 19, 2020 8:14 pm
Forum: MiSTer
Topic: Help with porting Arduboy core?
Replies: 150
Views: 29302

Re: Help with porting Arduboy core?

MiSTer treats all HDMI resolutions as resolutions with square pixels. So it's absolutely doesn't matter which resolution you will use. Arduboy will always have 2:1 aspect ratio with either vertical or horizontal bars depending on HDMI resolution. OLED screen has no refresh rate. Well, at least ther...
by PikWik
Wed Feb 19, 2020 5:42 pm
Forum: MiSTer
Topic: Help with porting Arduboy core?
Replies: 150
Views: 29302

Re: Help with porting Arduboy core?

anyone else getting some screen tearing with arduboy core? ive run latest update script, and when i go to play arduboy, there is screen tearing which is distracting. is there something im missing to get this core running without any screen tearing? maybe a video mode or custom vsync needed for the c...
by PikWik
Thu Feb 13, 2020 6:32 pm
Forum: MiSTer
Topic: MiSTer NES Core
Replies: 290
Views: 122357

Re: MiSTer NES Core

im also having the same issue with battle kid 2. game wont load with mister NES core :? is this being worked on, or is there a known fix to get battle kid 2 to work on the mister NES core? ***EDIT*** apparently there is a need for an Oversize (512KB) Mapper 2 to get battle kid 2 to work properly Th...
by PikWik
Thu Feb 13, 2020 12:25 am
Forum: MiSTer
Topic: MiSTer NES Core
Replies: 290
Views: 122357

Re: MiSTer NES Core

Both Battle Kid and Battle Kid 2 work fine for me with the copies I dumped from my carts. The current mapper 30 code assumes 4-screen-vertical means 4 screen mirroring, and 4-screen-horizontal means 1 screen (which agrees with Black Box Challenge). If you did the opposite when you dumped your cart,...
by PikWik
Wed Feb 05, 2020 5:13 am
Forum: MiSTer
Topic: SNES core
Replies: 420
Views: 148236

Re: SNES core

hmm, trying to open the same pre-patched file and the one i patched myself yielded the same results. blank screen on open. i also have a japanese version of tales of phantasia, which loaded just fine on my computer and in the SNES mister core, but the pre/patched version did not :? what did fix it w...
by PikWik
Wed Feb 05, 2020 3:28 am
Forum: MiSTer
Topic: NeoGeo topic
Replies: 448
Views: 130262

Re: NeoGeo topic

ahh, apologies, i didnt know thats where people were posting issues with the cores/games :oops:

im sure these graphical issues will be ironed out, this core is so new (but very impressive so far)
by PikWik
Tue Feb 04, 2020 10:56 pm
Forum: MiSTer
Topic: SNES core
Replies: 420
Views: 148236

Re: SNES core

anyone else having an issue with tales of phantasia loading? all i get is a blank screen after the game loads in the SNES core. (latest SNES core, as of 2/4/2020) this is the only game that hasnt loaded. far east of eden, seiken densetsu 3, front mission gun hazard, star ocean, bahamut lagoon, all w...
by PikWik
Tue Feb 04, 2020 4:40 pm
Forum: MiSTer
Topic: NeoGeo topic
Replies: 448
Views: 130262

Re: NeoGeo topic

also, are there any plans to add a CPU overclocking option to the neogeo core? something that could help/fix the slowdown in games like metal slug, twinkle star sprites, & blazing star? i know this is just how the games were made and the slowdown is also on original hardware, but something similar t...
by PikWik
Mon Feb 03, 2020 7:09 pm
Forum: MiSTer
Topic: NeoGeo topic
Replies: 448
Views: 130262

Re: NeoGeo topic

hey there, i recently put together a mister with 128 SDRAM and am having so much fun playing a FPGA NeoGeo system. this is truly a great time for retro gaming to have something this close to original hardware, with a proper 1080p scaler, and the lowest input lag available 8O the NeoGeo has so many g...
by PikWik
Thu Jan 30, 2020 12:52 am
Forum: MiSTer
Topic: Newbie questions
Replies: 690
Views: 189597

Re: Newbie questions

ran the update.sh script again, and it fixed the volume control issue.
i can adjust the volume in the mister menu now, :D
by PikWik
Wed Jan 29, 2020 8:10 pm
Forum: MiSTer
Topic: Newbie questions
Replies: 690
Views: 189597

Volume Control not working from OSD, greyed out

hey there, thank you all for your help with putting together a mister project, this community has been very helpful in getting everything setup so far. i was having an issue where, even with the mister.ini setting of volumectl=1 i cannot adjust the volume control of any core/menu in mister. is there...

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