
Search found 102 matches
- Fri Aug 16, 2019 8:33 am
- Forum: FPGA Chat
- Topic: Introducing the VeriSNES (FPGA-based SNES)
- Replies: 45
- Views: 55178
Re: Introducing the VeriSNES (FPGA-based SNES)
Any news about the VeriSNES core?


- Mon Oct 29, 2018 9:47 pm
- Forum: MiSTer
- Topic: Is my DE10-Nano Broken?
- Replies: 31
- Views: 13120
Re: Is my DE10-Nano Broken?
You can also try with another hdmi cable and make sure the cable is fully inserted in the de10.
I had the same problem when I received my de10.
I had the same problem when I received my de10.
- Thu Jan 25, 2018 1:53 pm
- Forum: MiSTer
- Topic: From the MiST to the MiSTer
- Replies: 6
- Views: 3378
Re: From the MiST to the MiSTer
It works for me.
Here are the links :
https://i.imgur.com/sBwHu2Q.png
https://i.imgur.com/dqQ7Tjw.png
https://i.imgur.com/B3SwwQM.png
Here are the links :
https://i.imgur.com/sBwHu2Q.png
https://i.imgur.com/dqQ7Tjw.png
https://i.imgur.com/B3SwwQM.png
- Thu Jan 11, 2018 7:53 pm
- Forum: MiSTer
- Topic: Building Linux kernel
- Replies: 62
- Views: 31400
Re: Building Linux kernel
How is the initrd file built? Is it an image of a fs or a cpio file? I think that nowadays it's cpio format that is used (cpio archive compressed with gzip). I don't know if the format can be chooses when building the kernel. And then, you pass it to the kernel using initrd= ? I'm willing to help fo...
- Wed Jan 10, 2018 7:45 pm
- Forum: MiSTer
- Topic: Building Linux kernel
- Replies: 62
- Views: 31400
Re: Building Linux kernel
Ok. If I understand correctly the Linux rootfs which is now on its own partition will be replaced by an image that would be on that exFAT partition. Why not ? This way you can update the Linux part by just replacing the image on the exFAT partition. A simple way to avoid corruption would be to mount...
- Wed Jan 10, 2018 9:17 am
- Forum: MiSTer
- Topic: Building Linux kernel
- Replies: 62
- Views: 31400
Re: Building Linux kernel
I agree with alfishe, having the linux rootfs on a ext4 partition makes it hidden in windows and a separate partition on linux. This way the chances of removing files from the rootfs partition is limited. It's a good thing to leave it in a dedicated partition. Plus how does a linux behave with a roo...
- Tue Dec 26, 2017 7:21 pm
- Forum: MiSTer
- Topic: C64 Cartridge support
- Replies: 59
- Views: 11949
Re: C64 Cartridge support
Ok.Sorgelig wrote:nope. it uses #5 (Ocean 1) mapperbernouilli wrote:I think RGCD is used by Luftrauserz.
I just tested this game, simon's basic and ghost'n goblins arcade, they all work great.
- Tue Dec 26, 2017 6:56 pm
- Forum: MiSTer
- Topic: C64 Cartridge support
- Replies: 59
- Views: 11949
Re: C64 Cartridge support
Perfect. Thanks a lot.
I think RGCD is used by Luftrauserz.
I think RGCD is used by Luftrauserz.
- Thu Dec 21, 2017 9:35 am
- Forum: MiSTer
- Topic: C64 Cartridge support
- Replies: 59
- Views: 11949
Re: C64 Cartridge support
Yes, it's new game that juste got released a few weeks ago.
The cartridge is alteady sold out but you can still buy the electronic version for a small price.
The cartridge is alteady sold out but you can still buy the electronic version for a small price.
- Mon Dec 18, 2017 11:05 am
- Forum: MiSTer
- Topic: DE-10 nano temperature issues
- Replies: 41
- Views: 10356
Re: DE-10 nano temperature issues
You're right about saying that using thumb2 generates more heat. I'll do the same testing with the same u-boot passing maxcpus=1 to the kernel and two kernels built with the same compilator and the only difference being the THUMB2 option and see if the results are the same. I also agree on the fact ...
- Sun Dec 17, 2017 10:01 pm
- Forum: MiSTer
- Topic: DE-10 nano temperature issues
- Replies: 41
- Views: 10356
Re: DE-10 nano temperature issues
I eventually manager to compile a working kernel, my point was to see how the heat issue would be with two core running. Since there is only one main running process (MiSTer), when there are two running cores, the second core is almost all the time at 0%. So there is no real difference between one o...
- Sun Dec 17, 2017 8:59 pm
- Forum: MiSTer
- Topic: Building Linux kernel
- Replies: 62
- Views: 31400
Re: Building Linux kernel
I'm sure this is how it is intended to work but it's not actually how it works. The boot arguments sent to kernel are in the file include/configs/socfpga_de10_nano.h from the u-boot_MiSTer project : #define CONFIG_BOOTARGS "console=ttyS0," __stringify(CONFIG_BAUDRATE) " $v mem=511M memmap=513M$511M"...
- Sun Dec 17, 2017 10:45 am
- Forum: MiSTer
- Topic: Building Linux kernel
- Replies: 62
- Views: 31400
Re: Building Linux kernel
I tried with linaro gcc 7.2.1 (latest) and with the original defconfig and the kernel boots. So thumb2 option is a problem for gcc 5.4 However, the compiled kernel with gcc5.4 and no thumb2 option does bring up the two cpus whereas with the original (the official that is on github mister sd installe...
- Sat Dec 16, 2017 6:44 pm
- Forum: MiSTer
- Topic: Building Linux kernel
- Replies: 62
- Views: 31400
Re: Building Linux kernel
I tried the de10_nano_defconfig and managed to build a working kernel. Then I started to look at the differences between the two configs. de10_nano_defconfig contains : CONFIG_KERNEL_LZO=y # CONFIG_KERNEL_LZ4 is not set I first tried setting CONFIG_KERNEL_LZO instead of CONFIG_KERNEL_LZ4 but this di...
- Tue Dec 12, 2017 1:51 pm
- Forum: MiSTer
- Topic: Building Linux kernel
- Replies: 62
- Views: 31400
Building Linux kernel
I'm trying to compile linux kernel without success. The kernel just doesn't boot. Here's what I've done : I cloned the folowing github : https://github.com/MiSTer-devel/Linux-Kernel_4.5.0_MiSTer I also tried by downloading the zip file which by the way is named Linux-Kernel_4.5.0_MiSTer-socfpga-4.5....
- Thu Dec 07, 2017 1:51 pm
- Forum: MiSTer
- Topic: Arcade cores
- Replies: 1278
- Views: 353014
Re: Arcade cores
Having the gameduino implemented in the MiSTer would be great. Plus there are already games developped for this platform. However, they say that everything is opensource but I can't find the source of the coprocessor. And about the softCPU, I suppose that there is no opensource implementation of the...
- Sat Dec 02, 2017 6:13 pm
- Forum: MiSTer
- Topic: No Atari ST core?
- Replies: 13
- Views: 4939
Re: No Atari ST core?
The creator of the MiSTer has said in multiple occassions that he has no interest in the ST because he considers it a bad system so there is very little likelihood that the ST core will be ported over. Now, why Sorgelig decided to use an Atari ST forum for MiSTer is a bit of a mystery. I wouldn't u...
- Fri Dec 01, 2017 10:02 pm
- Forum: MiSTer
- Topic: case and I/O panel ideas
- Replies: 20
- Views: 5049
Re: case and I/O panel ideas
I found the same as your second choice (150*105*55mm) : http://www.ebay.com/itm/192244611153 It's almost the same price. And it has some room inside to put some stuff like : Hub USB Ethernet extender like this : http://www.ebay.fr/itm/332137004761 The length of the cable must be shortened, so you ha...
- Fri Dec 01, 2017 11:05 am
- Forum: MiSTer
- Topic: VGA --> RGB for 1084S Monitor (solved!)
- Replies: 18
- Views: 8973
Re: VGA --> RGB for 1084S Monitor (solved!)
It's the same cable as for MiST, you can buy it from here :
http://lotharek.pl/product.php?pid=168
EDIT : This cable has a SCART connector at the other end and is for TVs.
But you can use the schematic to build your own cable for the 1084s.
http://lotharek.pl/product.php?pid=168
EDIT : This cable has a SCART connector at the other end and is for TVs.
But you can use the schematic to build your own cable for the 1084s.
- Fri Dec 01, 2017 10:59 am
- Forum: MiSTer
- Topic: No Atari ST core?
- Replies: 13
- Views: 4939
Re: No Atari ST core?
That's the second explanation, after the minimig core got ported to MiST. But MiST was first built to implement an ST Core.kolla wrote:I believe Mi in MiST comes from Amiga, that is... Mig, as in MiniMig.bernouilli wrote:As the MiST was named si because of "Mini ST".
- Fri Dec 01, 2017 8:54 am
- Forum: MiSTer
- Topic: No Atari ST core?
- Replies: 13
- Views: 4939
Re: No Atari ST core?
It a "better" MiST. That's for the name. As the MiST was named si because of "Mini ST".
MiSTer is related to MiST not to ST.
ST can be ported to MiSTer, all it needs is some developer willing to port it to MiSTer.
MiSTer is related to MiST not to ST.
ST can be ported to MiSTer, all it needs is some developer willing to port it to MiSTer.
- Thu Nov 30, 2017 10:38 am
- Forum: MiSTer
- Topic: MISTer on DE0-nano-SoCKit?
- Replies: 95
- Views: 27215
Re: MISTer on DE0-nano?
:-( Looks like I'll have to aim for DE10-nano down the road. I couldn't find it anywhere for a reasonable shipping cost, it would end up costing me an arm and a leg (100$ @ Terasic just for shipping). Being interested in electronics sucks when you don't live in the US. :-) Thanks for the informatio...
- Wed Nov 29, 2017 6:02 pm
- Forum: MiSTer
- Topic: MiSTer for Dummies
- Replies: 48
- Views: 40667
Re: MiSTer for Dummies
May be there are some cables with a wire missing or something like that?
It would be a good thing to figure this out.
It would be a good thing to figure this out.
- Wed Nov 29, 2017 12:13 pm
- Forum: MiSTer
- Topic: Arcade cores
- Replies: 1278
- Views: 353014
Re: Arcade cores
That's some ambitious project that might give good results. Provided that developers have ideas and motivation to program games for it.
I thing the hardest part is to find new ideas of games. But writing clones of existing games might be fun too.
I thing the hardest part is to find new ideas of games. But writing clones of existing games might be fun too.
- Wed Nov 29, 2017 10:11 am
- Forum: MiSTer
- Topic: MCL65: cycle accurate 6502 vhdl code?
- Replies: 5
- Views: 2222
Re: MCL65: cycle accurate 6502 vhdl code?
@Sorgelig : why do you write that the microcode isn't open to public ? The sources contains the hdl source file that implements the "sequencer" (MCL65.v) and the code for the 6502 written in microcodes (both the "binary" and the disassembled code : microcode_rom.hex). And in all the files there is t...