Search found 303 matches

by mrbombermillzy
Sun Aug 02, 2020 4:57 pm
Forum: Coding
Topic: Atari SFP-004 FPU (Mega ST/STE) by example
Replies: 3
Views: 271

Re: Atari SFP-004 FPU (Mega ST/STE) by example

Insights to obscure/rare hardware and/or programming practices are always a good thing! :cheers:
by mrbombermillzy
Sat Aug 01, 2020 1:04 pm
Forum: C / PASCAL etc.
Topic: pascal bug? integer word val shl ? loop
Replies: 8
Views: 248

Re: pascal bug? integer word val shl ? loop

I probably have no business diagnosing Pascal, as I havent even ever looked at the language.

However, could this possibly be an error due to how the compiler deals with longwords i.e. looks like maybe a signed overflow problem?
by mrbombermillzy
Fri Jul 31, 2020 10:35 pm
Forum: Applications
Topic: VISION 4.7 is out!
Replies: 2
Views: 288

Re: VISION 4.7 is out!

Thanks for this update. The GENIMG LDV will be very useful to me. :cheers:
by mrbombermillzy
Fri Jul 31, 2020 9:55 am
Forum: Games - General
Topic: Games that spectacularly fail to live up to billing....
Replies: 15
Views: 731

Re: Games that spectacularly fail to live up to billing....

Wasnt there a pretty decent version of SFII that was demoed for the ST in monochrome? IIRC it was pretty good.
by mrbombermillzy
Thu Jul 30, 2020 9:07 pm
Forum: Coding
Topic: Atari STE Blitter objects demo (new record)
Replies: 84
Views: 3878

Re: Atari STE Blitter objects demo (new record)

Anima wrote:
Thu Jul 30, 2020 8:19 pm
Now I can go on with the optimization and an Atari ST version. :)
Looking forwards to seeing an ST version of this.
by mrbombermillzy
Thu Jul 30, 2020 6:59 pm
Forum: Games - General
Topic: Games that spectacularly fail to live up to billing....
Replies: 15
Views: 731

Re: Games that spectacularly fail to live up to billing....

* A feature is often a programmer/electronic engineers way of passing off an embarrasing bug/kludge in a positive way . Reads game's back cover blurbs: Thrilling action: Are you lucky enough to survive the random crash?! Oh. :lol: I cannot say anything that will better that comment right there! :th...
by mrbombermillzy
Thu Jul 30, 2020 10:58 am
Forum: Games - General
Topic: Games that spectacularly fail to live up to billing....
Replies: 15
Views: 731

Re: Games that spectacularly fail to live up to billing....

I know its not an ST game, please forgive me, but its too hilarious not to tell... BMX Racers for the C64 by Mastertronic: Apparently, there was an initial version that seemed much better and was pulled (for some reason) and replaced with the one I had. Both versions were designed by the Darling bro...
by mrbombermillzy
Thu Jul 30, 2020 10:23 am
Forum: Demos
Topic: It's that time of the year again
Replies: 21
Views: 1299

Re: It's that time of the year again

I know Im late to the party, but great demo there Daniel!

I will give you a +1 for the demo and +2 for making it work for the 'standard' 4mb machine.

Well done! :cheers:
by mrbombermillzy
Sat Jul 25, 2020 3:31 pm
Forum: Professionals
Topic: Early TT motherboard CPU socket question
Replies: 4
Views: 207

Re: Early TT motherboard CPU socket question

Great! Exactly what I needed to know!

Good writeup there too. Very extensive. Thankyou!

:coffe:
by mrbombermillzy
Sat Jul 25, 2020 3:14 pm
Forum: Professionals
Topic: Early TT motherboard CPU socket question
Replies: 4
Views: 207

Early TT motherboard CPU socket question

What was the earlier (CPU daughtercard interface) TT mainboard socket actually meant to support? Was it a 68020 CPU? Its something that makes me curious; I havent seen anyone mention it before. Im just taking a guess from the original Atari strategy of designing the TT originally around an '020. If ...
by mrbombermillzy
Sat Jul 18, 2020 1:15 pm
Forum: Hardware
Topic: Blitter for STfm worth it/needed?
Replies: 5
Views: 386

Re: Blitter for STfm worth it/needed?

Also, does every version of the 520STFM actually have a blitter socket? I was under the impression some had just the pads (which would then beg the question are you any good at soldering?) or some nothing at all. Cant remember exactly now. :shrug: However, if you have the socket there, I would say g...
by mrbombermillzy
Thu Jul 16, 2020 6:49 pm
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 397
Views: 158640

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

Known issues ------------ - Sprite glitches due to instruction cache timings. Sascha Its not just me struggling with the 030 timings then! :) I mentioned this to Doug a couple of wees ago. Seems like, for me at least, to be a bit of a nightmare situation trying to get close to any sort of near cycl...
by mrbombermillzy
Tue Jul 14, 2020 3:40 pm
Forum: Coding
Topic: Atari STE Blitter objects demo (new record)
Replies: 84
Views: 3878

Re: Atari STE Blitter objects demo (new record)

Good work Anima!

Does your PSU tester app work on a Mega ST? ;)
by mrbombermillzy
Thu Jul 02, 2020 6:54 pm
Forum: Professionals
Topic: This'll probably go nowhere...
Replies: 9
Views: 947

Re: This'll probably go nowhere...

Augmenting what Anima said: If everyone 'had a go' like this, then we would be a thriving Atari scene once again.

Plus you never know what techniques you may uncover and/or what might lead to what.

Carry on I say! ;)
by mrbombermillzy
Thu Jul 02, 2020 6:50 pm
Forum: MIDI Software and Hardware
Topic: Falcon and Cubase Audio
Replies: 14
Views: 6770

Re: Falcon and Cubase Audio

The 060 version of Cubase is just the CUBASE.PRG been changed to use the 060, or maybe jsut to NOT crash? Im not sure what is done to the file. Its completely different size, but that could be down to compression of course, but yes, I am using the 060 version of Cubase. I didnt know a version exist...
by mrbombermillzy
Wed Jul 01, 2020 10:09 pm
Forum: Applications
Topic: Vidi ST 12 Driver Information
Replies: 1
Views: 206

Re: Vidi ST 12 Driver Information

Dont you love it when you end up replying to your own posts.... So anyway, I was mysteriously sent the Vidi ST 12 manual through the post. 8O For the next person searching for posts/information about Vidi 12 (probably in about 5 years time lol), the above mentioned program is NOT supplied anymore. I...
by mrbombermillzy
Wed Jul 01, 2020 6:43 pm
Forum: MIDI Software and Hardware
Topic: Falcon and Cubase Audio
Replies: 14
Views: 6770

Re: Falcon and Cubase Audio

I use the 060 version of CuBase Audio, Theres a 060 version of Cubase?! 8O Good for you for guys for using the Falcon with Cubase! It IS just another vintage musical tool after all. Has everyone trashed their Moog synthesisers because they are too old? I think not. Sometimes having tons of VST inst...
by mrbombermillzy
Sun Jun 28, 2020 9:40 pm
Forum: Coding
Topic: ACSPro example program under version 3.0.0
Replies: 52
Views: 1486

Re: ACSPro example program under version 3.0.0

Lovely job boys!

Well, I for one appreciate the work done here. Many thanks!
by mrbombermillzy
Sun Jun 28, 2020 6:52 pm
Forum: Applications
Topic: Vidi ST 12 Driver Information
Replies: 1
Views: 206

Vidi ST 12 Driver Information

At some point, I want to have a look at the Vidi ST 12 cartridge, with the hope of maybe getting it to run faster/be more compatible with the TT. And if I can, I will also go about making the interface a bit more intuitive! Unfortunately, I have not found ANY documentation for the device (Vidi ST 'r...
by mrbombermillzy
Sun Jun 28, 2020 9:57 am
Forum: Coding
Topic: ACSPro example program under version 3.0.0
Replies: 52
Views: 1486

Re: ACSPro example program under version 3.0.0

Many thanks! :)

Will have a go later and report back.
by mrbombermillzy
Sat Jun 27, 2020 10:14 pm
Forum: Applications
Topic: ACSPro 3.0.0 documentation English translation
Replies: 4
Views: 228

Re: ACSPro 3.0.0 documentation English translation

Just starting the app...had some teething problems... Step I-01: Starting the app. Module wasnt displayed, just a blank screen. I had to choose 'File>Module' to get it to that state. (However, after closing the ACSPro3 app, it starts up like described from then on, so no real issues). Step I-02: I c...
by mrbombermillzy
Sat Jun 27, 2020 9:50 pm
Forum: Applications
Topic: ACSPro 3.0.0 documentation English translation
Replies: 4
Views: 228

Re: ACSPro 3.0.0 documentation English translation

Well, all I can say is a great job done here! Im just merging the libs/includes now into my PureC installation. Then its on to follow the Ch4 tutorial. Many thanks for all the effort you have put into this translation. To anyone wanting to try it out, this is a greatly translated manual... None of y...
by mrbombermillzy
Sat Jun 27, 2020 12:00 pm
Forum: Coding
Topic: ACSPro example program under version 3.0.0
Replies: 52
Views: 1486

Re: ACSPro example program under version 3.0.0

@Arne: Its lucky for me because Im just at the stage you describe, looking into the options. However, until now, most of the 'helper' libraries for this sort of thing are in German. I did wonder if for all the hassle I should just try learning 'standard' GEM. I think I will once I get more time to m...
by mrbombermillzy
Sat Jun 27, 2020 7:38 am
Forum: Coding
Topic: ACSPro example program under version 3.0.0
Replies: 52
Views: 1486

Re: ACSPro example program under version 3.0.0

No one would blame you for not doing the trivial non essential stuff.

Youve done a stellar job! :)

And thanks to ThorstenOtto for mirroring the work with the easier access online versions.
by mrbombermillzy
Fri Jun 26, 2020 10:11 pm
Forum: Coding
Topic: ACSPro example program under version 3.0.0
Replies: 52
Views: 1486

Re: ACSPro example program under version 3.0.0

Thats great news guys! (Am I the only end user here? lol) Im thinking this could be the stepping stone to a new stream of GEM applications now the learning curve has been reduced somewhat. Obviously there is no substitute for a good AES/VDI reference book, but hopefully now I can use my Compute! Tec...

Go to advanced search