Search found 14 matches

by tonma
Sun Jul 30, 2017 7:07 am
Forum: Hardware
Topic: Atari Portable
Replies: 62
Views: 16284

Re: Atari Portable

For me, it would be mainly for games and to be able to program games on it everywhere.
by tonma
Fri Jun 23, 2017 7:14 am
Forum: Ym rockin'
Topic: converting a SNDH into a VGM sound file
Replies: 10
Views: 15470

Re: converting a SNDH into a VGM sound file

Same result. I tested one of your music and it works.
I used a hexa utility and I see that my sound files are packed with ICE. I tried to unpack them (with multi depacker) and it still does not work. :-(
by tonma
Thu Jun 22, 2017 6:51 am
Forum: Ym rockin'
Topic: converting a SNDH into a VGM sound file
Replies: 10
Views: 15470

Re: converting a SNDH into a VGM sound file

I tried maxymizer with sndh file but everytime I load a song I have an "Disk op. FAILED (CANCEl)" message
Image
by tonma
Wed Jun 21, 2017 2:27 pm
Forum: Ym rockin'
Topic: converting a SNDH into a VGM sound file
Replies: 10
Views: 15470

Re: converting a SNDH into a VGM sound file

Thanks for info.
Yes I record music while the game playing. So I have to learn music.

Great music on your site.
by tonma
Wed Jun 21, 2017 9:30 am
Forum: Ym rockin'
Topic: converting a SNDH into a VGM sound file
Replies: 10
Views: 15470

Re: converting a SNDH into a VGM sound file

Cool. With winston you can save music in YM format.

Can I modify a YM file like cutting multiple tracks? And can we convert or retrieve data for notes or instruments to redo it on another tracker?
by tonma
Wed May 31, 2017 6:36 am
Forum: MiST
Topic: STMini: New MiST Clone
Replies: 3
Views: 3288

Re: STMini: New MiST Clone

Orion_ wrote:seems like I bought the last one, because after my purchase it was sold out.
I will tell you about it when I receive it
I want one, I'll wait your impressions. :)
by tonma
Fri May 19, 2017 9:42 am
Forum: Coding
Topic: [A]tari [G]ame [T]ools - 2D prototyping engine for STE
Replies: 359
Views: 99491

Re: [A]tari [G]ame [T]ools - 2D prototyping engine for STE

Yep, thanks again with the WAKEUP state it's working fine.
by tonma
Fri May 19, 2017 9:10 am
Forum: Coding
Topic: [A]tari [G]ame [T]ools - 2D prototyping engine for STE
Replies: 359
Views: 99491

Re: [A]tari [G]ame [T]ools - 2D prototyping engine for STE

:oops: Sorry, I forgot that you already said it

The compil works fine but I have glitch on emulator : I tried steem, steem sse and hatari for stf version
Image
by tonma
Fri May 19, 2017 8:15 am
Forum: Coding
Topic: [A]tari [G]ame [T]ools - 2D prototyping engine for STE
Replies: 359
Views: 99491

Re: [A]tari [G]ame [T]ools - 2D prototyping engine for STE

Hi. I reinstalled my cygwin to test. I tested the stf with h-shmup but I have a compilation error. I changed in makefile: all: ste to all:stf I checked on the github but not find the directory rmac/stf/ Il faut refabriquer la cible « ../../rmac/stf/pflib.o ». make: *** Aucune règle pour fabriquer la...
by tonma
Fri May 12, 2017 2:57 pm
Forum: Coding
Topic: [A]tari [G]ame [T]ools - 2D prototyping engine for STE
Replies: 359
Views: 99491

Re: [A]tari [G]ame [T]ools - 2D prototyping engine for STE

Good news. With basic tutorials, we can already have fun and I think that's enough. I will not bother those waiting for a STE version. :-D
I'll test the new version when you'll push it (emulator only)
by tonma
Tue May 02, 2017 8:47 am
Forum: Coding
Topic: Create a simple game for STF with [A]tari [G]ame [T]ools
Replies: 9
Views: 7000

Re: Create a simple game for STF with [A]tari [G]ame [T]ools

I download the last version bfb3311635ad and all work fine. Certainly "an unfortunate snapshot mid-maintenance" :D
by tonma
Mon May 01, 2017 7:05 am
Forum: Coding
Topic: Create a simple game for STF with [A]tari [G]ame [T]ools
Replies: 9
Views: 7000

Re: Create a simple game for STF with [A]tari [G]ame [T]ools

No worries for the STF, it was to be sure. You are doing a fantastic job for STE :-D.
by tonma
Sun Apr 30, 2017 7:21 am
Forum: Coding
Topic: Create a simple game for STF with [A]tari [G]ame [T]ools
Replies: 9
Views: 7000

Re: Create a simple game for STF with [A]tari [G]ame [T]ools

Thanks for the bump.
1) I have compilation errors for the music part (YM_68k and AGT_sound / music), I just posted to help if someone would have the same problem.
2) ok, that's what I want to know, if the functions for the STF were present (for sprites / bitmap).
by tonma
Fri Apr 28, 2017 9:22 am
Forum: Coding
Topic: Create a simple game for STF with [A]tari [G]ame [T]ools
Replies: 9
Views: 7000

Create a simple game for STF with [A]tari [G]ame [T]ools

Hi, I'm a french indie developper and I wish to make game on STF (low memory 512ko). I installed the agt with gcc under cygwin and I can compile the basic tutorials for STF. I've installed the Atari MiNT GCC 4.6.4 from vincent's site. I have some errors on compilation with more advanced tuto/demo bu...

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