Is there a way to make a Bosconion Core ?
https://github.com/mamedev/mame/blob/ma ... galaga.cpp
thanks
Search found 3 matches
- Wed Jan 01, 2020 1:45 pm
- Forum: MiSTer
- Topic: Arcade cores
- Replies: 1278
- Views: 350542
- Tue Dec 31, 2019 9:21 am
- Forum: MiSTer
- Topic: Arcade cores
- Replies: 1278
- Views: 350542
Re: Arcade cores
Hi there,
got it to work after trying different path changes for mame and hbmame folder.
For me its working with
fat/_Arcade/*.mra files
fat/_Arcade/cores/*rbf files
fat/mame
fat/hbmame
Where can I get the cores beginning with jt* ?
and what is the meaning of this cores
thanks
got it to work after trying different path changes for mame and hbmame folder.
For me its working with
fat/_Arcade/*.mra files
fat/_Arcade/cores/*rbf files
fat/mame
fat/hbmame
Where can I get the cores beginning with jt* ?
and what is the meaning of this cores
thanks
- Sun Dec 29, 2019 8:14 pm
- Forum: MiSTer
- Topic: Arcade cores
- Replies: 1278
- Views: 350542
Re: Arcade cores
via the updater script I get all "new" arcade cores. But how to get the "jt*" cores? which are the "right" mra files? https://github.com/zakk4223/Mister-MRA or https://mega.nz/#F!DI92zKBb!ucHvIuROpM0R6j6kw6yy-A When trying to start some cores I got a error message about missing a file I used mame me...