Search found 3 matches

by wolfsoft
Wed Jan 01, 2020 1:45 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 1278
Views: 350542

Re: Arcade cores

Is there a way to make a Bosconion Core ?

https://github.com/mamedev/mame/blob/ma ... galaga.cpp

thanks
by wolfsoft
Tue Dec 31, 2019 9:21 am
Forum: MiSTer
Topic: Arcade cores
Replies: 1278
Views: 350542

Re: Arcade cores

Hi there,
got it to work after trying different path changes for mame and hbmame folder.

For me its working with

fat/_Arcade/*.mra files
fat/_Arcade/cores/*rbf files
fat/mame
fat/hbmame

Where can I get the cores beginning with jt* ?
and what is the meaning of this cores
thanks
by wolfsoft
Sun Dec 29, 2019 8:14 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 1278
Views: 350542

Re: Arcade cores

via the updater script I get all "new" arcade cores. But how to get the "jt*" cores? which are the "right" mra files? https://github.com/zakk4223/Mister-MRA or https://mega.nz/#F!DI92zKBb!ucHvIuROpM0R6j6kw6yy-A When trying to start some cores I got a error message about missing a file I used mame me...

Go to advanced search