Search found 2176 matches

by Eero Tamminen
Mon Oct 19, 2020 10:18 am
Forum: Hatari
Topic: Hataroid (Harati for Android)
Replies: 14
Views: 9401

Re: Hataroid (Harati for Android)

Hataroid is not really portable since it was designed specifically for Android (lots of Android api's/ui/java). I'm actually rewriting it from scratch as a cross platform native app and is probably ~80% complete. It currently works on Android, Windows and Raspberry Pi so adding 3ds support shouldn'...
by Eero Tamminen
Thu Oct 15, 2020 10:43 pm
Forum: Hatari
Topic: nVidia Shield setup
Replies: 4
Views: 469

Re: nVidia Shield setup

Retroarch doesn't have anything to do with Hatari developers. You need ask *Retroarch people* to use non-obsolete version of Hatari and not to break it. :-)
by Eero Tamminen
Thu Oct 15, 2020 10:38 pm
Forum: Hatari
Topic: Testing CoC IPF under hatari?
Replies: 4
Views: 259

Re: Testing CoC IPF under hatari?

Most accelerated Falcons have mainly faster CPU / DSP / RAM. Compatibility can suffer greatly though as there's a lot of (demo/game/music) SW that relies on fairly cycle accurate CPU/DSP sync. Ataris don't really have something that one could call a GPUs, but VME devices can use e.g. ATI RAGE. Hatar...
by Eero Tamminen
Wed Oct 14, 2020 11:46 pm
Forum: Professionals
Topic: This'll probably go nowhere...
Replies: 19
Views: 2307

Re: This'll probably go nowhere...

Btw. If you aren't using Hatari Git version, Nicolas is planning on releasing new Hatari version soon. It has following improvements compared to v2.2.1: https://hatari.tuxfamily.org/doc/release-notes.txt
by Eero Tamminen
Wed Oct 14, 2020 11:36 pm
Forum: Games
Topic: Coming soon
Replies: 25
Views: 1533

Re: Coming soon

2. I don't have a TT. If someone can solve the second problem for me I'll be more than happy to solve the first one :D As long as you don't do palette tricks to get more colors on screen than the screen mode normally supports, I think Hatari should suffice pretty well for that, if you have somebody...
by Eero Tamminen
Tue Oct 13, 2020 9:17 pm
Forum: Professionals
Topic: This'll probably go nowhere...
Replies: 19
Views: 2307

Re: This'll probably go nowhere...

If you aren't using DSP, Hatari Falcon emulation works much faster when you disable it ("--dsp none"). Issues that could explain Hatari behaving differently than real Falcon: * Having different machine config (e.g. less memory, different TOS version or display) * Extra SW started at boot which inter...
by Eero Tamminen
Mon Oct 12, 2020 10:01 pm
Forum: Games
Topic: Coming soon
Replies: 25
Views: 1533

Re: Coming soon

The "tweaking" part got a bit out of hand I'm afraid :) I wanted to make some twists to the game, and what I first thought were minor changes were in fact not so minor. So I'm currently throwing out the last bits of the original code. It will be worth it I believe. Beware of feeping creatures... Th...
by Eero Tamminen
Mon Oct 12, 2020 9:59 pm
Forum: Professionals
Topic: This'll probably go nowhere...
Replies: 19
Views: 2307

Re: This'll probably go nowhere...

Nice to see Hatari being used for such a nice thing. :-)

Are you using DSP for something, or do you just disable Hatari DSP emulation for some extra emulation speed?
by Eero Tamminen
Wed Oct 07, 2020 11:49 am
Forum: Hatari
Topic: HATARI FLoppy images dont like being written to?
Replies: 1
Views: 189

Re: HATARI FLoppy images dont like being written to?

What is the exact error message? Note that on the host side, your floppy image file needs to be writable, and on Hatari side, you should set the floppy write protection "Off", if you have that enabled in your Hatari configuration. On Linux/BSD/Mac you don't even need Hatari itself, you can just use ...
by Eero Tamminen
Mon Oct 05, 2020 5:43 pm
Forum: Hatari
Topic: Can't get keyboard joystick emulation working
Replies: 7
Views: 2198

Re: Can't get keyboard joystick emulation working

It has NOT been few times when I've thought that some STE / Falcon game accepting only joypad input is broken, as it doesn't react to any joystick, nor keyboard input.
by Eero Tamminen
Mon Oct 05, 2020 5:40 pm
Forum: STOS
Topic: STOS Dungeon Crawling
Replies: 51
Views: 30347

Re: STOS Dungeon Crawling

EDIT: Re chakrams, I wanted to get some slightly more unusual weapons. I thought the standard thrown weapon would be a knife but that's boring, so I made it a shuriken. But that also is boring, so you have a chakram. What about razored boomerang? Just remember not to offer your throat when it retur...
by Eero Tamminen
Sun Oct 04, 2020 2:03 pm
Forum: STOS
Topic: STOS Dungeon Crawling
Replies: 51
Views: 30347

Re: STOS Dungeon Crawling

Indeed it's not. It's the furthest along of my STE game projects right now to be fair. (Valkyrie has run into a standstill with my being utterly bored of drawing incremental pixel art frames as it is the work of ants, and Totally Unofficial Isometric Adventure Game has been stymied by my artistic i...
by Eero Tamminen
Fri Oct 02, 2020 10:29 pm
Forum: Hatari
Topic: Exit Hatari emulation automatically
Replies: 7
Views: 385

Re: Exit Hatari emulation automatically

Hatari includes example code for using NatFeats with several compilers and assemblers, see: https://git.tuxfamily.org/hatari/hatari ... s/natfeats

This program would do what you want when linked with natfeats.c code from that directory:

Code: Select all

#include "natfeats.h"
void main() { nf_exit(0); }
by Eero Tamminen
Fri Oct 02, 2020 10:20 pm
Forum: Coding
Topic: [A]tari [G]ame [T]ools - 2D prototyping engine for STE
Replies: 207
Views: 75178

Re: [A]tari [G]ame [T]ools - 2D prototyping engine for STE

For hangs, it's best to trace all OS calls (--trace os_all) to see whether last one might be the culprit. Once it's hanged, you could enable profiling ("profile on") in debugger and continue for a while before invoking debugger again and using "profile addresses" to see what code addresses / instruc...
by Eero Tamminen
Mon Sep 28, 2020 10:41 am
Forum: Coding
Topic: [A]tari [G]ame [T]ools - 2D prototyping engine for STE
Replies: 207
Views: 75178

Re: [A]tari [G]ame [T]ools - 2D prototyping engine for STE

To debug file path/name issues with Hatari, use its "--trace os_base" command line option. Adding ",gemdos" to trace options will tell a bit more, but typically os_base trace (execs & file opens) already tells enough.
by Eero Tamminen
Thu Sep 24, 2020 12:53 pm
Forum: Games - General
Topic: WIP: ScummVM-Lite Atari
Replies: 111
Views: 12069

Re: WIP: ScummVM-Lite Atari

Estrayk wrote: Tue Sep 22, 2020 9:26 pm I made another capture from a real MegaSTE playing Day of tentacle with MIDI+DMA.
https://www.youtube.com/watch?v=P9lpumV36ME
Thanks!
by Eero Tamminen
Thu Sep 24, 2020 12:51 pm
Forum: Games
Topic: Coming soon
Replies: 25
Views: 1533

Re: Coming soon

According to Wikipedia, there's a real (haunted) abbey with this name in France: https://en.wikipedia.org/wiki/Mortemer_Abbey
by Eero Tamminen
Wed Sep 16, 2020 11:32 am
Forum: Hatari
Topic: Modem on Hatari windows 10 64 bit machine
Replies: 4
Views: 412

Re: Modem on Hatari windows 10 64 bit machine

None of Hatari developers has Windows, so any Windows specific functionality & its testing must come from somewhere else. For example, Hatari release binaries for Windows are built on Linux with a cross compiler (mingw) producing Windows binaries, and there are some Hatari Windows users who test the...
by Eero Tamminen
Wed Sep 16, 2020 11:23 am
Forum: Hatari
Topic: Hatari 221 - MIDI Support Disabled
Replies: 3
Views: 297

Re: Hatari 221 - MIDI Support Disabled

> I get the warning about MIDI after resetting the app

Which warning? by "app" do you mean Hatari, or a program running in it?
by Eero Tamminen
Mon Sep 14, 2020 6:06 pm
Forum: Games
Topic: WIP - StepFive - Amiga Musics + SFX on falcon...
Replies: 17
Views: 7375

Re: WIP - StepFive - Amiga Musics + SFX on falcon...

Too bad : I can't finish my game STEPFIVE for falcon because, my Bird stays on the floor.... Black Screen Power led is On, the disk drive led is active flashing, stopping, flashing, etc... ... Is this hard disk led? And if yes, have you tried some boot floppy? Is my videl dead ??? Is there anybody ...
by Eero Tamminen
Mon Sep 14, 2020 6:01 pm
Forum: Demos
Topic: JOY version 1.1 released!
Replies: 20
Views: 1909

Re: JOY version 1.1 released!

When you enable "Prefetch enabled", "Cycle exact enabled", "24 bits addressing enabled". The graphic bugs disappears. ... It's possibly to replace the DSP music player. With a music player that supports samples? Then the production may work even in Aranym. Cycle-exact = CPU cache emulation. Aranym ...
by Eero Tamminen
Mon Sep 14, 2020 8:44 am
Forum: Hatari
Topic: Hatari 221 - MIDI Support Disabled
Replies: 3
Views: 297

Re: Hatari 221 - MIDI Support Disabled

Is this on Linux, Mac or Windows?
by Eero Tamminen
Sun Sep 13, 2020 11:02 pm
Forum: Hatari
Topic: Modem on Hatari windows 10 64 bit machine
Replies: 4
Views: 412

Re: Modem on Hatari windows 10 64 bit machine

Use WSL1 or WSL2?

Hatari requires devices to be given as files, as is case on Linux, Mac, Android etc. Windows doesn't support that, and nobody's contributed Windows specific "modem" support to Hatari.
by Eero Tamminen
Wed Sep 09, 2020 6:55 pm
Forum: News & Announcements
Topic: EmuTOS 1.0
Replies: 37
Views: 2658

Re: EmuTOS 1.0

I see (now, I'm blaming my deteriorating eye-sight). So, only some (a huge amount of) TOS v4 functionality is missing.

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