custom USB controller adapters

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kitrinx
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Re: custom USB controller adapters

Postby kitrinx » Sun Mar 17, 2019 1:06 pm

Sorgelig wrote:Simple task: analog axis map and analog to digital map. Sounds simple, but implementation is super tricky!


Axis mapping isn't fun at all, I've done it in software before. Nothing needs more than 2 axes right now, but if PS1 ever makes it, that uses four axes.

Sorgelig
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Re: custom USB controller adapters

Postby Sorgelig » Sun Mar 17, 2019 3:34 pm

kitrinx wrote:Axis mapping isn't fun at all, I've done it in software before. Nothing needs more than 2 axes right now, but if PS1 ever makes it, that uses four axes.

It's unlikely PS1 will be implemented. Although it may be ok by used frequencies, the size of the core will be bigger than MiSTer has.
If somehow it will be implemented (like hybrid emulator), then i will update the API :)

Sorgelig
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Re: custom USB controller adapters

Postby Sorgelig » Mon Mar 18, 2019 3:29 pm

More input customizations are added in latest MiSTer release.
Please read updated Wiki page to get familiar with new definitions:
https://github.com/MiSTer-devel/Main_Mi ... ut-devices


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