Saved Game Editing source code (GFA)

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Mug UK
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Postby Mug UK » Wed May 24, 2006 4:08 pm

D'oh :oops:

May tweak it a little then and re-issue it at some point with some of my usual additional bits etc.
My main site: http://www.mug-uk.co.uk - slowly digging up the bits from my past (and re-working a few): Atari ST, Sega 8-bit (game hacks) and NDS (Music ripping guide).

I develop a free Word (for Windows) add-in that's available for Word 2007 upwards. It's a fix-it toolbox that will allow power Word users to fix document errors. You can find it at: http://www.mikestoolbox.co.uk

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Postby Mug UK » Thu Nov 29, 2007 8:19 pm

Forgot all about this thread - well it was almost 18 months ago :)

I've tripped across some Pure BASIC source code for a saved-game editor .. so I've moved that project's prospects up from "way out in the long grass" to "hmm .. something to play with over Xmas" :)

I knew I bought Pure BASIC for a reason :)
My main site: http://www.mug-uk.co.uk - slowly digging up the bits from my past (and re-working a few): Atari ST, Sega 8-bit (game hacks) and NDS (Music ripping guide).

I develop a free Word (for Windows) add-in that's available for Word 2007 upwards. It's a fix-it toolbox that will allow power Word users to fix document errors. You can find it at: http://www.mikestoolbox.co.uk

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Re: Saved Game Editing source code (GFA)

Postby Minuous » Sat Jul 16, 2011 5:13 pm

On the Amiga side of things, my Multi-game Character Editor supports 17 games so far, and is open source. You can get it from http://amigan.1emu.net/releases/ Also on that page is my Amiga RPG File Formats document. Enjoy.

If anyone knows more file formats please send them, and I can add more support. ST and Amiga saved game file formats tend to be quite similar.

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Re: Saved Game Editing source code (GFA)

Postby Mug UK » Tue May 14, 2019 8:43 am

A "rise from the grave" post to say that my very simple GFA shell - purely for saved game editor creation, complete as a working example for Legend Of The Sword, is now on my website.

https://mug-uk.co.uk/saved-game-editor-gfa-source/

The original plan was to get everyone of my other saved game editors updated to use the new shell above (as it now uses SNDH music file replay), but that's probably not going to happen this year (well, not before the summer time anyway).

So grab the code, for those that are interested in creating small and easy to create saved game editor tools :)
My main site: http://www.mug-uk.co.uk - slowly digging up the bits from my past (and re-working a few): Atari ST, Sega 8-bit (game hacks) and NDS (Music ripping guide).

I develop a free Word (for Windows) add-in that's available for Word 2007 upwards. It's a fix-it toolbox that will allow power Word users to fix document errors. You can find it at: http://www.mikestoolbox.co.uk

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Re: Saved Game Editing source code (GFA)

Postby Mug UK » Tue May 14, 2019 8:47 am

I also see that Minuous' tool has grown and grown.

Most of the Amiga-based games that is covered in his text file - http://amigan.1emu.net/releases/ami-form.txt - will probably also be the same on the Atari ST versions of the games.

(This is, I think, where I saw the original breakdown of the saved game for Legend Of The Sword too ...)
My main site: http://www.mug-uk.co.uk - slowly digging up the bits from my past (and re-working a few): Atari ST, Sega 8-bit (game hacks) and NDS (Music ripping guide).

I develop a free Word (for Windows) add-in that's available for Word 2007 upwards. It's a fix-it toolbox that will allow power Word users to fix document errors. You can find it at: http://www.mikestoolbox.co.uk


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