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onaryc29 wrote:hi,
With quartus 18, the creation of the rbf file take 1h44! Is this normal or is there option(s) to activate to reduce the compilation time? Or shall i get older version of quartus? (i've seen on one thread that compilation time get longer when jumping from v13 to an older version)
onaryc29 wrote:For now i've only try with a mobile i7 (i7-2640 running at 2.8ghz). It is not a recent one and a mobile version but i did not expect such slow compilation time
Glaurung wrote:GAme saved/load is working in this core?
When I save the game in wonder boy mosnter world I can't load any game later
angelicliver wrote:Glaurung wrote:GAme saved/load is working in this core?
When I save the game in wonder boy mosnter world I can't load any game later
Yes it is, make sure you manually save to SRAM from the OSD menu or have enabled autosaving.
Glaurung wrote:angelicliver wrote:Glaurung wrote:GAme saved/load is working in this core?
When I save the game in wonder boy mosnter world I can't load any game later
Yes it is, make sure you manually save to SRAM from the OSD menu or have enabled autosaving.
that doesn't work,still only can choose NEW GAME
In SNES core it works good
Code: Select all
reg new_vmode;
always @(posedge clk_sys) begin
reg old_pal;
int to;
if(~(reset | cart_download)) begin
old_pal <= PAL;
if(old_pal != PAL) to <= 5000000;
end
else to <= 5000000;
if(to) begin
to <= to - 1;
if(to == 1) new_vmode <= ~new_vmode;
end
end
Code: Select all
reg new_vmode;
always @(posedge clk_sys) begin
reg old_pal;
int to;
if(~reset) begin
old_pal <= PAL;
if(old_pal != PAL) to <= 2000000;
end
if(to) begin
to <= to - 1;
if(to == 1) new_vmode <= ~new_vmode;
end
end
Code: Select all
If US in header then region <- US
else if Japan in header then region <- Japan
else region <- Europe
onaryc29 wrote:I do not know how it is implemented in mist (and i have to check in the emulator how it is configured) but just selecting the first region found in the header shall satisfied most of the user.
slingshot wrote:I don't see any benefit implementing a priority system or such, since all regions are available, never need to fall back.
Sorgelig wrote:slingshot wrote:I don't see any benefit implementing a priority system or such, since all regions are available, never need to fall back.
Some games have different languages depending on region. Even name of game may have different. That mentioned Streets Of Rage II - different name, different language. Even title music is a little different in EU region.
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