DanyPPC wrote:Even SMS Core has been updated with save option
Yes

But it's much more useful on Genesis. However, as a side effect, Terminator I now runs (it needs the save RAM area as work memory).
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DanyPPC wrote:Even SMS Core has been updated with save option
slingshot wrote:DanyPPC wrote:Even SMS Core has been updated with save option
Yes
But it's much more useful on Genesis. However, as a side effect, Terminator I now runs (it needs the save RAM area as work memory).
seastalker wrote:Also for Save support, I read "Create an empty file on the SD-Card, with .sav extension (with 8192 bytes length)." Silly question but what file type (example, .txt) do I use to rename the extension to .sav? Or does anyone have a template file I can copy/paste and rename for the various games that support the feature?
seastalker wrote:Maybe a pipe dream, but is there a way for the core to autoload a custom bios file like the one with Hang On/Safari Hunt (and hidden snail game) by default instead of the boot loader screen?
slingshot wrote:seastalker wrote:Maybe a pipe dream, but is there a way for the core to autoload a custom bios file like the one with Hang On/Safari Hunt (and hidden snail game) by default instead of the boot loader screen?
Probably you can load any cart at boot, if you rename it to sms.rom and put it to the root directory of the SD-Card.
seastalker wrote:Feature request:
After playing with this core a bit, man oh man I realize how much the pause button is needed.. selecting in game items from menus being one of the crucial ones. I saw the original core (no where near as playable as the current one) DID at least have that going for it.Slingshot, is there a chance you might put the pause button back? I don't know what's best for people - assigning a keyboard button like the space bar or mapping to an extra configurable button on a USB game controller?
seastalker wrote:SMS pads only have a d-pad and 2 buttons. Even if a DB9 controller is out there that might have SELECT and START like a NES does, I think the DB9 ports on the MIST are said to only support Up Down Left Right and two buttons. I also tried with USB controllers like my USB N64 and Sega Saturn with adapter which has no button mapped to it. .
slingshot wrote:I wonder why nobody reads the scrolling text in the osd for the joystick emulation.
seastalker wrote:
So, to pause you have to hit numlock once while playing and then the ALT key is now pause. Full sized Model M keyboard? Back you go. Thanks again slingshot!
seastalker wrote:In testing I found a few games that don't work, right from the title screen I thought to report...
F-16 Fighting Falcon (USA)
Fantastic Dizzy (Europe)
It's all garbled graphics.
PsyFX wrote:I would like to add.
Shadow Dancer - The Secret Of Shinobi (Europe, Brazil) has garbled sprites on the "Mister"
oops yeah I know wrong forum...
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