Tomchi wrote:https://youtu.be/2-Xmvj6Q-N4
Thanks for making the video.
Been wanting to see how it looks like, really very nice.

I don't have an STE and don't have a jaq thingy... so I just watch the YT.
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Tomchi wrote:https://youtu.be/2-Xmvj6Q-N4
calimero wrote:Game looks awesome! I looking forward to try it as soon as I get jagpad...
I have question regarding music: music in i tro is pure AY 3 chanell sounds? Is it possible to play such music on standard ST?
And in game music is also AY but sound effects are STe DMA samples? Why sound effect sometimes are skiped?
Thanks for explanation
calimero wrote:So on STe you need to use CPU if you want to have two chanels??
MasterOfGizmo wrote:This definitely needs a Jagpad? How many buttons are required? Does it use the number pad part of the Jagpad?
Eero Tamminen wrote: For some reason the Credits screen overscan doesn't work properly
Tomchi wrote:For now it just uses A,B and C of the jagpad
(Concerning the routine that reads a usb pad to the PORT A, it also only uses 3 buttons , but that is not what you asked)
Tomchi wrote:Not that I'm not interested, just what you wrote is as understandable to me as chinese
Anyway, I bet for some wrong screen address and/or memory allocation
npomarede wrote:The solution is in fact quite simple : emutos starts in 60 Hz, but the credits screen requires 50 Hz to work correctly (ie 512 cycles per line)
Most european TOS are starting in 50 Hz, so the credits screen is OK, but you would get the same error with a US TOS.
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