DrCoolZic wrote:This is what I did but stops with
error C1083: Cannot open include file: 'd3dx9core.h': No such file or directory
u:\projects\steemsse-code-399-trunk\steemsse\steem\code\display.decla.h 35 1 Steem
might be MSC_VER 2013 is 1800? 2015 is 1900
I think DX9 libraries were standard in VS2008.
You just need mentioned files. Maybe change:
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#if _MSC_VER == 1200 || defined(MINGW_BUILD) //mingw TODO?
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#if _MSC_VER == 1200 || _MSC_VER == 1900 || defined(MINGW_BUILD) //mingw TODO?
Yes definitively. I have read the description and it seems to be better than the one I use.![]()
I am having problem with my current DPLL: since I tweaked some parameters to read correctly Dungeon Master fuzzy tracks I now have problem with copylock tracks
Notice that Steem may have trouble with one version of Dungeon Master SCP (not the 5rev).
I'm not sure about this image.
Notice I just integrated it in Steem, without understanding the inner working.
The reference is in SSE.HCode: Select all
#define SSE_WD1772_DPLL // code inspired by MAME/MESS (wd_fdc.c)
And I'd like to cite again the real author:Code: Select all
/* This is the correct algorithm for the WD1772 DPLL (digital phase-locked
loop) system, as described in patent US 4808884 A.
It allows us to read low-level (flux level) disk images such as SCP.
Thx to Olivier Galibert for some inspiration, otherwise the code
would be a real MESS, err, mess...
*/
Yes I have noticed the code in Steem but I would like to see the original in Mame, but I could not locate it.
would be nice if you remember from which file in MAME came your inspiration
I grabbed on Olivier Galibert but this guy wrote tons of code in MAME
I might rewrite from scratch based on patent but algo is complex.
Did you miss it:
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#define SSE_WD1772_DPLL // code inspired by MAME/MESS (wd_fdc.c)
wd_fdc.c
Don't repeat this (
