elluigi wrote:Hi Steven,
Many thanks for your program and great support on it
This is probably not the place but I would like to ask you if it will be possible to add a shortcut which allow to swap ST Model (very useful with DBST and many other games/progs ). New features ?
Cyprian wrote:in STE DL6 WU1 WS1 mode demo looks wrongly . It seems screen have shifted bitplanes
Steven Seagal wrote:It is time for a disclosure: Steem SSE v3.8 will support a new demo by Sync shown first at STNICCC 2015, called Closure
troed wrote:Nice! I did a brief test with the latest released version a while back and I'm impressed you've managed to sort out all the small glitches already! ... There were a bunch ...
Btw, there are no (GLUE-CPU) wakestates on STE so you can simplify settings by not even offering it as an option. It behaves like WS1 - except for the differences in the state machine, of course.
Steven Seagal wrote:troed wrote:Btw, there are no (GLUE-CPU) wakestates on STE so you can simplify settings by not even offering it as an option. It behaves like WS1 - except for the differences in the state machine, of course.
Actually STE WS2 is used to emulate the pixel shift in some Spectrum-like pics. It's not GLUE-MMU (you don't mean CPU?) but it's more convenient than yet another option.
Still it's somehow a relieve that WS1 is the one that should work.
troed wrote:Only ST has GLUE-CPU wakestates, but both ST and STE can have the "Spectrum 512 pixels".
(Which is pretty reasonable considering the Shifter is still a separate chip in the STE)
troed wrote:With "GLUE-CPU" I mean that there's an offset 0-3 cycles between those two chips. Why would GLUE-MMU be better?
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- Direct handling of ACSI hard disk images, in addition to existing
ACSI uses an image file and is lower level, GEMDOS uses your PC hard
disk and is more practical.
Right-click on respective icon to toggle emulation. It's even possible to
combine ACSI and GEMDOS to edit your files.
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