alexh wrote:Now if you had some animations going on at the same time as the game, in the borders...
alexh wrote:if you had some animations going on at the same time as the game, in the borders, perhaps classic Atari ST sprites
marakatti wrote:I think it's more respectable for the team to use their own graphics than rip stuff from ancient games.
desty wrote:why does it talk about a tampon in French at the start? Does "tampon" mean "loading" or something in English??
alexh wrote:Once word of advice, isn't "Picross" a Nintendo TradeMark?
Marskilla wrote:We'll try to implement effects in others places in the game to get it more entertaining.
alexh wrote:Looking back over this thread, no one has said any bad words!? What are you on about?
That's a gorgeaous idea.alexh wrote:Now if you had some animations going on at the same time as the game, in the borders, perhaps classic Atari ST sprites running around, the oid's ship, the IK+ fighter, Ikari Warriors, Wings of death etc.
alexh wrote:Marcer wrote:Ignore all bad words [snip] No names here but.. I say to those who complains and dismotivate.. DO BETTER your-self!
Looking back over this thread, no one has said any bad words!? What are you on about?
Heavy Stylus wrote:Since when has 'BORING' (your capitals) been a nice word
Heavy Stylus wrote:or indeed constructive criticism?
christos wrote:I' ve seen games that focused so much on the eye candy and technical brilliancy that eventually became gameplay flops.
alexh wrote:christos wrote:I' ve seen games that focused so much on the eye candy and technical brilliancy that eventually became gameplay flops.
I agree, but I doubt any were ports of established puzzle games though
From the way some people are talking, many seemed to have missed the previous Picross games and so I am sure it will be a hit.
alexh wrote:FYI "Picross" IS a Nintendo Trademark. (It is registered to Nintendo / Creatures Inc. / Jupiter Co.)
alexh wrote:@ Marskilla
How is it controlled? Mouse? Joystick?
christos wrote:I agree but I don't think you want to get distracted in a puzzle game either
bullis1 wrote:PicrossST looks nice. However, I have two questions:
-Will it work on plain STs?
-Will it have in-game music?
I apologize if these were answered in the video, but I could not watch it due to my dial-up connection.
sh3-rg wrote:The game looks really good, some top class gfx work... are all the gfx original?
sh3-rg wrote:I'm sure if you left a message on dhs.nu or dropped by #atariscne you would find someone willing to compose the musics you need. There's probably at least 5 tunes needed in a game this size
sh3-rg wrote:Good luck with your efforts, I hope to see a release in the coming months!
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