leech wrote:fidzen wrote:If you have both CT60e and SV, try playing Robinsons Requiem. Huge difference in speed!
How does this version compare to the Jaguar?
I have not played it on the Jaguar, so I can't tell.
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leech wrote:fidzen wrote:If you have both CT60e and SV, try playing Robinsons Requiem. Huge difference in speed!
How does this version compare to the Jaguar?
fidzen wrote:mikro wrote:fidzen wrote:If you have both CT60e and SV, try playing Robinsons Requiem. Huge difference in speed!
What advantage the SV offers for this game? Is there a patched version somewhere?
I downloaded it from http://christophe.bray.free.fr/informat ... %20Requiem
It's a fun game but quite slow on a stock Falcon. With just CT60 it's a little bit faster, but with the SV it's huge difference.
So it's not any special version made for CT60 and SV, but the original version runs much better with some more power.
Sturm wrote:I love Downfall, but for some reason, after the first loss, the joystick (or jagpad) does not respond anymore, i think it's bugged.
mikro wrote:I might be wrong but it's possible it works better with SV because it's completely loaded in ST-RAM, in other words, it's highly TT-RAM unfriendly.
mikro wrote:I might be wrong but it's possible it works better with SV because it's completely loaded in ST-RAM, in other words, it's highly TT-RAM unfriendly.So maybe SV's video buffer does wonders here but it feels strange, I was under impression that one has to 'OR' the video base address with 0xAA000000 to put data into SV's memory.
ggn wrote:Sturm wrote:I love Downfall, but for some reason, after the first loss, the joystick (or jagpad) does not respond anymore, i think it's bugged.
030 ot CT60 mode? Also I could buy joystick but jagpad too?
Also, are you absolutely sure you're using v1.1?
shoggoth wrote:IIRC it's 0xA0000000. It's a short cut when patching existing code. Robinsons Requiem likely runs equally fast on non-SV setups, unless someone has implemented said patch.
shoggoth wrote:mikro wrote:I might be wrong but it's possible it works better with SV because it's completely loaded in ST-RAM, in other words, it's highly TT-RAM unfriendly.So maybe SV's video buffer does wonders here but it feels strange, I was under impression that one has to 'OR' the video base address with 0xAA000000 to put data into SV's memory.
IIRC it's 0xA0000000. It's a short cut when patching existing code. Robinsons Requiem likely runs equally fast on non-SV setups, unless someone has implemented said patch.
leech wrote:The real question here is... when are new SuperVidels going to be made?
fidzen wrote:I thought it would go much faster when I bought a CT63, but I was disappointed. But when I bought the SV and tested it, it was super fast to play.
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