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PaulB wrote:Sorry mate. Wouldn't have pointed you in that direction if I'd known it was a dud. Seems the guy who did it promised more that he could deliver.


christos wrote:Sh3.. maybe it's time to move on and think of asm or at least GFA BASIC?




exxos wrote:thats the spirit! join in the "fun"
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Chris

christos wrote:The only problem with that is that I can see quite a few sceners starting to kick my butt for going one step backwards instead of one step forward.

sh3-rg wrote:christos wrote:The only problem with that is that I can see quite a few sceners starting to kick my butt for going one step backwards instead of one step forward.
Well I took that backward step but my sudoku game is better than my top trumps game so something took a step forward
It's not the language you use it's what you do with it that counts. From today STOS looks even more appealing to me. If Damo started out with STOS then that's all I need to know!



exxos wrote:Though once you get coding on the falcon you get twice the speed of the CPU, plus you can pile things onto the DSP for sound and such, have as much graphics as you want, it really does give STOS a whole new life.



STT wrote:ZOLTAR , my god I remember that game...
It would be interesting to see what can be done with Stos and the CT60?





PaulB wrote:Just noticed that Bullis must have clicked on edit on my post instead of quote. His answer to me is at the bottom of my post lol.

exxos wrote:ok, here are the AH's files, I was a BETA tester for all this stuff, so many versions and such that I really lost track!
There is all the docs and examples, extensions, stos folders, everything I could find actually on my drive. I doubt anyone has seen this stuff yet, and trust me these extensions are awesome.
I have no looked at this stuff for a long time, but everything is documented in there. maybe my stos setup just has a buggy file, but everything should be there for your guys to look into it. I cant do much as I dont have real hardware to hand at the moment.
from memory..........
In short, the BASIC208 loader was probably updated, this was becasue it used to crash when going back to the desktop and turn the screen yellow. The compiler ACB was updated to patch the TOS tables... its possible some of the LIB files got updated for use with the new extensions also.. you would have to check the docs... the DAT files are the TOS tables the compiler reads in... there is a program GENFIX.. I really can't remember what that was off-hand, though I think it generates a list of TOS tables for the compiler to use....
Chris


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