mlynn1974 wrote:They kept Misty and The Missing Link fairly 'lean and mean' as C++ programmers would say today.
I don't know if anyone else on here remembers those days, I'm talking about 1991-1992. Maybe DML will have more information.
The Barras in Glasgow at the Phoenix PD - ***yarrrr!*** :-p definitely a hangout for the local ST scene.
mlynn1974 wrote:The extensions used for the demos were:
Better Than Life (Bitcopy),
Pandoras Box (Bitcopy, some screens were pure STOS),
Cunning Demos (Missing Link),
Misty Demos (Misty extension, Overstos).
I’ve never been good at coding, but STOS made it possible for me to try to make something that barely looks like what the great guys were doing with ASM.
mlynn1974 wrote:Hi Beurt,
These are fantastic demos! I’ve never seen them before and should add them to my STOS Wiz-Coders page.
mlynn1974 wrote:The SAC II Megademo has a nice stable full screen with sharp graphics.
mlynn1974 wrote:We made a nice sharp STOS logo for The Misty Demo but Colin somehow managed to block it up.
It’s good to see the STOS Gorilla in a demo. There are also some nice overlaid sprites on the menu which are hard to do at a decent frame rate. Are these sprites Joeys or STOS sprites? Great stuff!
mlynn1974 wrote:I know what you mean. It was great when BASIC was included with the computer. If you find any of your source disks it would be easy to convert to disk images and transfer to the PC.
Beurt wrote: I also have some other crappy screens on some MSA somewhere in my HDs if someone is interested in freak archaeology. Most of my work with STOS is lost, though.
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