Mr.JT wrote:i've done quite a lot of coding at university in c, c++, java, perl etc and made some complex programs with opengl graphics. however all i actually want to do is code some stuff on my atari but dont know really where to start! What would be the best starting point, especially from the point of coding graphics... Straight in with C (what package and are there tutorials for the atari?) or start by playing around with STOS and its graphics? (so where can i get that?!) I have a falcon and an Ste so i guess that should cover most options!
Mr.JT wrote:As i am already very familiar with c it will probably give me the fastest way in...especially with the libraries from rg. ok so i should do some myself but at the moment i just want to get familiar with the environment and see some results. Prob start with a few games but once im going im happy to help any projects that need it! The more atari stuff we can produce the better! Are the rumours true that there isnt a colour coded editor available for the falcon? maybe thats what i should write first...!?
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