gcc 7.1 for the ST series

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Eero Tamminen
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Re: gcc 7.1 for the ST series

Postby Eero Tamminen » Sat Feb 17, 2018 7:33 pm

LuigiThirty wrote:I'm adapting my Pure-C GEM game source over to Mintlib and GEMlib. Having some trouble with crashes though, and being without the Pure-C debugger is a pain. Is it possible to get symbolic debugging going with a TOS application built in GCC?


Hatari v2.1 debugger supports a.out symbols.

(Funny that Thorsten Otto didn't mention it, because he contributed it to Hatari. :-))

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ggn
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Re: gcc 7.1 for the ST series

Postby ggn » Fri May 04, 2018 6:10 am

Looks like gcc 8.1 was released a couple of days ago, so we added that to our build script and tried it out - worked without a hitch! http://brownbot.hopto.org/ is also updated with the latest gcc, so enjoy!

(edit: well I jinxed it - the server went down shortly after I announced this - it'll be back soon hopefully!)
is 73 Falcon patched atari games enough ? ^^

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Re: gcc 7.1 for the ST series

Postby shoggoth » Fri May 04, 2018 9:26 am

I just wet my pants!
Ain't no space like PeP-space.

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Re: gcc 7.1 for the ST series

Postby dhedberg » Fri May 04, 2018 11:31 am

Ha! Looks like all your hard work paid off! :-)
Thanks!
Last edited by dhedberg on Fri May 04, 2018 12:19 pm, edited 1 time in total.
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Re: gcc 7.1 for the ST series

Postby joska » Fri May 04, 2018 11:41 am

Out of curiosity - does this run on TOS/MiNT?
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Re: gcc 7.1 for the ST series

Postby ggn » Fri May 04, 2018 12:45 pm

joska wrote:Out of curiosity - does this run on TOS/MiNT?


To be honest I've never even tried compiling it for MiNT target. The only way I'd attempt something like this would be via aranym or if you use mikro's bootstrapping stuff. IIRC that's building a host cross compiler and then use that to compiling for MiNT. This script will only get you half way through, i.e. building a host cross compiler.
is 73 Falcon patched atari games enough ? ^^

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Re: gcc 7.1 for the ST series

Postby ggn » Fri May 04, 2018 6:51 pm

Server's back up, hopefully more stable than ever now! So have a poke if you want :)
is 73 Falcon patched atari games enough ? ^^

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Re: gcc 7.1 for the ST series

Postby Fletch » Thu May 10, 2018 4:19 am

I'm trying to figure out how to build https://atari800.github.io/ for the Falcon or TT030. I'm a complete noob, will GCC for Atari help me do that? Do I build on the Atari of use my Mac and create Atari binaries there? Anyone have tips?

Thanks for the help!

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