Whenever I try to compile a piece of code that contains floats in Pure C on my Mega STE the compiler freezes. The same code compiles on my 1040STFM. I wonder whether this is related to the 68882 FPU that is installed in my Mega STE? I have not ticked boxes for generating FPU code (-8). If it's related to the 68882 then maybe I should pop it out.
Is this a known issue?
Atari Mega STE, 4MB, 68881 FPU, internal UltraSatan, TOS 2.06, Nova adapter + ATI Mach32 (+ Gainward ET4000AX), Midex+, NetUSBee
Atari 1040STFM, 1mb, TOS 1.02, SatanDisk
Atari 520STE, 4mb, TOS switcher with 1.62/2.06, IDE internal HDD, CosmosEx
Atari 130XE, SIO2SD