Desty wrote:The all-time classic is the first one - K&R's "The C Programming Language". Ancient but good.
wongck wrote:That's the one I read from cover to cover back when I was in uni. After that when to the uni SUN computer and started to program a war game.
Later moved the code over to an Apple ][ computer that I loan from a friend, using at my room.
Sad to say that the motivation was there (writing a game... yeah)... but never got to finish it... and the code was lost forever.
Desty wrote:How about starting the project again, on the Atari?
Dal wrote:C as a language is universal. I used a couple of very good books (that are amongst my stuff at my parents' house at the moment). One was a beginners book and then I read a more intermediate book. There are loads out there - I thumbed through a few at a bookshop until I found one that suited me from an approach perspective.
Essentially so long as you understand the main C command set (only about 20 keywords to learn), the structure of the language, syntax, how header files are used - then you can start programming on any platform. If/when you come to demand a high level of optimisation, then you need to know more about the compiler and linker but for beginner stuff, you just need to know how to compile stuff into an executable.
Libraries like the ones referenced in the original thread in the Paradize forum make programming common functionality a lot easier. You can call on a lot of clever routines without necessarily having to know how they work (although it is good practise to have a look at .h files before you include them - you can learn a lot this way).
wongck wrote:SSB, sorry about the blah blah.
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