does it change something if you disable real time clock emulation before starting the game (press F12 an go in 'system options') ?
In the game, how do you see this clock value not being 0 at start ?
npomarede wrote:I can reproduce the problem under Hatari with different TOS versions and the fact that it works under Steem with the same disk/TOS.
So far, I don't know the cause for it ; I don't think it's part of the protection, but maybe some starting values that differ in the emulation.
I will try to give it a better look later.
the problem was related to an error in the emulation of the keyboard's internal clock.
It was fixed in the current devel version (which you can compile if you want) and will be in the next release of Hatari.
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