X-out bug (fixed in 1.2.0)

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X-out bug (fixed in 1.2.0)

Postby nash67 » Sat Dec 13, 2008 9:37 am

the music sounds terrible

and the version on Pompey Pirates 27 fails to load
Last edited by nash67 on Mon Jan 26, 2009 11:50 am, edited 1 time in total.
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Re: X-out bug

Postby dlfrsilver » Sun Dec 14, 2008 12:48 pm

Hi, use my original pasti version (z-out is also available as pasti too :D).

Just ask them :)
is 73 original atari games enough ? ^^
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Re: X-out bug

Postby simonsunnyboy » Sun Dec 14, 2008 1:34 pm

Hatari has no support for PASTI as of yet because Igor hasn't supplied a library and/or API fo non-Windows systems.
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Re: X-out bug

Postby npomarede » Sun Dec 14, 2008 11:18 pm

nash67 wrote:the music sounds terrible

and the version on Pompey Pirates 27 fails to load


Hello,

thanks for reporting this, as well as all the other games you're testing, this is much appreciated.

This game uses the FDC "read address" command that is not implemented at the moment ; I will try to add support for it and have a look at the sound problem too.

Nicolas
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Re: X-out bug

Postby npomarede » Mon Dec 15, 2008 8:09 pm

npomarede wrote:
nash67 wrote:the music sounds terrible

and the version on Pompey Pirates 27 fails to load


Hello,

thanks for reporting this, as well as all the other games you're testing, this is much appreciated.

This game uses the FDC "read address" command that is not implemented at the moment ; I will try to add support for it and have a look at the sound problem too.

Nicolas


This is now fixed in CVS. The same code was used many loader routines from Pompey Pirates, so this also fixes the other games in Pompey Pirates 23.

As for the sound, it sounds wrong here too. I will have a look later.


Nicolas
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Re: X-out bug

Postby npomarede » Sun Dec 21, 2008 2:23 pm

npomarede wrote:As for the sound, it sounds wrong here too. I will have a look later.


Sound is now fixed too in devel version. This game uses a non usual way to access the YM registers, by mixing accesses to ff8800/02 and ff8801/03. Steem seemed to support this a little better, but sound was wrong too if you compare with Hatari's new version.

The sound is now correct and similar cases are handled in a more generic way ; thanks for reporting this.

Nicolas
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