calimero wrote:dml wrote:Not sure what's going on there - it wasn't written for Falcon but doesn't do anything very interesting to make it incompatible. Sounds like the Falcon/Videl palette hardware is still activated so it may just not be in an ST-compatible video mode.
that was my thought so I try it with Backward (Atari ST "emulator" for Falcon) but result are same... weird colors.
calimero wrote:Is it in ascii format or... ?
Does maps need some compiling before use? (but textures would require preprocesing anyway... :/)
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