Disk Detective v3.0 - Beta Testing

All about ST/STE games

Moderators: simonsunnyboy, Mug UK, ICS, Doctor Bob Gordon, Moderator Team

User avatar
X3peri_MENTaL
Captain Atari
Captain Atari
Posts: 363
Joined: Fri Nov 07, 2003 6:58 pm
Location: The Broom Cupboard
Contact:

Disk Detective v3.0 - Beta Testing

Postby X3peri_MENTaL » Thu Apr 07, 2005 1:12 am

The Disk Detective v3.0 is now stable enough for a bit of beta testing, so I am looking for a handful of people to try it out. The program is now far more complete than previous versions and has a totally different look (more like MAME).

Here are the major changes:

v3.0:
-----
* redesigned GUI.
* support for screenshots/boxes/adverts/diskscans.
* added slideshow feature.
* added custom built media viewer with thumbnail preview.
* additional info now stored and displayed for each game (publisher/developer/year etc.).
* added history/note and cheat info storage.
* support for statistics monitoring and reporting.
* list saves now in delimited format.
* copy to clipboard now in delimited format.
* support for export to html.


The Beta will not be in an installer, so if you want to test please be aware that you must be confortable with registering *.dll files (well one file).

If you are interested mail, reply or msg me and I will give you the url of where to get your hands on it.

cheers
X3peri_MENTaL

User avatar
Showaddywaddy
Atari Super Hero
Atari Super Hero
Posts: 670
Joined: Thu Jun 06, 2002 12:01 pm
Location: Montreal, Quebec
Contact:

Postby Showaddywaddy » Thu Apr 07, 2005 6:05 am

mmmh looking forward to the release.

Really useful util.

Showadddywaddy

User avatar
RetroGamerUK
RetroLamerUK
RetroLamerUK
Posts: 2920
Joined: Fri Mar 26, 2004 6:37 pm
Location: Northwest England.

Postby RetroGamerUK » Thu Apr 07, 2005 6:53 am

I like using disk finding thingys, although this "registering .dll" is a bit white-man-magic to me though. :?
I also look forward to the release of the simpleton version.



:)

User avatar
aktiv8
Atari God
Atari God
Posts: 1486
Joined: Tue Mar 04, 2003 4:31 pm
Location: Cardiff, South Wales

Postby aktiv8 » Thu Apr 07, 2005 7:49 am

Looking forward to thenew version when it's finalised.

Sadly, cannot help beta testing due to time constraints at my end, but would have loved to otherwise.

Keep up the good work :)
>>> Trust me, I'm a Research Chemist.... <<<

User avatar
Gryzor
Gryzorator
Gryzorator
Posts: 1555
Joined: Wed Jun 05, 2002 8:36 am
Location: Athens, Greece
Contact:

Postby Gryzor » Thu Apr 07, 2005 10:59 am

Me too! Me too! As always :)

Cheers
Gryzor
Reality is that, which, when you stop believing in it, doesn't go away. --P.K.Dick

.:.
http://gryzor.info

Image

User avatar
Mug UK
Administrator
Administrator
Posts: 11298
Joined: Thu Apr 29, 2004 7:16 pm
Location: Stockport (UK)
Contact:

Postby Mug UK » Thu Apr 07, 2005 12:54 pm

I can knock up a bit of VBScript and or Windows registry code if you want and it will pre-register the .DLL ?
My main site: http://www.mug-uk.co.uk - slowly digging up the bits from my past (and re-working a few): Atari ST, Sega 8-bit (game hacks) and NDS (Music ripping guide).

I develop a free Word (for Windows) add-in that's available for Word 2007 upwards. It's a fix-it toolbox that will allow power Word users to fix document errors. You can find it at: http://www.mikestoolbox.co.uk

User avatar
RetroGamerUK
RetroLamerUK
RetroLamerUK
Posts: 2920
Joined: Fri Mar 26, 2004 6:37 pm
Location: Northwest England.

Postby RetroGamerUK » Thu Apr 07, 2005 9:43 pm

That would be great, but I think if someone (like me) is not clever enough to understand registering .dll etc then they are not qualified to beta test the thingydoofer.
God bless these Windows based programs!, and Allah bless Sir Gates!

User avatar
X3peri_MENTaL
Captain Atari
Captain Atari
Posts: 363
Joined: Fri Nov 07, 2003 6:58 pm
Location: The Broom Cupboard
Contact:

Postby X3peri_MENTaL » Fri Apr 08, 2005 2:36 am

RetroGamerUK wrote:I think if someone (like me) is not clever enough to understand registering .dll etc then they are not qualified to beta test the thingydoofer.


You would be surprised at how easy it is to register a *.dll. It might sound difficult but its not. Honest :wink:

For the final program I'll either use an installer or add a little bit of code to the program to take care of this automatically.


Oh err, the reason for this post - I've uploaded the beta (and some artwork stuff to try with it), so for anyone who was interested the URL should be hitting your mailbox.

cheers
X3peri_MENTaL

User avatar
X3peri_MENTaL
Captain Atari
Captain Atari
Posts: 363
Joined: Fri Nov 07, 2003 6:58 pm
Location: The Broom Cupboard
Contact:

Postby X3peri_MENTaL » Tue May 10, 2005 1:30 am

Thought I'd u/l a little 'teaser/preview' shot to the site, (just realised I had forgot).

http://mysite.wanadoo-members.co.uk/diskdetective/gfx/teaser1.png (95kb).

Should be an open release soon, as the final little problems (such as *.png support for screenshots, picture menus etc.) are now solved.

cheers
X3peri_MENTaL

User avatar
Mug UK
Administrator
Administrator
Posts: 11298
Joined: Thu Apr 29, 2004 7:16 pm
Location: Stockport (UK)
Contact:

Postby Mug UK » Tue May 10, 2005 7:32 am

Looks "the dogs doodah's" from the screenshot.

What is it coded in? VB or C (guessing coz of the use of the .DLL file)
My main site: http://www.mug-uk.co.uk - slowly digging up the bits from my past (and re-working a few): Atari ST, Sega 8-bit (game hacks) and NDS (Music ripping guide).

I develop a free Word (for Windows) add-in that's available for Word 2007 upwards. It's a fix-it toolbox that will allow power Word users to fix document errors. You can find it at: http://www.mikestoolbox.co.uk

User avatar
aktiv8
Atari God
Atari God
Posts: 1486
Joined: Tue Mar 04, 2003 4:31 pm
Location: Cardiff, South Wales

Postby aktiv8 » Tue May 10, 2005 7:56 am

REally like the look of it from the screenshot....

Can't wiat for the final version :)
>>> Trust me, I'm a Research Chemist.... <<<

User avatar
X3peri_MENTaL
Captain Atari
Captain Atari
Posts: 363
Joined: Fri Nov 07, 2003 6:58 pm
Location: The Broom Cupboard
Contact:

Postby X3peri_MENTaL » Tue May 10, 2005 6:12 pm

muguk wrote:What is it coded in? VB or C (guessing coz of the use of the .DLL file)


Its coded using Visual Basic 6 (Enterprise Edition).

The upside of VB6 is that it was easy to use, the downside is that it lack the 'muscle' to perform some tasks effectively. A bit of a trade-off then :wink: .

User avatar
PaulB
Fuji Shaped Bastard
Fuji Shaped Bastard
Posts: 2168
Joined: Tue Jun 11, 2002 10:56 pm
Location: You Kay

Postby PaulB » Tue May 10, 2005 10:55 pm

Looks very swish... Can't wait to try it out!

User avatar
Mug UK
Administrator
Administrator
Posts: 11298
Joined: Thu Apr 29, 2004 7:16 pm
Location: Stockport (UK)
Contact:

Postby Mug UK » Wed May 11, 2005 7:22 am

X3peri_MENTaL wrote:
muguk wrote:What is it coded in? VB or C (guessing coz of the use of the .DLL file)


Its coded using Visual Basic 6 (Enterprise Edition).

The upside of VB6 is that it was easy to use, the downside is that it lack the 'muscle' to perform some tasks effectively. A bit of a trade-off then :wink: .


Have you tried Pure Basic? I just bought an older version of eBay for about £12. Fantastic little language. Compiles to pure .ASM and no .DLL files in sight! Bought it to (once I've paid the 39 Euros to upgrade) convert all my old Windows 98-based trainers to be XP compatible ... mainly due to someone else writing a library extension that can handle the standard "hacker" type process calls :)
My main site: http://www.mug-uk.co.uk - slowly digging up the bits from my past (and re-working a few): Atari ST, Sega 8-bit (game hacks) and NDS (Music ripping guide).

I develop a free Word (for Windows) add-in that's available for Word 2007 upwards. It's a fix-it toolbox that will allow power Word users to fix document errors. You can find it at: http://www.mikestoolbox.co.uk

User avatar
X3peri_MENTaL
Captain Atari
Captain Atari
Posts: 363
Joined: Fri Nov 07, 2003 6:58 pm
Location: The Broom Cupboard
Contact:

Postby X3peri_MENTaL » Wed Jul 06, 2005 7:35 pm

Another teaser - this time the media tab. The media tab shows the game's advert, box and disk. The pictures in the media tab are hyperlinks and will open to full size in either your default browser or the disk detective viewer.

I dream of one day having all artworks for everything in the database. Well I can dream :lol:

http://mysite.wanadoo-members.co.uk/diskdetective/gfx/teaser2.png

User avatar
PaulB
Fuji Shaped Bastard
Fuji Shaped Bastard
Posts: 2168
Joined: Tue Jun 11, 2002 10:56 pm
Location: You Kay

Postby PaulB » Wed Jul 06, 2005 9:29 pm

X3peri_MENTaL wrote:I dream of one day having all artworks for everything in the database. Well I can dream :lol:


Well I'm sure all us guys here at the forum will endeaver to help in any way we can to make that dream come true. I've aquired a new scanner for the pc, so if you need any scans of game boxes/disks that I might have, let me know.

User avatar
bjjones37
Captain Atari
Captain Atari
Posts: 313
Joined: Thu Jul 29, 2004 1:11 pm
Location: USA

Re: Disk Detective v3.0 - Beta Testing

Postby bjjones37 » Sun Jun 08, 2008 2:08 pm

Can I still give v3.0 a whirl?
Courtesy is not an option.

User avatar
bjjones37
Captain Atari
Captain Atari
Posts: 313
Joined: Thu Jul 29, 2004 1:11 pm
Location: USA

Re: Disk Detective v3.0 - Beta Testing

Postby bjjones37 » Mon May 13, 2013 2:26 pm

X3peri_MENTaL wrote:The Disk Detective v3.0 is now stable enough for a bit of beta testing, so I am looking for a handful of people to try it out. The program is now far more complete than previous versions and has a totally different look (more like MAME).

Here are the major changes:

v3.0:
-----
* redesigned GUI.
* support for screenshots/boxes/adverts/diskscans.
* added slideshow feature.
* added custom built media viewer with thumbnail preview.
* additional info now stored and displayed for each game (publisher/developer/year etc.).
* added history/note and cheat info storage.
* support for statistics monitoring and reporting.
* list saves now in delimited format.
* copy to clipboard now in delimited format.
* support for export to html.


The Beta will not be in an installer, so if you want to test please be aware that you must be confortable with registering *.dll files (well one file).

If you are interested mail, reply or msg me and I will give you the url of where to get your hands on it.

cheers
X3peri_MENTaL


Was this the final release? Were there any database updates? This is a GREAT tool. :D
Courtesy is not an option.

User avatar
X3peri_MENTaL
Captain Atari
Captain Atari
Posts: 363
Joined: Fri Nov 07, 2003 6:58 pm
Location: The Broom Cupboard
Contact:

Re: Disk Detective v3.0 - Beta Testing

Postby X3peri_MENTaL » Wed May 15, 2013 1:14 am

Was this the final release? Were there any database updates? This is a GREAT tool. :D

Uhm..... rather embarrassingly I can't remember myself. :oops:

It's been so long... :lol:

Okay, had a quick rake around on my HD as I type this... and version 3 was the last major revision, although I have versions kicking around with minor tweaks (maybe these were released... I'm not sure)


Code: Select all

Changes:

v3.03:
-----
* removed ownerdrawn menus on GUI
* fixed various minor bugs

v3.02:
-----
* added ownerdrawn menus to GUI (**REMOVED**) .
* added version specific columns to main window
* improved zoom mechanism for screenshots
* you can now alter parent emu settings remotely
* fixed saint working drive bug

v3.01:
-----
* program now utilises Microsoft's GDIplus.dll for better image resizing.
* screenshots now support 4 picture formats *.jpg, *.png, *.gif, *.bmp.
* added screenshot 'gallery' view.

v3.00:
-----
* redesigned GUI.
* support for screenshots/boxes/adverts/diskscans.
* added slideshow feature.
* added custom built media viewer with thumbnail preview.
* additional info now stored and displayed for each game (publisher/developer/year etc.).
* added history/note and cheat info storage.
* support for statistics monitoring and reporting.
* added micro game manager
* added disk manager
* list saves now in delimited format.
* copy to clipboard now in delimited format.
* support for export to html.


>RE Database updates.
Don't think I had time to do any major database updates as I was too busy coding at the time. I do recall making a significant database update for an online version (MYSQL Database), however, this was something else I guess...



If I can find the time maybe I'll dig out the sources and try and complete this project - I got sidetracked with Guardians Of The PaST, The ParaSiTe Engine... real life etc etc.

OR

maybe I'll just release the source code. Visual Basic 6 anyone ;)

User avatar
Dizzy-WEWRF
Atari maniac
Atari maniac
Posts: 99
Joined: Fri Mar 23, 2012 7:22 pm

Re: Disk Detective v3.0 - Beta Testing

Postby Dizzy-WEWRF » Thu May 30, 2013 1:05 pm

Hi


Sadfully verion 3 never was released to the
public even not as beta state :(

Version 2 was the last release and then everybody was awaiting
but nothing more came :( mmmh ....


Could you do so ? (Better a beta than nothing ;) )

Regarding the code
i would be interested due to
educational purposes :) Perheps you release it
for free despite the question if someone wants to
compleate it :) :) :) :)

An open Sourcecode is always nice for communety
Noone knows what and if ore what for it
may be usefull one day so :)

Thanks for listening...

So long Dizzy :D
Everything will become well :)

User avatar
Gryzor
Gryzorator
Gryzorator
Posts: 1555
Joined: Wed Jun 05, 2002 8:36 am
Location: Athens, Greece
Contact:

Re: Disk Detective v3.0 - Beta Testing

Postby Gryzor » Mon Feb 24, 2014 2:31 pm

Er... bump?
Reality is that, which, when you stop believing in it, doesn't go away. --P.K.Dick

.:.
http://gryzor.info

Image

User avatar
Mister DID
Captain Atari
Captain Atari
Posts: 297
Joined: Sun May 30, 2004 8:15 pm
Location: PARIS
Contact:

Re: Disk Detective v3.0 - Beta Testing

Postby Mister DID » Mon Jan 01, 2018 9:18 pm

Hi,

I am currently doing articles on my blog of the great utilities under Windows for ATARI that I like to use, there is already one on "GamebaseST", "ATARI image Workshop and I will love to make one on your super "ST disk detective".

I have the version 2.0 on my pc that I use since 2006 and also a version 3.0.2 that I had download in 2007.

What has been updated since? I am also looking for version 2.1 to test it.
Thanks

Didier


Social Media

     

Return to “Games - General”

Who is online

Users browsing this forum: No registered users and 2 guests